Vittorio Ferrari

CV
h-index33
82papers
9,406citations
Novelty53%
AI Score34

82 Papers

CVJun 15, 2023Code
Encyclopedic VQA: Visual questions about detailed properties of fine-grained categories

Thomas Mensink, Jasper Uijlings, Lluis Castrejon et al. · deepmind

We propose Encyclopedic-VQA, a large scale visual question answering (VQA) dataset featuring visual questions about detailed properties of fine-grained categories and instances. It contains 221k unique question+answer pairs each matched with (up to) 5 images, resulting in a total of 1M VQA samples. Moreover, our dataset comes with a controlled knowledge base derived from Wikipedia, marking the evidence to support each answer. Empirically, we show that our dataset poses a hard challenge for large vision+language models as they perform poorly on our dataset: PaLI [14] is state-of-the-art on OK-VQA [37], yet it only achieves 13.0% accuracy on our dataset. Moreover, we experimentally show that progress on answering our encyclopedic questions can be achieved by augmenting large models with a mechanism that retrieves relevant information from the knowledge base. An oracle experiment with perfect retrieval achieves 87.0% accuracy on the single-hop portion of our dataset, and an automatic retrieval-augmented prototype yields 48.8%. We believe that our dataset enables future research on retrieval-augmented vision+language models. It is available at https://github.com/google-research/google-research/tree/master/encyclopedic_vqa .

CVJun 15, 2023
NAVI: Category-Agnostic Image Collections with High-Quality 3D Shape and Pose Annotations

Varun Jampani, Kevis-Kokitsi Maninis, Andreas Engelhardt et al. · deepmind

Recent advances in neural reconstruction enable high-quality 3D object reconstruction from casually captured image collections. Current techniques mostly analyze their progress on relatively simple image collections where Structure-from-Motion (SfM) techniques can provide ground-truth (GT) camera poses. We note that SfM techniques tend to fail on in-the-wild image collections such as image search results with varying backgrounds and illuminations. To enable systematic research progress on 3D reconstruction from casual image captures, we propose NAVI: a new dataset of category-agnostic image collections of objects with high-quality 3D scans along with per-image 2D-3D alignments providing near-perfect GT camera parameters. These 2D-3D alignments allow us to extract accurate derivative annotations such as dense pixel correspondences, depth and segmentation maps. We demonstrate the use of NAVI image collections on different problem settings and show that NAVI enables more thorough evaluations that were not possible with existing datasets. We believe NAVI is beneficial for systematic research progress on 3D reconstruction and correspondence estimation. Project page: https://navidataset.github.io

CVFeb 22, 2023
Connecting Vision and Language with Video Localized Narratives

Paul Voigtlaender, Soravit Changpinyo, Jordi Pont-Tuset et al. · deepmind

We propose Video Localized Narratives, a new form of multimodal video annotations connecting vision and language. In the original Localized Narratives, annotators speak and move their mouse simultaneously on an image, thus grounding each word with a mouse trace segment. However, this is challenging on a video. Our new protocol empowers annotators to tell the story of a video with Localized Narratives, capturing even complex events involving multiple actors interacting with each other and with several passive objects. We annotated 20k videos of the OVIS, UVO, and Oops datasets, totalling 1.7M words. Based on this data, we also construct new benchmarks for the video narrative grounding and video question answering tasks, and provide reference results from strong baseline models. Our annotations are available at https://google.github.io/video-localized-narratives/.

CVJun 15, 2023Code
CAD-Estate: Large-scale CAD Model Annotation in RGB Videos

Kevis-Kokitsi Maninis, Stefan Popov, Matthias Nießner et al.

We propose a method for annotating videos of complex multi-object scenes with a globally-consistent 3D representation of the objects. We annotate each object with a CAD model from a database, and place it in the 3D coordinate frame of the scene with a 9-DoF pose transformation. Our method is semi-automatic and works on commonly-available RGB videos, without requiring a depth sensor. Many steps are performed automatically, and the tasks performed by humans are simple, well-specified, and require only limited reasoning in 3D. This makes them feasible for crowd-sourcing and has allowed us to construct a large-scale dataset by annotating real-estate videos from YouTube. Our dataset CAD-Estate offers 101k instances of 12k unique CAD models placed in the 3D representations of 20k videos. In comparison to Scan2CAD, the largest existing dataset with CAD model annotations on real scenes, CAD-Estate has 7x more instances and 4x more unique CAD models. We showcase the benefits of pre-training a Mask2CAD model on CAD-Estate for the task of automatic 3D object reconstruction and pose estimation, demonstrating that it leads to performance improvements on the popular Scan2CAD benchmark. The dataset is available at https://github.com/google-research/cad-estate.

