Yufei Xu

CV
h-index20
16papers
2,254citations
Novelty45%
AI Score48

16 Papers

45.7CVApr 26, 2022Code
ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation

Yufei Xu, Jing Zhang, Qiming Zhang et al.

Although no specific domain knowledge is considered in the design, plain vision transformers have shown excellent performance in visual recognition tasks. However, little effort has been made to reveal the potential of such simple structures for pose estimation tasks. In this paper, we show the surprisingly good capabilities of plain vision transformers for pose estimation from various aspects, namely simplicity in model structure, scalability in model size, flexibility in training paradigm, and transferability of knowledge between models, through a simple baseline model called ViTPose. Specifically, ViTPose employs plain and non-hierarchical vision transformers as backbones to extract features for a given person instance and a lightweight decoder for pose estimation. It can be scaled up from 100M to 1B parameters by taking the advantages of the scalable model capacity and high parallelism of transformers, setting a new Pareto front between throughput and performance. Besides, ViTPose is very flexible regarding the attention type, input resolution, pre-training and finetuning strategy, as well as dealing with multiple pose tasks. We also empirically demonstrate that the knowledge of large ViTPose models can be easily transferred to small ones via a simple knowledge token. Experimental results show that our basic ViTPose model outperforms representative methods on the challenging MS COCO Keypoint Detection benchmark, while the largest model sets a new state-of-the-art. The code and models are available at https://github.com/ViTAE-Transformer/ViTPose.

22.7CVJun 12, 2022Code
APT-36K: A Large-scale Benchmark for Animal Pose Estimation and Tracking

Yuxiang Yang, Junjie Yang, Yufei Xu et al.

Animal pose estimation and tracking (APT) is a fundamental task for detecting and tracking animal keypoints from a sequence of video frames. Previous animal-related datasets focus either on animal tracking or single-frame animal pose estimation, and never on both aspects. The lack of APT datasets hinders the development and evaluation of video-based animal pose estimation and tracking methods, limiting real-world applications, e.g., understanding animal behavior in wildlife conservation. To fill this gap, we make the first step and propose APT-36K, i.e., the first large-scale benchmark for animal pose estimation and tracking. Specifically, APT-36K consists of 2,400 video clips collected and filtered from 30 animal species with 15 frames for each video, resulting in 36,000 frames in total. After manual annotation and careful double-check, high-quality keypoint and tracking annotations are provided for all the animal instances. Based on APT-36K, we benchmark several representative models on the following three tracks: (1) supervised animal pose estimation on a single frame under intra- and inter-domain transfer learning settings, (2) inter-species domain generalization test for unseen animals, and (3) animal pose estimation with animal tracking. Based on the experimental results, we gain some empirical insights and show that APT-36K provides a valuable animal pose estimation and tracking benchmark, offering new challenges and opportunities for future research. The code and dataset will be made publicly available at https://github.com/pandorgan/APT-36K.

23.4CVApr 18, 2022Code
VSA: Learning Varied-Size Window Attention in Vision Transformers

Qiming Zhang, Yufei Xu, Jing Zhang et al.

Attention within windows has been widely explored in vision transformers to balance the performance, computation complexity, and memory footprint. However, current models adopt a hand-crafted fixed-size window design, which restricts their capacity of modeling long-term dependencies and adapting to objects of different sizes. To address this drawback, we propose \textbf{V}aried-\textbf{S}ize Window \textbf{A}ttention (VSA) to learn adaptive window configurations from data. Specifically, based on the tokens within each default window, VSA employs a window regression module to predict the size and location of the target window, i.e., the attention area where the key and value tokens are sampled. By adopting VSA independently for each attention head, it can model long-term dependencies, capture rich context from diverse windows, and promote information exchange among overlapped windows. VSA is an easy-to-implement module that can replace the window attention in state-of-the-art representative models with minor modifications and negligible extra computational cost while improving their performance by a large margin, e.g., 1.1\% for Swin-T on ImageNet classification. In addition, the performance gain increases when using larger images for training and test. Experimental results on more downstream tasks, including object detection, instance segmentation, and semantic segmentation, further demonstrate the superiority of VSA over the vanilla window attention in dealing with objects of different sizes. The code will be released https://github.com/ViTAE-Transformer/ViTAE-VSA.

25.3CVMar 27, 2023Code
Vision Transformer with Quadrangle Attention

Qiming Zhang, Jing Zhang, Yufei Xu et al.

