LGAug 16, 2022
Predicting student performance using sequence classification with time-based windowsGalina Deeva, Johannes De Smedt, Cecilia Saint-Pierre et al.
A growing number of universities worldwide use various forms of online and blended learning as part of their academic curricula. Furthermore, the recent changes caused by the COVID-19 pandemic have led to a drastic increase in importance and ubiquity of online education. Among the major advantages of e-learning is not only improving students' learning experience and widening their educational prospects, but also an opportunity to gain insights into students' learning processes with learning analytics. This study contributes to the topic of improving and understanding e-learning processes in the following ways. First, we demonstrate that accurate predictive models can be built based on sequential patterns derived from students' behavioral data, which are able to identify underperforming students early in the course. Second, we investigate the specificity-generalizability trade-off in building such predictive models by investigating whether predictive models should be built for every course individually based on course-specific sequential patterns, or across several courses based on more general behavioral patterns. Finally, we present a methodology for capturing temporal aspects in behavioral data and analyze its influence on the predictive performance of the models. The results of our improved sequence classification technique are capable to predict student performance with high levels of accuracy, reaching 90 percent for course-specific models.
LGApr 12, 2024
Advancing Forest Fire Prevention: Deep Reinforcement Learning for Effective Firebreak PlacementLucas Murray, Tatiana Castillo, Jaime Carrasco et al.
Over the past decades, the increase in both frequency and intensity of large-scale wildfires due to climate change has emerged as a significant natural threat. The pressing need to design resilient landscapes capable of withstanding such disasters has become paramount, requiring the development of advanced decision-support tools. Existing methodologies, including Mixed Integer Programming, Stochastic Optimization, and Network Theory, have proven effective but are hindered by computational demands, limiting their applicability. In response to this challenge, we propose using artificial intelligence techniques, specifically Deep Reinforcement Learning, to address the complex problem of firebreak placement in the landscape. We employ value-function based approaches like Deep Q-Learning, Double Deep Q-Learning, and Dueling Double Deep Q-Learning. Utilizing the Cell2Fire fire spread simulator combined with Convolutional Neural Networks, we have successfully implemented a computational agent capable of learning firebreak locations within a forest environment, achieving good results. Furthermore, we incorporate a pre-training loop, initially teaching our agent to mimic a heuristic-based algorithm and observe that it consistently exceeds the performance of these solutions. Our findings underscore the immense potential of Deep Reinforcement Learning for operational research challenges, especially in fire prevention. Our approach demonstrates convergence with highly favorable results in problem instances as large as 40 x 40 cells, marking a significant milestone in applying Reinforcement Learning to this critical issue. To the best of our knowledge, this study represents a pioneering effort in using Reinforcement Learning to address the aforementioned problem, offering promising perspectives in fire prevention and landscape management
LGAug 9, 2021
Low-Complexity Algorithm for Restless Bandits with Imperfect ObservationsKeqin Liu, Richard Weber, Chengzhong Zhang
We consider a class of restless bandit problems that finds a broad application area in reinforcement learning and stochastic optimization. We consider $N$ independent discrete-time Markov processes, each of which had two possible states: 1 and 0 (`good' and `bad'). Only if a process is both in state 1 and observed to be so does reward accrue. The aim is to maximize the expected discounted sum of returns over the infinite horizon subject to a constraint that only $M$ $(<N)$ processes may be observed at each step. Observation is error-prone: there are known probabilities that state 1 (0) will be observed as 0 (1). From this one knows, at any time $t$, a probability that process $i$ is in state 1. The resulting system may be modeled as a restless multi-armed bandit problem with an information state space of uncountable cardinality. Restless bandit problems with even finite state spaces are PSPACE-HARD in general. We propose a novel approach for simplifying the dynamic programming equations of this class of restless bandits and develop a low-complexity algorithm that achieves a strong performance and is readily extensible to the general restless bandit model with observation errors. Under certain conditions, we establish the existence (indexability) of Whittle index and its equivalence to our algorithm. When those conditions do not hold, we show by numerical experiments the near-optimal performance of our algorithm in the general parametric space. Furthermore, we theoretically prove the optimality of our algorithm for homogeneous systems.