LGFeb 25, 2023
Agile Modeling: From Concept to Classifier in Minutes

Otilia Stretcu, Edward Vendrow, Kenji Hata et al. · uw

The application of computer vision to nuanced subjective use cases is growing. While crowdsourcing has served the vision community well for most objective tasks (such as labeling a "zebra"), it now falters on tasks where there is substantial subjectivity in the concept (such as identifying "gourmet tuna"). However, empowering any user to develop a classifier for their concept is technically difficult: users are neither machine learning experts, nor have the patience to label thousands of examples. In reaction, we introduce the problem of Agile Modeling: the process of turning any subjective visual concept into a computer vision model through a real-time user-in-the-loop interactions. We instantiate an Agile Modeling prototype for image classification and show through a user study (N=14) that users can create classifiers with minimal effort under 30 minutes. We compare this user driven process with the traditional crowdsourcing paradigm and find that the crowd's notion often differs from that of the user's, especially as the concepts become more subjective. Finally, we scale our experiments with simulations of users training classifiers for ImageNet21k categories to further demonstrate the efficacy.

CVAug 22, 2023
StoryBench: A Multifaceted Benchmark for Continuous Story Visualization

Emanuele Bugliarello, Hernan Moraldo, Ruben Villegas et al. · tsinghua

Generating video stories from text prompts is a complex task. In addition to having high visual quality, videos need to realistically adhere to a sequence of text prompts whilst being consistent throughout the frames. Creating a benchmark for video generation requires data annotated over time, which contrasts with the single caption used often in video datasets. To fill this gap, we collect comprehensive human annotations on three existing datasets, and introduce StoryBench: a new, challenging multi-task benchmark to reliably evaluate forthcoming text-to-video models. Our benchmark includes three video generation tasks of increasing difficulty: action execution, where the next action must be generated starting from a conditioning video; story continuation, where a sequence of actions must be executed starting from a conditioning video; and story generation, where a video must be generated from only text prompts. We evaluate small yet strong text-to-video baselines, and show the benefits of training on story-like data algorithmically generated from existing video captions. Finally, we establish guidelines for human evaluation of video stories, and reaffirm the need of better automatic metrics for video generation. StoryBench aims at encouraging future research efforts in this exciting new area.

CVDec 22, 2022
Beyond SOT: Tracking Multiple Generic Objects at Once

Christoph Mayer, Martin Danelljan, Ming-Hsuan Yang et al.

Generic Object Tracking (GOT) is the problem of tracking target objects, specified by bounding boxes in the first frame of a video. While the task has received much attention in the last decades, researchers have almost exclusively focused on the single object setting. Multi-object GOT benefits from a wider applicability, rendering it more attractive in real-world applications. We attribute the lack of research interest into this problem to the absence of suitable benchmarks. In this work, we introduce a new large-scale GOT benchmark, LaGOT, containing multiple annotated target objects per sequence. Our benchmark allows users to tackle key remaining challenges in GOT, aiming to increase robustness and reduce computation through joint tracking of multiple objects simultaneously. In addition, we propose a transformer-based GOT tracker baseline capable of joint processing of multiple objects through shared computation. Our approach achieves a 4x faster run-time in case of 10 concurrent objects compared to tracking each object independently and outperforms existing single object trackers on our new benchmark. In addition, our approach achieves highly competitive results on single-object GOT datasets, setting a new state of the art on TrackingNet with a success rate AUC of 84.4%. Our benchmark, code, and trained models will be made publicly available.

CVOct 14, 2022
Multi-View Photometric Stereo Revisited

Berk Kaya, Suryansh Kumar, Carlos Oliveira et al.

Multi-view photometric stereo (MVPS) is a preferred method for detailed and precise 3D acquisition of an object from images. Although popular methods for MVPS can provide outstanding results, they are often complex to execute and limited to isotropic material objects. To address such limitations, we present a simple, practical approach to MVPS, which works well for isotropic as well as other object material types such as anisotropic and glossy. The proposed approach in this paper exploits the benefit of uncertainty modeling in a deep neural network for a reliable fusion of photometric stereo (PS) and multi-view stereo (MVS) network predictions. Yet, contrary to the recently proposed state-of-the-art, we introduce neural volume rendering methodology for a trustworthy fusion of MVS and PS measurements. The advantage of introducing neural volume rendering is that it helps in the reliable modeling of objects with diverse material types, where existing MVS methods, PS methods, or both may fail. Furthermore, it allows us to work on neural 3D shape representation, which has recently shown outstanding results for many geometric processing tasks. Our suggested new loss function aims to fits the zero level set of the implicit neural function using the most certain MVS and PS network predictions coupled with weighted neural volume rendering cost. The proposed approach shows state-of-the-art results when tested extensively on several benchmark datasets.