Window-based attention has become a popular choice in vision transformers due to its superior performance, lower computational complexity, and less memory footprint. However, the design of hand-crafted windows, which is data-agnostic, constrains the flexibility of transformers to adapt to objects of varying sizes, shapes, and orientations. To address this issue, we propose a novel quadrangle attention (QA) method that extends the window-based attention to a general quadrangle formulation. Our method employs an end-to-end learnable quadrangle regression module that predicts a transformation matrix to transform default windows into target quadrangles for token sampling and attention calculation, enabling the network to model various targets with different shapes and orientations and capture rich context information. We integrate QA into plain and hierarchical vision transformers to create a new architecture named QFormer, which offers minor code modifications and negligible extra computational cost. Extensive experiments on public benchmarks demonstrate that QFormer outperforms existing representative vision transformers on various vision tasks, including classification, object detection, semantic segmentation, and pose estimation. The code will be made publicly available at \href{https://github.com/ViTAE-Transformer/QFormer}{QFormer}.

21.5CVNov 29, 2023Code
HandRefiner: Refining Malformed Hands in Generated Images by Diffusion-based Conditional Inpainting

Wenquan Lu, Yufei Xu, Jing Zhang et al.

Diffusion models have achieved remarkable success in generating realistic images but suffer from generating accurate human hands, such as incorrect finger counts or irregular shapes. This difficulty arises from the complex task of learning the physical structure and pose of hands from training images, which involves extensive deformations and occlusions. For correct hand generation, our paper introduces a lightweight post-processing solution called $\textbf{HandRefiner}$. HandRefiner employs a conditional inpainting approach to rectify malformed hands while leaving other parts of the image untouched. We leverage the hand mesh reconstruction model that consistently adheres to the correct number of fingers and hand shape, while also being capable of fitting the desired hand pose in the generated image. Given a generated failed image due to malformed hands, we utilize ControlNet modules to re-inject such correct hand information. Additionally, we uncover a phase transition phenomenon within ControlNet as we vary the control strength. It enables us to take advantage of more readily available synthetic data without suffering from the domain gap between realistic and synthetic hands. Experiments demonstrate that HandRefiner can significantly improve the generation quality quantitatively and qualitatively. The code is available at https://github.com/wenquanlu/HandRefiner .

32.6CVAug 8, 2022Code
Advancing Plain Vision Transformer Towards Remote Sensing Foundation Model

Di Wang, Qiming Zhang, Yufei Xu et al.

Large-scale vision foundation models have made significant progress in visual tasks on natural images, with vision transformers being the primary choice due to their good scalability and representation ability. However, large-scale models in remote sensing (RS) have not yet been sufficiently explored. In this paper, we resort to plain vision transformers with about 100 million parameters and make the first attempt to propose large vision models tailored to RS tasks and investigate how such large models perform. To handle the large sizes and objects of arbitrary orientations in RS images, we propose a new rotated varied-size window attention to replace the original full attention in transformers, which can significantly reduce the computational cost and memory footprint while learning better object representation by extracting rich context from the generated diverse windows. Experiments on detection tasks show the superiority of our model over all state-of-the-art models, achieving 81.24% mAP on the DOTA-V1.0 dataset. The results of our models on downstream classification and segmentation tasks also show competitive performance compared to existing advanced methods. Further experiments show the advantages of our models in terms of computational complexity and data efficiency in transferring.

2.6CVNov 3, 2022Code
Rethinking Hierarchies in Pre-trained Plain Vision Transformer

Yufei Xu, Jing Zhang, Qiming Zhang et al.

Self-supervised pre-training vision transformer (ViT) via masked image modeling (MIM) has been proven very effective. However, customized algorithms should be carefully designed for the hierarchical ViTs, e.g., GreenMIM, instead of using the vanilla and simple MAE for the plain ViT. More importantly, since these hierarchical ViTs cannot reuse the off-the-shelf pre-trained weights of the plain ViTs, the requirement of pre-training them leads to a massive amount of computational cost, thereby incurring both algorithmic and computational complexity. In this paper, we address this problem by proposing a novel idea of disentangling the hierarchical architecture design from the self-supervised pre-training. We transform the plain ViT into a hierarchical one with minimal changes. Technically, we change the stride of linear embedding layer from 16 to 4 and add convolution (or simple average) pooling layers between the transformer blocks, thereby reducing the feature size from 1/4 to 1/32 sequentially. Despite its simplicity, it outperforms the plain ViT baseline in classification, detection, and segmentation tasks on ImageNet, MS COCO, Cityscapes, and ADE20K benchmarks, respectively. We hope this preliminary study could draw more attention from the community on developing effective (hierarchical) ViTs while avoiding the pre-training cost by leveraging the off-the-shelf checkpoints. The code and models will be released at https://github.com/ViTAE-Transformer/HPViT.

