S. Vamshi Krishna

CL
h-index5
3papers
9citations
Novelty38%
AI Score32

3 Papers

1.2CLNov 17, 2021Code
Using Sampling to Estimate and Improve Performance of Automated Scoring Systems with Guarantees

Yaman Kumar Singla, Sriram Krishna, Rajiv Ratn Shah et al.

Automated Scoring (AS), the natural language processing task of scoring essays and speeches in an educational testing setting, is growing in popularity and being deployed across contexts from government examinations to companies providing language proficiency services. However, existing systems either forgo human raters entirely, thus harming the reliability of the test, or score every response by both human and machine thereby increasing costs. We target the spectrum of possible solutions in between, making use of both humans and machines to provide a higher quality test while keeping costs reasonable to democratize access to AS. In this work, we propose a combination of the existing paradigms, sampling responses to be scored by humans intelligently. We propose reward sampling and observe significant gains in accuracy (19.80% increase on average) and quadratic weighted kappa (QWK) (25.60% on average) with a relatively small human budget (30% samples) using our proposed sampling. The accuracy increase observed using standard random and importance sampling baselines are 8.6% and 12.2% respectively. Furthermore, we demonstrate the system's model agnostic nature by measuring its performance on a variety of models currently deployed in an AS setting as well as pseudo models. Finally, we propose an algorithm to estimate the accuracy/QWK with statistical guarantees (Our code is available at https://git.io/J1IOy).

3.6CVJun 8, 2025Code
BG-HOP: A Bimanual Generative Hand-Object Prior

Sriram Krishna, Sravan Chittupalli, Sungjae Park

In this work, we present BG-HOP, a generative prior that seeks to model bimanual hand-object interactions in 3D. We address the challenge of limited bimanual interaction data by extending existing single-hand generative priors, demonstrating preliminary results in capturing the joint distribution of hands and objects. Our experiments showcase the model's capability to generate bimanual interactions and synthesize grasps for given objects. We make code and models publicly available.

1.2LGDec 31, 2020
Searching a Raw Video Database using Natural Language Queries

Sriram Krishna, Siddarth Vinay, Srinivas K S

The number of videos being produced and consequently stored in databases for video streaming platforms has been increasing exponentially over time. This vast database should be easily index-able to find the requisite clip or video to match the given search specification, preferably in the form of a textual query. This work aims to provide an end-to-end pipeline to search a video database with a voice query from the end user. The pipeline makes use of Recurrent Neural Networks in combination with Convolutional Neural Networks to generate captions of the video clips present in the database.