CVApr 4, 2022
How stable are Transferability Metrics evaluations?

Andrea Agostinelli, Michal Pándy, Jasper Uijlings et al.

Transferability metrics is a maturing field with increasing interest, which aims at providing heuristics for selecting the most suitable source models to transfer to a given target dataset, without fine-tuning them all. However, existing works rely on custom experimental setups which differ across papers, leading to inconsistent conclusions about which transferability metrics work best. In this paper we conduct a large-scale study by systematically constructing a broad range of 715k experimental setup variations. We discover that even small variations to an experimental setup lead to different conclusions about the superiority of a transferability metric over another. Then we propose better evaluations by aggregating across many experiments, enabling to reach more stable conclusions. As a result, we reveal the superiority of LogME at selecting good source datasets to transfer from in a semantic segmentation scenario, NLEEP at selecting good source architectures in an image classification scenario, and GBC at determining which target task benefits most from a given source model. Yet, no single transferability metric works best in all scenarios.

CVOct 25, 2022
From colouring-in to pointillism: revisiting semantic segmentation supervision

Rodrigo Benenson, Vittorio Ferrari

The prevailing paradigm for producing semantic segmentation training data relies on densely labelling each pixel of each image in the training set, akin to colouring-in books. This approach becomes a bottleneck when scaling up in the number of images, classes, and annotators. Here we propose instead a pointillist approach for semantic segmentation annotation, where only point-wise yes/no questions are answered. We explore design alternatives for such an active learning approach, measure the speed and consistency of human annotators on this task, show that this strategy enables training good segmentation models, and that it is suitable for evaluating models at test time. As concrete proof of the scalability of our method, we collected and released 22.6M point labels over 4,171 classes on the Open Images dataset. Our results enable to rethink the semantic segmentation pipeline of annotation, training, and evaluation from a pointillism point of view.

CVMar 24, 2022
RayTran: 3D pose estimation and shape reconstruction of multiple objects from videos with ray-traced transformers

Michał J. Tyszkiewicz, Kevis-Kokitsi Maninis, Stefan Popov et al.

We propose a transformer-based neural network architecture for multi-object 3D reconstruction from RGB videos. It relies on two alternative ways to represent its knowledge: as a global 3D grid of features and an array of view-specific 2D grids. We progressively exchange information between the two with a dedicated bidirectional attention mechanism. We exploit knowledge about the image formation process to significantly sparsify the attention weight matrix, making our architecture feasible on current hardware, both in terms of memory and computation. We attach a DETR-style head on top of the 3D feature grid in order to detect the objects in the scene and to predict their 3D pose and 3D shape. Compared to previous methods, our architecture is single stage, end-to-end trainable, and it can reason holistically about a scene from multiple video frames without needing a brittle tracking step. We evaluate our method on the challenging Scan2CAD dataset, where we outperform (1) recent state-of-the-art methods for 3D object pose estimation from RGB videos; and (2) a strong alternative method combining Multi-view Stereo with RGB-D CAD alignment. We plan to release our source code.

CVApr 13, 2023
Tracking by 3D Model Estimation of Unknown Objects in Videos

Denys Rozumnyi, Jiri Matas, Marc Pollefeys et al.

Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to guide and improve 2D tracking with an explicit object representation, namely the textured 3D shape and 6DoF pose in each video frame. Our representation tackles a complex long-term dense correspondence problem between all 3D points on the object for all video frames, including frames where some points are invisible. To achieve that, the estimation is driven by re-rendering the input video frames as well as possible through differentiable rendering, which has not been used for tracking before. The proposed optimization minimizes a novel loss function to estimate the best 3D shape, texture, and 6DoF pose. We improve the state-of-the-art in 2D segmentation tracking on three different datasets with mostly rigid objects.

CVJun 15, 2023
Estimating Generic 3D Room Structures from 2D Annotations

Denys Rozumnyi, Stefan Popov, Kevis-Kokitsi Maninis et al.

Indoor rooms are among the most common use cases in 3D scene understanding. Current state-of-the-art methods for this task are driven by large annotated datasets. Room layouts are especially important, consisting of structural elements in 3D, such as wall, floor, and ceiling. However, they are difficult to annotate, especially on pure RGB video. We propose a novel method to produce generic 3D room layouts just from 2D segmentation masks, which are easy to annotate for humans. Based on these 2D annotations, we automatically reconstruct 3D plane equations for the structural elements and their spatial extent in the scene, and connect adjacent elements at the appropriate contact edges. We annotate and publicly release 2246 3D room layouts on the RealEstate10k dataset, containing YouTube videos. We demonstrate the high quality of these 3D layouts annotations with extensive experiments.

