Robert Xiao

CV
h-index30
3papers
5citations
Novelty50%
AI Score24

3 Papers

2.0CVMay 1, 2024
Streamlining Image Editing with Layered Diffusion Brushes

Peyman Gholami, Robert Xiao

Denoising diffusion models have emerged as powerful tools for image manipulation, yet interactive, localized editing workflows remain underdeveloped. We introduce Layered Diffusion Brushes (LDB), a novel training-free framework that enables interactive, layer-based editing using standard diffusion models. LDB defines each "layer" as a self-contained set of parameters guiding the generative process, enabling independent, non-destructive, and fine-grained prompt-guided edits, even in overlapping regions. LDB leverages a unique intermediate latent caching approach to reduce each edit to only a few denoising steps, achieving 140~ms per edit on consumer GPUs. An editor implementing LDB, incorporating familiar layer concepts, was evaluated via user study and quantitative metrics. Results demonstrate LDB's superior speed alongside comparable or improved image quality, background preservation, and edit fidelity relative to state-of-the-art methods across various sequential image manipulation tasks. The findings highlight LDB's ability to significantly enhance creative workflows by providing an intuitive and efficient approach to diffusion-based image editing and its potential for expansion into related subdomains, such as video editing.

6.8CVMay 31, 2023
Diffusion Brush: A Latent Diffusion Model-based Editing Tool for AI-generated Images

Peyman Gholami, Robert Xiao

Text-to-image generative models have made remarkable advancements in generating high-quality images. However, generated images often contain undesirable artifacts or other errors due to model limitations. Existing techniques to fine-tune generated images are time-consuming (manual editing), produce poorly-integrated results (inpainting), or result in unexpected changes across the entire image (variation selection and prompt fine-tuning). In this work, we present Diffusion Brush, a Latent Diffusion Model-based (LDM) tool to efficiently fine-tune desired regions within an AI-synthesized image. Our method introduces new random noise patterns at targeted regions during the reverse diffusion process, enabling the model to efficiently make changes to the specified regions while preserving the original context for the rest of the image. We evaluate our method's usability and effectiveness through a user study with artists, comparing our technique against other state-of-the-art image inpainting techniques and editing software for fine-tuning AI-generated imagery.

2.8CVMay 24, 2023
AutoDepthNet: High Frame Rate Depth Map Reconstruction using Commodity Depth and RGB Cameras

Peyman Gholami, Robert Xiao

Depth cameras have found applications in diverse fields, such as computer vision, artificial intelligence, and video gaming. However, the high latency and low frame rate of existing commodity depth cameras impose limitations on their applications. We propose a fast and accurate depth map reconstruction technique to reduce latency and increase the frame rate in depth cameras. Our approach uses only a commodity depth camera and color camera in a hybrid camera setup; our prototype is implemented using a Kinect Azure depth camera at 30 fps and a high-speed RGB iPhone 11 Pro camera captured at 240 fps. The proposed network, AutoDepthNet, is an encoder-decoder model that captures frames from the high-speed RGB camera and combines them with previous depth frames to reconstruct a stream of high frame rate depth maps. On GPU, with a 480 x 270 output resolution, our system achieves an inference time of 8 ms, enabling real-time use at up to 200 fps with parallel processing. AutoDepthNet can estimate depth values with an average RMS error of 0.076, a 44.5% improvement compared to an optical flow-based comparison method. Our method can also improve depth map quality by estimating depth values for missing and invalidated pixels. The proposed method can be easily applied to existing depth cameras and facilitates the use of depth cameras in applications that require high-speed depth estimation. We also showcase the effectiveness of the framework in upsampling different sparse datasets e.g. video object segmentation. As a demonstration of our method, we integrated our framework into existing body tracking systems and demonstrated the robustness of the proposed method in such applications.