TAVA: Template-free Animatable Volumetric ActorsRuilong Li, Julian Tanke, Minh Vo et al.
Coordinate-based volumetric representations have the potential to generate photo-realistic virtual avatars from images. However, virtual avatars also need to be controllable even to a novel pose that may not have been observed. Traditional techniques, such as LBS, provide such a function; yet it usually requires a hand-designed body template, 3D scan data, and limited appearance models. On the other hand, neural representation has been shown to be powerful in representing visual details, but are under explored on deforming dynamic articulated actors. In this paper, we propose TAVA, a method to create T emplate-free Animatable Volumetric Actors, based on neural representations. We rely solely on multi-view data and a tracked skeleton to create a volumetric model of an actor, which can be animated at the test time given novel pose. Since TAVA does not require a body template, it is applicable to humans as well as other creatures such as animals. Furthermore, TAVA is designed such that it can recover accurate dense correspondences, making it amenable to content-creation and editing tasks. Through extensive experiments, we demonstrate that the proposed method generalizes well to novel poses as well as unseen views and showcase basic editing capabilities.
Moving Object Segmentation in 3D LiDAR Data: A Learning-based Approach Exploiting Sequential DataXieyuanli Chen, Shijie Li, Benedikt Mersch et al.
The ability to detect and segment moving objects in a scene is essential for building consistent maps, making future state predictions, avoiding collisions, and planning. In this paper, we address the problem of moving object segmentation from 3D LiDAR scans. We propose a novel approach that pushes the current state of the art in LiDAR-only moving object segmentation forward to provide relevant information for autonomous robots and other vehicles. Instead of segmenting the point cloud semantically, i.e., predicting the semantic classes such as vehicles, pedestrians, roads, etc., our approach accurately segments the scene into moving and static objects, i.e., also distinguishing between moving cars vs. parked cars. Our proposed approach exploits sequential range images from a rotating 3D LiDAR sensor as an intermediate representation combined with a convolutional neural network and runs faster than the frame rate of the sensor. We compare our approach to several other state-of-the-art methods showing superior segmentation quality in urban environments. Additionally, we created a new benchmark for LiDAR-based moving object segmentation based on SemanticKITTI. We published it to allow other researchers to compare their approaches transparently and we furthermore published our code.
Large Scale Holistic Video UnderstandingAli Diba, Mohsen Fayyaz, Vivek Sharma et al.
Video recognition has been advanced in recent years by benchmarks with rich annotations. However, research is still mainly limited to human action or sports recognition - focusing on a highly specific video understanding task and thus leaving a significant gap towards describing the overall content of a video. We fill this gap by presenting a large-scale "Holistic Video Understanding Dataset"~(HVU). HVU is organized hierarchically in a semantic taxonomy that focuses on multi-label and multi-task video understanding as a comprehensive problem that encompasses the recognition of multiple semantic aspects in the dynamic scene. HVU contains approx.~572k videos in total with 9 million annotations for training, validation, and test set spanning over 3142 labels. HVU encompasses semantic aspects defined on categories of scenes, objects, actions, events, attributes, and concepts which naturally captures the real-world scenarios. We demonstrate the generalization capability of HVU on three challenging tasks: 1.) Video classification, 2.) Video captioning and 3.) Video clustering tasks. In particular for video classification, we introduce a new spatio-temporal deep neural network architecture called "Holistic Appearance and Temporal Network"~(HATNet) that builds on fusing 2D and 3D architectures into one by combining intermediate representations of appearance and temporal cues. HATNet focuses on the multi-label and multi-task learning problem and is trained in an end-to-end manner. Via our experiments, we validate the idea that holistic representation learning is complementary, and can play a key role in enabling many real-world applications.
17.1CVMay 24, 2018
AVID: Adversarial Visual Irregularity DetectionMohammad Sabokrou, Masoud Pourreza, Mohsen Fayyaz et al.
Real-time detection of irregularities in visual data is very invaluable and useful in many prospective applications including surveillance, patient monitoring systems, etc. With the surge of deep learning methods in the recent years, researchers have tried a wide spectrum of methods for different applications. However, for the case of irregularity or anomaly detection in videos, training an end-to-end model is still an open challenge, since often irregularity is not well-defined and there are not enough irregular samples to use during training. In this paper, inspired by the success of generative adversarial networks (GANs) for training deep models in unsupervised or self-supervised settings, we propose an end-to-end deep network for detection and fine localization of irregularities in videos (and images). Our proposed architecture is composed of two networks, which are trained in competing with each other while collaborating to find the irregularity. One network works as a pixel-level irregularity Inpainter, and the other works as a patch-level Detector. After an adversarial self-supervised training, in which I tries to fool D into accepting its inpainted output as regular (normal), the two networks collaborate to detect and fine-segment the irregularity in any given testing video. Our results on three different datasets show that our method can outperform the state-of-the-art and fine-segment the irregularity.