CVJun 9, 2022
The Missing Link: Finding label relations across datasets

Jasper Uijlings, Thomas Mensink, Vittorio Ferrari

Computer vision is driven by the many datasets available for training or evaluating novel methods. However, each dataset has a different set of class labels, visual definition of classes, images following a specific distribution, annotation protocols, etc. In this paper we explore the automatic discovery of visual-semantic relations between labels across datasets. We aim to understand how instances of a certain class in a dataset relate to the instances of another class in another dataset. Are they in an identity, parent/child, overlap relation? Or is there no link between them at all? To find relations between labels across datasets, we propose methods based on language, on vision, and on their combination. We show that we can effectively discover label relations across datasets, as well as their type. We apply our method to four applications: understand label relations, identify missing aspects, increase label specificity, and predict transfer learning gains. We conclude that label relations cannot be established by looking at the names of classes alone, as they depend strongly on how each of the datasets was constructed.

CVJul 29, 2024
MaskInversion: Localized Embeddings via Optimization of Explainability Maps

Walid Bousselham, Sofian Chaybouti, Christian Rupprecht et al.

Vision-language foundation models such as CLIP have achieved tremendous results in global vision-language alignment, but still show some limitations in creating representations for specific image regions. % To address this problem, we propose MaskInversion, a method that leverages the feature representations of pre-trained foundation models, such as CLIP, to generate a context-aware embedding for a query image region specified by a mask at test time. MaskInversion starts with initializing an embedding token and compares its explainability map, derived from the foundation model, to the query mask. The embedding token is then subsequently refined to approximate the query region by minimizing the discrepancy between its explainability map and the query mask. During this process, only the embedding vector is updated, while the underlying foundation model is kept frozen allowing to use MaskInversion with any pre-trained model. As deriving the explainability map involves computing its gradient, which can be expensive, we propose a gradient decomposition strategy that simplifies this computation. The learned region representation can be used for a broad range of tasks, including open-vocabulary class retrieval, referring expression comprehension, as well as for localized captioning and image generation. We evaluate the proposed method on all those tasks on several datasets such as PascalVOC, MSCOCO, RefCOCO, and OpenImagesV7 and show its capabilities compared to other SOTA approaches.

CVApr 8, 2024
HAMMR: HierArchical MultiModal React agents for generic VQA

Lluis Castrejon, Thomas Mensink, Howard Zhou et al.

Combining Large Language Models (LLMs) with external specialized tools (LLMs+tools) is a recent paradigm to solve multimodal tasks such as Visual Question Answering (VQA). While this approach was demonstrated to work well when optimized and evaluated for each individual benchmark, in practice it is crucial for the next generation of real-world AI systems to handle a broad range of multimodal problems. Therefore we pose the VQA problem from a unified perspective and evaluate a single system on a varied suite of VQA tasks including counting, spatial reasoning, OCR-based reasoning, visual pointing, external knowledge, and more. In this setting, we demonstrate that naively applying the LLM+tools approach using the combined set of all tools leads to poor results. This motivates us to introduce HAMMR: HierArchical MultiModal React. We start from a multimodal ReAct-based system and make it hierarchical by enabling our HAMMR agents to call upon other specialized agents. This enhances the compositionality of the LLM+tools approach, which we show to be critical for obtaining high accuracy on generic VQA. Concretely, on our generic VQA suite, HAMMR outperforms the naive LLM+tools approach by 19.5%. Additionally, HAMMR achieves state-of-the-art results on this task, outperforming the generic standalone PaLI-X VQA model by 5.0%.

CVFeb 26, 2022
Uncertainty-Aware Deep Multi-View Photometric Stereo

Berk Kaya, Suryansh Kumar, Carlos Oliveira et al.

This paper presents a simple and effective solution to the longstanding classical multi-view photometric stereo (MVPS) problem. It is well-known that photometric stereo (PS) is excellent at recovering high-frequency surface details, whereas multi-view stereo (MVS) can help remove the low-frequency distortion due to PS and retain the global geometry of the shape. This paper proposes an approach that can effectively utilize such complementary strengths of PS and MVS. Our key idea is to combine them suitably while considering the per-pixel uncertainty of their estimates. To this end, we estimate per-pixel surface normals and depth using an uncertainty-aware deep-PS network and deep-MVS network, respectively. Uncertainty modeling helps select reliable surface normal and depth estimates at each pixel which then act as a true representative of the dense surface geometry. At each pixel, our approach either selects or discards deep-PS and deep-MVS network prediction depending on the prediction uncertainty measure. For dense, detailed, and precise inference of the object's surface profile, we propose to learn the implicit neural shape representation via a multilayer perceptron (MLP). Our approach encourages the MLP to converge to a natural zero-level set surface using the confident prediction from deep-PS and deep-MVS networks, providing superior dense surface reconstruction. Extensive experiments on the DiLiGenT-MV benchmark dataset show that our method provides high-quality shape recovery with a much lower memory footprint while outperforming almost all of the existing approaches.

