NTIRE 2024 Challenge on Short-form UGC Video Quality Assessment: Methods and ResultsXin Li, Kun Yuan, Yajing Pei et al.
This paper reviews the NTIRE 2024 Challenge on Shortform UGC Video Quality Assessment (S-UGC VQA), where various excellent solutions are submitted and evaluated on the collected dataset KVQ from popular short-form video platform, i.e., Kuaishou/Kwai Platform. The KVQ database is divided into three parts, including 2926 videos for training, 420 videos for validation, and 854 videos for testing. The purpose is to build new benchmarks and advance the development of S-UGC VQA. The competition had 200 participants and 13 teams submitted valid solutions for the final testing phase. The proposed solutions achieved state-of-the-art performances for S-UGC VQA. The project can be found at https://github.com/lixinustc/KVQChallenge-CVPR-NTIRE2024.
3D Small Object Detection with Dynamic Spatial PruningXiuwei Xu, Zhihao Sun, Ziwei Wang et al.
In this paper, we propose an efficient feature pruning strategy for 3D small object detection. Conventional 3D object detection methods struggle on small objects due to the weak geometric information from a small number of points. Although increasing the spatial resolution of feature representations can improve the detection performance on small objects, the additional computational overhead is unaffordable. With in-depth study, we observe the growth of computation mainly comes from the upsampling operation in the decoder of 3D detector. Motivated by this, we present a multi-level 3D detector named DSPDet3D which benefits from high spatial resolution to achieves high accuracy on small object detection, while reducing redundant computation by only focusing on small object areas. Specifically, we theoretically derive a dynamic spatial pruning (DSP) strategy to prune the redundant spatial representation of 3D scene in a cascade manner according to the distribution of objects. Then we design DSP module following this strategy and construct DSPDet3D with this efficient module. On ScanNet and TO-SCENE dataset, our method achieves leading performance on small object detection. Moreover, DSPDet3D trained with only ScanNet rooms can generalize well to scenes in larger scale. It takes less than 2s to directly process a whole building consisting of more than 4500k points while detecting out almost all objects, ranging from cups to beds, on a single RTX 3090 GPU. Project page: https://xuxw98.github.io/DSPDet3D/.