Sanjoy Kundu

CV
h-index31
5papers
47citations
Novelty55%
AI Score31

5 Papers

14.1CVNov 30, 2022
Iterative Scene Graph Generation with Generative Transformers

Sanjoy Kundu, Sathyanarayanan N. Aakur

Scene graphs provide a rich, structured representation of a scene by encoding the entities (objects) and their spatial relationships in a graphical format. This representation has proven useful in several tasks, such as question answering, captioning, and even object detection, to name a few. Current approaches take a generation-by-classification approach where the scene graph is generated through labeling of all possible edges between objects in a scene, which adds computational overhead to the approach. This work introduces a generative transformer-based approach to generating scene graphs beyond link prediction. Using two transformer-based components, we first sample a possible scene graph structure from detected objects and their visual features. We then perform predicate classification on the sampled edges to generate the final scene graph. This approach allows us to efficiently generate scene graphs from images with minimal inference overhead. Extensive experiments on the Visual Genome dataset demonstrate the efficiency of the proposed approach. Without bells and whistles, we obtain, on average, 20.7% mean recall (mR@100) across different settings for scene graph generation (SGG), outperforming state-of-the-art SGG approaches while offering competitive performance to unbiased SGG approaches.

8.4CVApr 4, 2025
ProbRes: Probabilistic Jump Diffusion for Open-World Egocentric Activity Recognition

Sanjoy Kundu, Shanmukha Vellamcheti, Sathyanarayanan N. Aakur

Open-world egocentric activity recognition poses a fundamental challenge due to its unconstrained nature, requiring models to infer unseen activities from an expansive, partially observed search space. We introduce ProbRes, a Probabilistic Residual search framework based on jump-diffusion that efficiently navigates this space by balancing prior-guided exploration with likelihood-driven exploitation. Our approach integrates structured commonsense priors to construct a semantically coherent search space, adaptively refines predictions using Vision-Language Models (VLMs) and employs a stochastic search mechanism to locate high-likelihood activity labels while minimizing exhaustive enumeration efficiently. We systematically evaluate ProbRes across multiple openness levels (L0-L3), demonstrating its adaptability to increasing search space complexity. In addition to achieving state-of-the-art performance on benchmark datasets (GTEA Gaze, GTEA Gaze+, EPIC-Kitchens, and Charades-Ego), we establish a clear taxonomy for open-world recognition, delineating the challenges and methodological advancements necessary for egocentric activity understanding. Our results highlight the importance of structured search strategies, paving the way for scalable and efficient open-world activity recognition.

3.6CVMay 28, 2025
A Probabilistic Jump-Diffusion Framework for Open-World Egocentric Activity Recognition

Sanjoy Kundu, Shanmukha Vellamcheti, Sathyanarayanan N. Aakur

Open-world egocentric activity recognition poses a fundamental challenge due to its unconstrained nature, requiring models to infer unseen activities from an expansive, partially observed search space. We introduce ProbRes, a Probabilistic Residual search framework based on jump-diffusion that efficiently navigates this space by balancing prior-guided exploration with likelihood-driven exploitation. Our approach integrates structured commonsense priors to construct a semantically coherent search space, adaptively refines predictions using Vision-Language Models (VLMs) and employs a stochastic search mechanism to locate high-likelihood activity labels while minimizing exhaustive enumeration efficiently. We systematically evaluate ProbRes across multiple openness levels (L0--L3), demonstrating its adaptability to increasing search space complexity. In addition to achieving state-of-the-art performance on benchmark datasets (GTEA Gaze, GTEA Gaze+, EPIC-Kitchens, and Charades-Ego), we establish a clear taxonomy for open-world recognition, delineating the challenges and methodological advancements necessary for egocentric activity understanding.

3.7CVJun 9, 2024
ALGO: Object-Grounded Visual Commonsense Reasoning for Open-World Egocentric Action Recognition

Sanjoy Kundu, Shubham Trehan, Sathyanarayanan N. Aakur

Learning to infer labels in an open world, i.e., in an environment where the target "labels" are unknown, is an important characteristic for achieving autonomy. Foundation models pre-trained on enormous amounts of data have shown remarkable generalization skills through prompting, particularly in zero-shot inference. However, their performance is restricted to the correctness of the target label's search space. In an open world, this target search space can be unknown or exceptionally large, which severely restricts the performance of such models. To tackle this challenging problem, we propose a neuro-symbolic framework called ALGO - Action Learning with Grounded Object recognition that uses symbolic knowledge stored in large-scale knowledge bases to infer activities in egocentric videos with limited supervision using two steps. First, we propose a neuro-symbolic prompting approach that uses object-centric vision-language models as a noisy oracle to ground objects in the video through evidence-based reasoning. Second, driven by prior commonsense knowledge, we discover plausible activities through an energy-based symbolic pattern theory framework and learn to ground knowledge-based action (verb) concepts in the video. Extensive experiments on four publicly available datasets (EPIC-Kitchens, GTEA Gaze, GTEA Gaze Plus) demonstrate its performance on open-world activity inference.

7.6CVMay 26, 2023
Discovering Novel Actions from Open World Egocentric Videos with Object-Grounded Visual Commonsense Reasoning

Sanjoy Kundu, Shubham Trehan, Sathyanarayanan N. Aakur

Learning to infer labels in an open world, i.e., in an environment where the target ``labels'' are unknown, is an important characteristic for achieving autonomy. Foundation models, pre-trained on enormous amounts of data, have shown remarkable generalization skills through prompting, particularly in zero-shot inference. However, their performance is restricted to the correctness of the target label's search space, i.e., candidate labels provided in the prompt. This target search space can be unknown or exceptionally large in an open world, severely restricting their performance. To tackle this challenging problem, we propose a two-step, neuro-symbolic framework called ALGO - Action Learning with Grounded Object recognition that uses symbolic knowledge stored in large-scale knowledge bases to infer activities in egocentric videos with limited supervision. First, we propose a neuro-symbolic prompting approach that uses object-centric vision-language models as a noisy oracle to ground objects in the video through evidence-based reasoning. Second, driven by prior commonsense knowledge, we discover plausible activities through an energy-based symbolic pattern theory framework and learn to ground knowledge-based action (verb) concepts in the video. Extensive experiments on four publicly available datasets (EPIC-Kitchens, GTEA Gaze, GTEA Gaze Plus, and Charades-Ego) demonstrate its performance on open-world activity inference. We also show that ALGO can be extended to zero-shot inference and demonstrate its competitive performance on the Charades-Ego dataset.