CVNov 29, 2021
Urban Radiance Fields

Konstantinos Rematas, Andrew Liu, Pratul P. Srinivasan et al.

The goal of this work is to perform 3D reconstruction and novel view synthesis from data captured by scanning platforms commonly deployed for world mapping in urban outdoor environments (e.g., Street View). Given a sequence of posed RGB images and lidar sweeps acquired by cameras and scanners moving through an outdoor scene, we produce a model from which 3D surfaces can be extracted and novel RGB images can be synthesized. Our approach extends Neural Radiance Fields, which has been demonstrated to synthesize realistic novel images for small scenes in controlled settings, with new methods for leveraging asynchronously captured lidar data, for addressing exposure variation between captured images, and for leveraging predicted image segmentations to supervise densities on rays pointing at the sky. Each of these three extensions provides significant performance improvements in experiments on Street View data. Our system produces state-of-the-art 3D surface reconstructions and synthesizes higher quality novel views in comparison to both traditional methods (e.g.~COLMAP) and recent neural representations (e.g.~Mip-NeRF).

CVNov 29, 2021
Motion-from-Blur: 3D Shape and Motion Estimation of Motion-blurred Objects in Videos

Denys Rozumnyi, Martin R. Oswald, Vittorio Ferrari et al.

We propose a method for jointly estimating the 3D motion, 3D shape, and appearance of highly motion-blurred objects from a video. To this end, we model the blurred appearance of a fast moving object in a generative fashion by parametrizing its 3D position, rotation, velocity, acceleration, bounces, shape, and texture over the duration of a predefined time window spanning multiple frames. Using differentiable rendering, we are able to estimate all parameters by minimizing the pixel-wise reprojection error to the input video via backpropagating through a rendering pipeline that accounts for motion blur by averaging the graphics output over short time intervals. For that purpose, we also estimate the camera exposure gap time within the same optimization. To account for abrupt motion changes like bounces, we model the motion trajectory as a piece-wise polynomial, and we are able to estimate the specific time of the bounce at sub-frame accuracy. Experiments on established benchmark datasets demonstrate that our method outperforms previous methods for fast moving object deblurring and 3D reconstruction.

CVNov 25, 2021
Transferability Metrics for Selecting Source Model Ensembles

Andrea Agostinelli, Jasper Uijlings, Thomas Mensink et al.

We address the problem of ensemble selection in transfer learning: Given a large pool of source models we want to select an ensemble of models which, after fine-tuning on the target training set, yields the best performance on the target test set. Since fine-tuning all possible ensembles is computationally prohibitive, we aim at predicting performance on the target dataset using a computationally efficient transferability metric. We propose several new transferability metrics designed for this task and evaluate them in a challenging and realistic transfer learning setup for semantic segmentation: we create a large and diverse pool of source models by considering 17 source datasets covering a wide variety of image domain, two different architectures, and two pre-training schemes. Given this pool, we then automatically select a subset to form an ensemble performing well on a given target dataset. We compare the ensemble selected by our method to two baselines which select a single source model, either (1) from the same pool as our method; or (2) from a pool containing large source models, each with similar capacity as an ensemble. Averaged over 17 target datasets, we outperform these baselines by 6.0% and 2.5% relative mean IoU, respectively.

CVNov 24, 2021
Transferability Estimation using Bhattacharyya Class Separability

Michal Pándy, Andrea Agostinelli, Jasper Uijlings et al.

Transfer learning has become a popular method for leveraging pre-trained models in computer vision. However, without performing computationally expensive fine-tuning, it is difficult to quantify which pre-trained source models are suitable for a specific target task, or, conversely, to which tasks a pre-trained source model can be easily adapted to. In this work, we propose Gaussian Bhattacharyya Coefficient (GBC), a novel method for quantifying transferability between a source model and a target dataset. In a first step we embed all target images in the feature space defined by the source model, and represent them with per-class Gaussians. Then, we estimate their pairwise class separability using the Bhattacharyya coefficient, yielding a simple and effective measure of how well the source model transfers to the target task. We evaluate GBC on image classification tasks in the context of dataset and architecture selection. Further, we also perform experiments on the more complex semantic segmentation transferability estimation task. We demonstrate that GBC outperforms state-of-the-art transferability metrics on most evaluation criteria in the semantic segmentation settings, matches the performance of top methods for dataset transferability in image classification, and performs best on architecture selection problems for image classification.

