Jean‐Paul Laumond

RO
h-index46
3papers
46citations
Novelty35%
AI Score23

3 Papers

14.4ROAug 25, 2020Code
Learning Obstacle Representations for Neural Motion Planning

Robin Strudel, Ricardo Garcia, Justin Carpentier et al.

Motion planning and obstacle avoidance is a key challenge in robotics applications. While previous work succeeds to provide excellent solutions for known environments, sensor-based motion planning in new and dynamic environments remains difficult. In this work we address sensor-based motion planning from a learning perspective. Motivated by recent advances in visual recognition, we argue the importance of learning appropriate representations for motion planning. We propose a new obstacle representation based on the PointNet architecture and train it jointly with policies for obstacle avoidance. We experimentally evaluate our approach for rigid body motion planning in challenging environments and demonstrate significant improvements of the state of the art in terms of accuracy and efficiency.

1.6RONov 8, 2018
Decidability in Robot Manipulation Planning

Marilena Vendittelli, Jean-Paul Laumond, Bud Mishra

Consider the problem of planning collision-free motion of $n$ objects in the plane movable through contact with a robot that can autonomously translate in the plane and that can move a maximum of $m \leq n$ objects simultaneously. This represents the abstract formulation of a manipulation planning problem that is proven to be decidable in this paper. The tools used for proving decidability of this simplified manipulation planning problem are, in fact, general enough to handle the decidability problem for the wider class of systems characterized by a stratified configuration space. These include, for example, problems of legged and multi-contact locomotion, bi-manual manipulation. In addition, the described approach does not restrict the dynamics of the manipulation system to be considered.

3.9ROApr 28, 2016
Grasping versus Knitting: a Geometric Perspective

Jean-Paul Laumond

Grasping an object is a matter of first moving a prehensile organ at some position in the world, and then managing the contact relationship between the prehensile organ and the object. Once the contact relationship has been established and made stable, the object is part of the body and it can move in the world. As any action, the action of grasping is ontologically anchored in the physical space while the correlative movement originates in the space of the body. Evolution has found amazing solutions that allow organisms to rapidly and efficiently manage the relationship between their body and the world. It is then natural that roboticists consider taking inspiration of these natural solutions, while contributing to better understand their origin.