Remco Royen

CV
h-index31
3papers
12citations
Novelty60%
AI Score27

3 Papers

CVJul 9, 2024
Improved Block Merging for 3D Point Cloud Instance Segmentation

Leon Denis, Remco Royen, Adrian Munteanu

This paper proposes a novel block merging algorithm suitable for any block-based 3D instance segmentation technique. The proposed work improves over the state-of-the-art by allowing wrongly labelled points of already processed blocks to be corrected through label propagation. By doing so, instance overlap between blocks is not anymore necessary to produce the desirable results, which is the main limitation of the current art. Our experiments show that the proposed block merging algorithm significantly and consistently improves the obtained accuracy for all evaluation metrics employed in literature, regardless of the underlying network architecture.

CVJul 9, 2024
Joint prototype and coefficient prediction for 3D instance segmentation

Remco Royen, Leon Denis, Adrian Munteanu

3D instance segmentation is crucial for applications demanding comprehensive 3D scene understanding. In this paper, we introduce a novel method that simultaneously learns coefficients and prototypes. Employing an overcomplete sampling strategy, our method produces an overcomplete set of instance predictions, from which the optimal ones are selected through a Non-Maximum Suppression (NMS) algorithm during inference. The obtained prototypes are visualizable and interpretable. Our method demonstrates superior performance on S3DIS-blocks, consistently outperforming existing methods in mRec and mPrec. Moreover, it operates 32.9% faster than the state-of-the-art. Notably, with only 0.8% of the total inference time, our method exhibits an over 20-fold reduction in the variance of inference time compared to existing methods. These attributes render our method well-suited for practical applications requiring both rapid inference and high reliability.

CVApr 10, 2024
RESSCAL3D: Resolution Scalable 3D Semantic Segmentation of Point Clouds

Remco Royen, Adrian Munteanu

While deep learning-based methods have demonstrated outstanding results in numerous domains, some important functionalities are missing. Resolution scalability is one of them. In this work, we introduce a novel architecture, dubbed RESSCAL3D, providing resolution-scalable 3D semantic segmentation of point clouds. In contrast to existing works, the proposed method does not require the whole point cloud to be available to start inference. Once a low-resolution version of the input point cloud is available, first semantic predictions can be generated in an extremely fast manner. This enables early decision-making in subsequent processing steps. As additional points become available, these are processed in parallel. To improve performance, features from previously computed scales are employed as prior knowledge at the current scale. Our experiments show that RESSCAL3D is 31-62% faster than the non-scalable baseline while keeping a limited impact on performance. To the best of our knowledge, the proposed method is the first to propose a resolution-scalable approach for 3D semantic segmentation of point clouds based on deep learning.