Zhenyu Guo

LG
h-index17
4papers
307citations
Novelty34%
AI Score24

4 Papers

21.6LGMar 11, 2022Code
Multi-modal Graph Learning for Disease Prediction

Shuai Zheng, Zhenfeng Zhu, Zhizhe Liu et al.

Benefiting from the powerful expressive capability of graphs, graph-based approaches have been popularly applied to handle multi-modal medical data and achieved impressive performance in various biomedical applications. For disease prediction tasks, most existing graph-based methods tend to define the graph manually based on specified modality (e.g., demographic information), and then integrated other modalities to obtain the patient representation by Graph Representation Learning (GRL). However, constructing an appropriate graph in advance is not a simple matter for these methods. Meanwhile, the complex correlation between modalities is ignored. These factors inevitably yield the inadequacy of providing sufficient information about the patient's condition for a reliable diagnosis. To this end, we propose an end-to-end Multi-modal Graph Learning framework (MMGL) for disease prediction with multi-modality. To effectively exploit the rich information across multi-modality associated with the disease, modality-aware representation learning is proposed to aggregate the features of each modality by leveraging the correlation and complementarity between the modalities. Furthermore, instead of defining the graph manually, the latent graph structure is captured through an effective way of adaptive graph learning. It could be jointly optimized with the prediction model, thus revealing the intrinsic connections among samples. Our model is also applicable to the scenario of inductive learning for those unseen data. An extensive group of experiments on two disease prediction tasks demonstrates that the proposed MMGL achieves more favorable performance. The code of MMGL is available at \url{https://github.com/SsGood/MMGL}.

5.5LGJul 1, 2021
Multi-modal Graph Learning for Disease Prediction

Shuai Zheng, Zhenfeng Zhu, Zhizhe Liu et al.

Benefiting from the powerful expressive capability of graphs, graph-based approaches have achieved impressive performance in various biomedical applications. Most existing methods tend to define the adjacency matrix among samples manually based on meta-features, and then obtain the node embeddings for downstream tasks by Graph Representation Learning (GRL). However, it is not easy for these approaches to generalize to unseen samples. Meanwhile, the complex correlation between modalities is also ignored. As a result, these factors inevitably yield the inadequacy of providing valid information about the patient's condition for a reliable diagnosis. In this paper, we propose an end-to-end Multimodal Graph Learning framework (MMGL) for disease prediction. To effectively exploit the rich information across multi-modality associated with diseases, amodal-attentional multi-modal fusion is proposed to integrate the features of each modality by leveraging the correlation and complementarity between the modalities. Furthermore, instead of defining the adjacency matrix manually as existing methods, the latent graph structure can be captured through a novel way of adaptive graph learning. It could be jointly optimized with the prediction model, thus revealing the intrinsic connections among samples. Unlike the previous transductive methods, our model is also applicable to the scenario of inductive learning for those unseen data. An extensive group of experiments on two disease prediction problems is then carefully designed and presented, demonstrating that MMGL obtains more favorable performances. In addition, we also visualize and analyze the learned graph structure to provide more reliable decision support for doctors in real medical applications and inspiration for disease research.

19.6CVNov 10, 2020
AIM 2020 Challenge on Learned Image Signal Processing Pipeline

Andrey Ignatov, Radu Timofte, Zhilu Zhang et al.

This paper reviews the second AIM learned ISP challenge and provides the description of the proposed solutions and results. The participating teams were solving a real-world RAW-to-RGB mapping problem, where to goal was to map the original low-quality RAW images captured by the Huawei P20 device to the same photos obtained with the Canon 5D DSLR camera. The considered task embraced a number of complex computer vision subtasks, such as image demosaicing, denoising, white balancing, color and contrast correction, demoireing, etc. The target metric used in this challenge combined fidelity scores (PSNR and SSIM) with solutions' perceptual results measured in a user study. The proposed solutions significantly improved the baseline results, defining the state-of-the-art for practical image signal processing pipeline modeling.

21.9IVNov 10, 2020
AIM 2020 Challenge on Rendering Realistic Bokeh

Andrey Ignatov, Radu Timofte, Ming Qian et al.

This paper reviews the second AIM realistic bokeh effect rendering challenge and provides the description of the proposed solutions and results. The participating teams were solving a real-world bokeh simulation problem, where the goal was to learn a realistic shallow focus technique using a large-scale EBB! bokeh dataset consisting of 5K shallow / wide depth-of-field image pairs captured using the Canon 7D DSLR camera. The participants had to render bokeh effect based on only one single frame without any additional data from other cameras or sensors. The target metric used in this challenge combined the runtime and the perceptual quality of the solutions measured in the user study. To ensure the efficiency of the submitted models, we measured their runtime on standard desktop CPUs as well as were running the models on smartphone GPUs. The proposed solutions significantly improved the baseline results, defining the state-of-the-art for practical bokeh effect rendering problem.