23.6CVDec 7, 2022Code
ViTPose++: Vision Transformer for Generic Body Pose Estimation

Yufei Xu, Jing Zhang, Qiming Zhang et al.

In this paper, we show the surprisingly good properties of plain vision transformers for body pose estimation from various aspects, namely simplicity in model structure, scalability in model size, flexibility in training paradigm, and transferability of knowledge between models, through a simple baseline model dubbed ViTPose. Specifically, ViTPose employs the plain and non-hierarchical vision transformer as an encoder to encode features and a lightweight decoder to decode body keypoints in either a top-down or a bottom-up manner. It can be scaled up from about 20M to 1B parameters by taking advantage of the scalable model capacity and high parallelism of the vision transformer, setting a new Pareto front for throughput and performance. Besides, ViTPose is very flexible regarding the attention type, input resolution, and pre-training and fine-tuning strategy. Based on the flexibility, a novel ViTPose+ model is proposed to deal with heterogeneous body keypoint categories in different types of body pose estimation tasks via knowledge factorization, i.e., adopting task-agnostic and task-specific feed-forward networks in the transformer. We also empirically demonstrate that the knowledge of large ViTPose models can be easily transferred to small ones via a simple knowledge token. Experimental results show that our ViTPose model outperforms representative methods on the challenging MS COCO Human Keypoint Detection benchmark at both top-down and bottom-up settings. Furthermore, our ViTPose+ model achieves state-of-the-art performance simultaneously on a series of body pose estimation tasks, including MS COCO, AI Challenger, OCHuman, MPII for human keypoint detection, COCO-Wholebody for whole-body keypoint detection, as well as AP-10K and APT-36K for animal keypoint detection, without sacrificing inference speed.

12.2CVNov 24, 2022
1st Workshop on Maritime Computer Vision (MaCVi) 2023: Challenge Results

Benjamin Kiefer, Matej Kristan, Janez Perš et al.

The 1$^{\text{st}}$ Workshop on Maritime Computer Vision (MaCVi) 2023 focused on maritime computer vision for Unmanned Aerial Vehicles (UAV) and Unmanned Surface Vehicle (USV), and organized several subchallenges in this domain: (i) UAV-based Maritime Object Detection, (ii) UAV-based Maritime Object Tracking, (iii) USV-based Maritime Obstacle Segmentation and (iv) USV-based Maritime Obstacle Detection. The subchallenges were based on the SeaDronesSee and MODS benchmarks. This report summarizes the main findings of the individual subchallenges and introduces a new benchmark, called SeaDronesSee Object Detection v2, which extends the previous benchmark by including more classes and footage. We provide statistical and qualitative analyses, and assess trends in the best-performing methodologies of over 130 submissions. The methods are summarized in the appendix. The datasets, evaluation code and the leaderboard are publicly available at https://seadronessee.cs.uni-tuebingen.de/macvi.

16.3CVJun 23, 2022Code
CLAMP: Prompt-based Contrastive Learning for Connecting Language and Animal Pose

Xu Zhang, Wen Wang, Zhe Chen et al.

Animal pose estimation is challenging for existing image-based methods because of limited training data and large intra- and inter-species variances. Motivated by the progress of visual-language research, we propose that pre-trained language models (e.g., CLIP) can facilitate animal pose estimation by providing rich prior knowledge for describing animal keypoints in text. However, we found that building effective connections between pre-trained language models and visual animal keypoints is non-trivial since the gap between text-based descriptions and keypoint-based visual features about animal pose can be significant. To address this issue, we introduce a novel prompt-based Contrastive learning scheme for connecting Language and AniMal Pose (CLAMP) effectively. The CLAMP attempts to bridge the gap by adapting the text prompts to the animal keypoints during network training. The adaptation is decomposed into spatial-aware and feature-aware processes, and two novel contrastive losses are devised correspondingly. In practice, the CLAMP enables the first cross-modal animal pose estimation paradigm. Experimental results show that our method achieves state-of-the-art performance under the supervised, few-shot, and zero-shot settings, outperforming image-based methods by a large margin.

36.6LGSep 10, 2025Code
AgentGym-RL: Training LLM Agents for Long-Horizon Decision Making through Multi-Turn Reinforcement Learning

Zhiheng Xi, Jixuan Huang, Chenyang Liao et al.