CVOct 11, 2021
Neural Architecture Search for Efficient Uncalibrated Deep Photometric Stereo

Francesco Sarno, Suryansh Kumar, Berk Kaya et al.

We present an automated machine learning approach for uncalibrated photometric stereo (PS). Our work aims at discovering lightweight and computationally efficient PS neural networks with excellent surface normal accuracy. Unlike previous uncalibrated deep PS networks, which are handcrafted and carefully tuned, we leverage differentiable neural architecture search (NAS) strategy to find uncalibrated PS architecture automatically. We begin by defining a discrete search space for a light calibration network and a normal estimation network, respectively. We then perform a continuous relaxation of this search space and present a gradient-based optimization strategy to find an efficient light calibration and normal estimation network. Directly applying the NAS methodology to uncalibrated PS is not straightforward as certain task-specific constraints must be satisfied, which we impose explicitly. Moreover, we search for and train the two networks separately to account for the Generalized Bas-Relief (GBR) ambiguity. Extensive experiments on the DiLiGenT dataset show that the automatically searched neural architectures performance compares favorably with the state-of-the-art uncalibrated PS methods while having a lower memory footprint.

CVOct 11, 2021
Neural Radiance Fields Approach to Deep Multi-View Photometric Stereo

Berk Kaya, Suryansh Kumar, Francesco Sarno et al.

We present a modern solution to the multi-view photometric stereo problem (MVPS). Our work suitably exploits the image formation model in a MVPS experimental setup to recover the dense 3D reconstruction of an object from images. We procure the surface orientation using a photometric stereo (PS) image formation model and blend it with a multi-view neural radiance field representation to recover the object's surface geometry. Contrary to the previous multi-staged framework to MVPS, where the position, iso-depth contours, or orientation measurements are estimated independently and then fused later, our method is simple to implement and realize. Our method performs neural rendering of multi-view images while utilizing surface normals estimated by a deep photometric stereo network. We render the MVPS images by considering the object's surface normals for each 3D sample point along the viewing direction rather than explicitly using the density gradient in the volume space via 3D occupancy information. We optimize the proposed neural radiance field representation for the MVPS setup efficiently using a fully connected deep network to recover the 3D geometry of an object. Extensive evaluation on the DiLiGenT-MV benchmark dataset shows that our method performs better than the approaches that perform only PS or only multi-view stereo (MVS) and provides comparable results against the state-of-the-art multi-stage fusion methods.

CVJun 16, 2021
Shape from Blur: Recovering Textured 3D Shape and Motion of Fast Moving Objects

Denys Rozumnyi, Martin R. Oswald, Vittorio Ferrari et al.

We address the novel task of jointly reconstructing the 3D shape, texture, and motion of an object from a single motion-blurred image. While previous approaches address the deblurring problem only in the 2D image domain, our proposed rigorous modeling of all object properties in the 3D domain enables the correct description of arbitrary object motion. This leads to significantly better image decomposition and sharper deblurring results. We model the observed appearance of a motion-blurred object as a combination of the background and a 3D object with constant translation and rotation. Our method minimizes a loss on reconstructing the input image via differentiable rendering with suitable regularizers. This enables estimating the textured 3D mesh of the blurred object with high fidelity. Our method substantially outperforms competing approaches on several benchmarks for fast moving objects deblurring. Qualitative results show that the reconstructed 3D mesh generates high-quality temporal super-resolution and novel views of the deblurred object.

CVMay 5, 2021
A Step Toward More Inclusive People Annotations for Fairness

Candice Schumann, Susanna Ricco, Utsav Prabhu et al.

The Open Images Dataset contains approximately 9 million images and is a widely accepted dataset for computer vision research. As is common practice for large datasets, the annotations are not exhaustive, with bounding boxes and attribute labels for only a subset of the classes in each image. In this paper, we present a new set of annotations on a subset of the Open Images dataset called the MIAP (More Inclusive Annotations for People) subset, containing bounding boxes and attributes for all of the people visible in those images. The attributes and labeling methodology for the MIAP subset were designed to enable research into model fairness. In addition, we analyze the original annotation methodology for the person class and its subclasses, discussing the resulting patterns in order to inform future annotation efforts. By considering both the original and exhaustive annotation sets, researchers can also now study how systematic patterns in training annotations affect modeling.

CVMar 24, 2021
Factors of Influence for Transfer Learning across Diverse Appearance Domains and Task Types

Thomas Mensink, Jasper Uijlings, Alina Kuznetsova et al.

