11.8CVAug 2, 2025Code
OpenGS-Fusion: Open-Vocabulary Dense Mapping with Hybrid 3D Gaussian Splatting for Refined Object-Level UnderstandingDianyi Yang, Xihan Wang, Yu Gao et al.
Recent advancements in 3D scene understanding have made significant strides in enabling interaction with scenes using open-vocabulary queries, particularly for VR/AR and robotic applications. Nevertheless, existing methods are hindered by rigid offline pipelines and the inability to provide precise 3D object-level understanding given open-ended queries. In this paper, we present OpenGS-Fusion, an innovative open-vocabulary dense mapping framework that improves semantic modeling and refines object-level understanding. OpenGS-Fusion combines 3D Gaussian representation with a Truncated Signed Distance Field to facilitate lossless fusion of semantic features on-the-fly. Furthermore, we introduce a novel multimodal language-guided approach named MLLM-Assisted Adaptive Thresholding, which refines the segmentation of 3D objects by adaptively adjusting similarity thresholds, achieving an improvement 17\% in 3D mIoU compared to the fixed threshold strategy. Extensive experiments demonstrate that our method outperforms existing methods in 3D object understanding and scene reconstruction quality, as well as showcasing its effectiveness in language-guided scene interaction. The code is available at https://young-bit.github.io/opengs-fusion.github.io/ .
18.2CVMar 3, 2025
OpenGS-SLAM: Open-Set Dense Semantic SLAM with 3D Gaussian Splatting for Object-Level Scene UnderstandingDianyi Yang, Yu Gao, Xihan Wang et al.
Recent advancements in 3D Gaussian Splatting have significantly improved the efficiency and quality of dense semantic SLAM. However, previous methods are generally constrained by limited-category pre-trained classifiers and implicit semantic representation, which hinder their performance in open-set scenarios and restrict 3D object-level scene understanding. To address these issues, we propose OpenGS-SLAM, an innovative framework that utilizes 3D Gaussian representation to perform dense semantic SLAM in open-set environments. Our system integrates explicit semantic labels derived from 2D foundational models into the 3D Gaussian framework, facilitating robust 3D object-level scene understanding. We introduce Gaussian Voting Splatting to enable fast 2D label map rendering and scene updating. Additionally, we propose a Confidence-based 2D Label Consensus method to ensure consistent labeling across multiple views. Furthermore, we employ a Segmentation Counter Pruning strategy to improve the accuracy of semantic scene representation. Extensive experiments on both synthetic and real-world datasets demonstrate the effectiveness of our method in scene understanding, tracking, and mapping, achieving 10 times faster semantic rendering and 2 times lower storage costs compared to existing methods. Project page: https://young-bit.github.io/opengs-github.github.io/.