Developing autonomous LLM agents capable of making a series of intelligent decisions to solve complex, real-world tasks is a fast-evolving frontier. Like human cognitive development, agents are expected to acquire knowledge and skills through exploration and interaction with the environment. Despite advances, the community still lacks a unified, interactive reinforcement learning (RL) framework that can effectively train such agents from scratch -- without relying on supervised fine-tuning (SFT) -- across diverse and realistic environments. To bridge this gap, we introduce AgentGym-RL, a new framework to train LLM agents for multi-turn interactive decision-making through RL. The framework features a modular and decoupled architecture, ensuring high flexibility and extensibility. It encompasses a wide variety of real-world scenarios, and supports mainstream RL algorithms. Furthermore, we propose ScalingInter-RL, a training approach designed for exploration-exploitation balance and stable RL optimization. In early stages, it emphasizes exploitation by restricting the number of interactions, and gradually shifts towards exploration with larger horizons to encourage diverse problem-solving strategies. In this way, the agent develops more diverse behaviors and is less prone to collapse under long horizons. We perform extensive experiments to validate the stability and effectiveness of both the AgentGym-RL framework and the ScalingInter-RL approach. Our agents match or surpass commercial models on 27 tasks across diverse environments. We offer key insights and will open-source the complete AgentGym-RL framework -- including code and datasets -- to empower the research community in developing the next generation of intelligent agents.

26.6CLJan 5, 2025Code
ToolHop: A Query-Driven Benchmark for Evaluating Large Language Models in Multi-Hop Tool Use

Junjie Ye, Zhengyin Du, Xuesong Yao et al.

Effective evaluation of multi-hop tool use is critical for analyzing the understanding, reasoning, and function-calling capabilities of large language models (LLMs). However, progress has been hindered by a lack of reliable evaluation datasets. To address this, we present ToolHop, a dataset comprising 995 user queries and 3,912 associated tools, specifically designed for rigorous evaluation of multi-hop tool use. ToolHop ensures diverse queries, meaningful interdependencies, locally executable tools, detailed feedback, and verifiable answers through a novel query-driven data construction approach that includes tool creation, document refinement, and code generation. We evaluate 14 LLMs across five model families (i.e., LLaMA3.1, Qwen2.5, Gemini1.5, Claude3.5, and GPT), uncovering significant challenges in handling multi-hop tool-use scenarios. The leading model, GPT-4o, achieves an accuracy of 49.04%, underscoring substantial room for improvement. Further analysis reveals variations in tool-use strategies for various families, offering actionable insights to guide the development of more effective approaches. Code and data can be found in https://huggingface.co/datasets/bytedance-research/ToolHop.

5.9CVDec 25, 2023Code
APTv2: Benchmarking Animal Pose Estimation and Tracking with a Large-scale Dataset and Beyond

Yuxiang Yang, Yingqi Deng, Yufei Xu et al.

Animal Pose Estimation and Tracking (APT) is a critical task in detecting and monitoring the keypoints of animals across a series of video frames, which is essential for understanding animal behavior. Past works relating to animals have primarily focused on either animal tracking or single-frame animal pose estimation only, neglecting the integration of both aspects. The absence of comprehensive APT datasets inhibits the progression and evaluation of animal pose estimation and tracking methods based on videos, thereby constraining their real-world applications. To fill this gap, we introduce APTv2, the pioneering large-scale benchmark for animal pose estimation and tracking. APTv2 comprises 2,749 video clips filtered and collected from 30 distinct animal species. Each video clip includes 15 frames, culminating in a total of 41,235 frames. Following meticulous manual annotation and stringent verification, we provide high-quality keypoint and tracking annotations for a total of 84,611 animal instances, split into easy and hard subsets based on the number of instances that exists in the frame. With APTv2 as the foundation, we establish a simple baseline method named \posetrackmethodname and provide benchmarks for representative models across three tracks: (1) single-frame animal pose estimation track to evaluate both intra- and inter-domain transfer learning performance, (2) low-data transfer and generalization track to evaluate the inter-species domain generalization performance, and (3) animal pose tracking track. Our experimental results deliver key empirical insights, demonstrating that APTv2 serves as a valuable benchmark for animal pose estimation and tracking. It also presents new challenges and opportunities for future research. The code and dataset are released at \href{https://github.com/ViTAE-Transformer/APTv2}{https://github.com/ViTAE-Transformer/APTv2}.