Transfer learning enables to re-use knowledge learned on a source task to help learning a target task. A simple form of transfer learning is common in current state-of-the-art computer vision models, i.e. pre-training a model for image classification on the ILSVRC dataset, and then fine-tune on any target task. However, previous systematic studies of transfer learning have been limited and the circumstances in which it is expected to work are not fully understood. In this paper we carry out an extensive experimental exploration of transfer learning across vastly different image domains (consumer photos, autonomous driving, aerial imagery, underwater, indoor scenes, synthetic, close-ups) and task types (semantic segmentation, object detection, depth estimation, keypoint detection). Importantly, these are all complex, structured output tasks types relevant to modern computer vision applications. In total we carry out over 2000 transfer learning experiments, including many where the source and target come from different image domains, task types, or both. We systematically analyze these experiments to understand the impact of image domain, task type, and dataset size on transfer learning performance. Our study leads to several insights and concrete recommendations: (1) for most tasks there exists a source which significantly outperforms ILSVRC'12 pre-training; (2) the image domain is the most important factor for achieving positive transfer; (3) the source dataset should \emph{include} the image domain of the target dataset to achieve best results; (4) at the same time, we observe only small negative effects when the image domain of the source task is much broader than that of the target; (5) transfer across task types can be beneficial, but its success is heavily dependent on both the source and target task types.

CVFeb 17, 2021
ShaRF: Shape-conditioned Radiance Fields from a Single View

Konstantinos Rematas, Ricardo Martin-Brualla, Vittorio Ferrari

We present a method for estimating neural scenes representations of objects given only a single image. The core of our method is the estimation of a geometric scaffold for the object and its use as a guide for the reconstruction of the underlying radiance field. Our formulation is based on a generative process that first maps a latent code to a voxelized shape, and then renders it to an image, with the object appearance being controlled by a second latent code. During inference, we optimize both the latent codes and the networks to fit a test image of a new object. The explicit disentanglement of shape and appearance allows our model to be fine-tuned given a single image. We can then render new views in a geometrically consistent manner and they represent faithfully the input object. Additionally, our method is able to generalize to images outside of the training domain (more realistic renderings and even real photographs). Finally, the inferred geometric scaffold is itself an accurate estimate of the object's 3D shape. We demonstrate in several experiments the effectiveness of our approach in both synthetic and real images.

CVFeb 9, 2021
Telling the What while Pointing to the Where: Multimodal Queries for Image Retrieval

Soravit Changpinyo, Jordi Pont-Tuset, Vittorio Ferrari et al.

Most existing image retrieval systems use text queries as a way for the user to express what they are looking for. However, fine-grained image retrieval often requires the ability to also express where in the image the content they are looking for is. The text modality can only cumbersomely express such localization preferences, whereas pointing is a more natural fit. In this paper, we propose an image retrieval setup with a new form of multimodal queries, where the user simultaneously uses both spoken natural language (the what) and mouse traces over an empty canvas (the where) to express the characteristics of the desired target image. We then describe simple modifications to an existing image retrieval model, enabling it to operate in this setup. Qualitative and quantitative experiments show that our model effectively takes this spatial guidance into account, and provides significantly more accurate retrieval results compared to text-only equivalent systems.

CVDec 21, 2020
From Points to Multi-Object 3D Reconstruction

Francis Engelmann, Konstantinos Rematas, Bastian Leibe et al.

We propose a method to detect and reconstruct multiple 3D objects from a single RGB image. The key idea is to optimize for detection, alignment and shape jointly over all objects in the RGB image, while focusing on realistic and physically plausible reconstructions. To this end, we propose a keypoint detector that localizes objects as center points and directly predicts all object properties, including 9-DoF bounding boxes and 3D shapes -- all in a single forward pass. The proposed method formulates 3D shape reconstruction as a shape selection problem, i.e. it selects among exemplar shapes from a given database. This makes it agnostic to shape representations, which enables a lightweight reconstruction of realistic and visually-pleasing shapes based on CAD-models, while the training objective is formulated around point clouds and voxel representations. A collision-loss promotes non-intersecting objects, further increasing the reconstruction realism. Given the RGB image, the presented approach performs lightweight reconstruction in a single-stage, it is real-time capable, fully differentiable and end-to-end trainable. Our experiments compare multiple approaches for 9-DoF bounding box estimation, evaluate the novel shape-selection mechanism and compare to recent methods in terms of 3D bounding box estimation and 3D shape reconstruction quality.

CVDec 12, 2020
Uncalibrated Neural Inverse Rendering for Photometric Stereo of General Surfaces

Berk Kaya, Suryansh Kumar, Carlos Oliveira et al.

