11.2CLAug 5, 2024Code
Evaluating and Enhancing LLMs Agent based on Theory of Mind in Guandan: A Multi-Player Cooperative Game under Imperfect InformationYauwai Yim, Chunkit Chan, Tianyu Shi et al.
Large language models (LLMs) have shown success in handling simple games with imperfect information and enabling multi-agent coordination, but their ability to facilitate practical collaboration against other agents in complex, imperfect information environments, especially in a non-English environment, still needs to be explored. This study investigates the applicability of knowledge acquired by open-source and API-based LLMs to sophisticated text-based games requiring agent collaboration under imperfect information, comparing their performance to established baselines using other types of agents. We propose a Theory of Mind (ToM) planning technique that allows LLM agents to adapt their strategy against various adversaries using only game rules, current state, and historical context as input. An external tool was incorporated to mitigate the challenge of dynamic and extensive action spaces in this card game. Our results show that although a performance gap exists between current LLMs and state-of-the-art reinforcement learning (RL) models, LLMs demonstrate ToM capabilities in this game setting. It consistently improves their performance against opposing agents, suggesting their ability to understand the actions of allies and adversaries and establish collaboration with allies. To encourage further research and understanding, we have made our codebase openly accessible.
Text-Tuple-Table: Towards Information Integration in Text-to-Table Generation via Global Tuple ExtractionZheye Deng, Chunkit Chan, Weiqi Wang et al.
The task of condensing large chunks of textual information into concise and structured tables has gained attention recently due to the emergence of Large Language Models (LLMs) and their potential benefit for downstream tasks, such as text summarization and text mining. Previous approaches often generate tables that directly replicate information from the text, limiting their applicability in broader contexts, as text-to-table generation in real-life scenarios necessitates information extraction, reasoning, and integration. However, there is a lack of both datasets and methodologies towards this task. In this paper, we introduce LiveSum, a new benchmark dataset created for generating summary tables of competitions based on real-time commentary texts. We evaluate the performances of state-of-the-art LLMs on this task in both fine-tuning and zero-shot settings, and additionally propose a novel pipeline called $T^3$(Text-Tuple-Table) to improve their performances. Extensive experimental results demonstrate that LLMs still struggle with this task even after fine-tuning, while our approach can offer substantial performance gains without explicit training. Further analyses demonstrate that our method exhibits strong generalization abilities, surpassing previous approaches on several other text-to-table datasets. Our code and data can be found at https://github.com/HKUST-KnowComp/LiveSum.
AutoSchemaKG: Autonomous Knowledge Graph Construction through Dynamic Schema Induction from Web-Scale CorporaJiaxin Bai, Wei Fan, Qi Hu et al.
We present AutoSchemaKG, a framework for fully autonomous knowledge graph construction that eliminates the need for predefined schemas. Our system leverages large language models to simultaneously extract knowledge triples and induce comprehensive schemas directly from text, modeling both entities and events while employing conceptualization to organize instances into semantic categories. Processing over 50 million documents, we construct ATLAS (Automated Triple Linking And Schema induction), a family of knowledge graphs with 900+ million nodes and 5.9 billion edges. This approach outperforms state-of-the-art baselines on multi-hop QA tasks and enhances LLM factuality. Notably, our schema induction achieves 92\% semantic alignment with human-crafted schemas with zero manual intervention, demonstrating that billion-scale knowledge graphs with dynamically induced schemas can effectively complement parametric knowledge in large language models.
11.1AIOct 6, 2025
LLM-Hanabi: Evaluating Multi-Agent Gameplays with Theory-of-Mind and Rationale Inference in Imperfect Information Collaboration GameFangzhou Liang, Tianshi Zheng, Chunkit Chan et al.
Effective multi-agent collaboration requires agents to infer the rationale behind others' actions, a capability rooted in Theory-of-Mind (ToM). While recent Large Language Models (LLMs) excel at logical inference, their ability to infer rationale in dynamic, collaborative settings remains under-explored. This study introduces LLM-Hanabi, a novel benchmark that uses the cooperative game Hanabi to evaluate the rationale inference and ToM of LLMs. Our framework features an automated evaluation system that measures both game performance and ToM proficiency. Across a range of models, we find a significant positive correlation between ToM and in-game success. Notably, first-order ToM (interpreting others' intent) correlates more strongly with performance than second-order ToM (predicting others' interpretations). These findings highlight that for effective AI collaboration, the ability to accurately interpret a partner's rationale is more critical than higher-order reasoning. We conclude that prioritizing first-order ToM is a promising direction for enhancing the collaborative capabilities of future models.