3.9AIMay 3, 2023Code
Empowering Agrifood System with Artificial Intelligence: A Survey of the Progress, Challenges and Opportunities

Tao Chen, Liang Lv, Di Wang et al.

With the world population rapidly increasing, transforming our agrifood systems to be more productive, efficient, safe, and sustainable is crucial to mitigate potential food shortages. Recently, artificial intelligence (AI) techniques such as deep learning (DL) have demonstrated their strong abilities in various areas, including language, vision, remote sensing (RS), and agrifood systems applications. However, the overall impact of AI on agrifood systems remains unclear. In this paper, we thoroughly review how AI techniques can transform agrifood systems and contribute to the modern agrifood industry. Firstly, we summarize the data acquisition methods in agrifood systems, including acquisition, storage, and processing techniques. Secondly, we present a progress review of AI methods in agrifood systems, specifically in agriculture, animal husbandry, and fishery, covering topics such as agrifood classification, growth monitoring, yield prediction, and quality assessment. Furthermore, we highlight potential challenges and promising research opportunities for transforming modern agrifood systems with AI. We hope this survey could offer an overall picture to newcomers in the field and serve as a starting point for their further research. The project website is https://github.com/Frenkie14/Agrifood-Survey.

10.1CVNov 30, 2020Code
DUT: Learning Video Stabilization by Simply Watching Unstable Videos

Yufei Xu, Jing Zhang, Stephen J. Maybank et al.

Previous deep learning-based video stabilizers require a large scale of paired unstable and stable videos for training, which are difficult to collect. Traditional trajectory-based stabilizers, on the other hand, divide the task into several sub-tasks and tackle them subsequently, which are fragile in textureless and occluded regions regarding the usage of hand-crafted features. In this paper, we attempt to tackle the video stabilization problem in a deep unsupervised learning manner, which borrows the divide-and-conquer idea from traditional stabilizers while leveraging the representation power of DNNs to handle the challenges in real-world scenarios. Technically, DUT is composed of a trajectory estimation stage and a trajectory smoothing stage. In the trajectory estimation stage, we first estimate the motion of keypoints, initialize and refine the motion of grids via a novel multi-homography estimation strategy and a motion refinement network, respectively, and get the grid-based trajectories via temporal association. In the trajectory smoothing stage, we devise a novel network to predict dynamic smoothing kernels for trajectory smoothing, which can well adapt to trajectories with different dynamic patterns. We exploit the spatial and temporal coherence of keypoints and grid vertices to formulate the training objectives, resulting in an unsupervised training scheme. Experiment results on public benchmarks show that DUT outperforms state-of-the-art methods both qualitatively and quantitatively. The source code is available at https://github.com/Annbless/DUTCode.

29.2CVFeb 21, 2022Code
ViTAEv2: Vision Transformer Advanced by Exploring Inductive Bias for Image Recognition and Beyond

Qiming Zhang, Yufei Xu, Jing Zhang et al.

Vision transformers have shown great potential in various computer vision tasks owing to their strong capability to model long-range dependency using the self-attention mechanism. Nevertheless, they treat an image as a 1D sequence of visual tokens, lacking an intrinsic inductive bias (IB) in modeling local visual structures and dealing with scale variance, which is instead learned implicitly from large-scale training data with longer training schedules. In this paper, we propose a Vision Transformer Advanced by Exploring intrinsic IB from convolutions, i.e., ViTAE. Technically, ViTAE has several spatial pyramid reduction modules to downsample and embed the input image into tokens with rich multi-scale context using multiple convolutions with different dilation rates. In this way, it acquires an intrinsic scale invariance IB and can learn robust feature representation for objects at various scales. Moreover, in each transformer layer, ViTAE has a convolution block parallel to the multi-head self-attention module, whose features are fused and fed into the feed-forward network. Consequently, it has the intrinsic locality IB and is able to learn local features and global dependencies collaboratively. The proposed two kinds of cells are stacked in both isotropic and multi-stage manners to formulate two families of ViTAE models, i.e., the vanilla ViTAE and ViTAEv2. Experiments on the ImageNet dataset as well as downstream tasks on the MS COCO, ADE20K, and AP10K datasets validate the superiority of our models over the baseline transformer models and concurrent works. Besides, we scale up our ViTAE model to 644M parameters and obtain the state-of-the-art classification performance, i.e., 88.5% Top-1 classification accuracy on ImageNet validation set and the best 91.2% Top-1 accuracy on ImageNet real validation set, without using extra private data.