This paper presents an uncalibrated deep neural network framework for the photometric stereo problem. For training models to solve the problem, existing neural network-based methods either require exact light directions or ground-truth surface normals of the object or both. However, in practice, it is challenging to procure both of this information precisely, which restricts the broader adoption of photometric stereo algorithms for vision application. To bypass this difficulty, we propose an uncalibrated neural inverse rendering approach to this problem. Our method first estimates the light directions from the input images and then optimizes an image reconstruction loss to calculate the surface normals, bidirectional reflectance distribution function value, and depth. Additionally, our formulation explicitly models the concave and convex parts of a complex surface to consider the effects of interreflections in the image formation process. Extensive evaluation of the proposed method on the challenging subjects generally shows comparable or better results than the supervised and classical approaches.

CVDec 8, 2020
Vid2CAD: CAD Model Alignment using Multi-View Constraints from Videos

Kevis-Kokitsi Maninis, Stefan Popov, Matthias Nießner et al.

We address the task of aligning CAD models to a video sequence of a complex scene containing multiple objects. Our method can process arbitrary videos and fully automatically recover the 9 DoF pose for each object appearing in it, thus aligning them in a common 3D coordinate frame. The core idea of our method is to integrate neural network predictions from individual frames with a temporally global, multi-view constraint optimization formulation. This integration process resolves the scale and depth ambiguities in the per-frame predictions, and generally improves the estimate of all pose parameters. By leveraging multi-view constraints, our method also resolves occlusions and handles objects that are out of view in individual frames, thus reconstructing all objects into a single globally consistent CAD representation of the scene. In comparison to the state-of-the-art single-frame method Mask2CAD that we build on, we achieve substantial improvements on the Scan2CAD dataset (from 11.6% to 30.7% class average accuracy).

CVDec 1, 2020
DeFMO: Deblurring and Shape Recovery of Fast Moving Objects

Denys Rozumnyi, Martin R. Oswald, Vittorio Ferrari et al.

Objects moving at high speed appear significantly blurred when captured with cameras. The blurry appearance is especially ambiguous when the object has complex shape or texture. In such cases, classical methods, or even humans, are unable to recover the object's appearance and motion. We propose a method that, given a single image with its estimated background, outputs the object's appearance and position in a series of sub-frames as if captured by a high-speed camera (i.e. temporal super-resolution). The proposed generative model embeds an image of the blurred object into a latent space representation, disentangles the background, and renders the sharp appearance. Inspired by the image formation model, we design novel self-supervised loss function terms that boost performance and show good generalization capabilities. The proposed DeFMO method is trained on a complex synthetic dataset, yet it performs well on real-world data from several datasets. DeFMO outperforms the state of the art and generates high-quality temporal super-resolution frames.

CVJul 16, 2020
Efficient Full Image Interactive Segmentation by Leveraging Within-image Appearance Similarity

Mykhaylo Andriluka, Stefano Pellegrini, Stefan Popov et al.

We propose a new approach to interactive full-image semantic segmentation which enables quickly collecting training data for new datasets with previously unseen semantic classes (A demo is available at https://youtu.be/yUk8D5gEX-o). We leverage a key observation: propagation from labeled to unlabeled pixels does not necessarily require class-specific knowledge, but can be done purely based on appearance similarity within an image. We build on this observation and propose an approach capable of jointly propagating pixel labels from multiple classes without having explicit class-specific appearance models. To enable long-range propagation, our approach first globally measures appearance similarity between labeled and unlabeled pixels across the entire image. Then it locally integrates per-pixel measurements which improves the accuracy at boundaries and removes noisy label switches in homogeneous regions. We also design an efficient manual annotation interface that extends the traditional polygon drawing tools with a suite of additional convenient features (and add automatic propagation to it). Experiments with human annotators on the COCO Panoptic Challenge dataset show that the combination of our better manual interface and our novel automatic propagation mechanism leads to reducing annotation time by more than factor of 2x compared to polygon drawing. We also test our method on the ADE-20k and Fashionista datasets without making any dataset-specific adaptation nor retraining our model, demonstrating that it can generalize to new datasets and visual classes.

CVApr 27, 2020
CoReNet: Coherent 3D scene reconstruction from a single RGB image

Stefan Popov, Pablo Bauszat, Vittorio Ferrari

Advances in deep learning techniques have allowed recent work to reconstruct the shape of a single object given only one RBG image as input. Building on common encoder-decoder architectures for this task, we propose three extensions: (1) ray-traced skip connections that propagate local 2D information to the output 3D volume in a physically correct manner; (2) a hybrid 3D volume representation that enables building translation equivariant models, while at the same time encoding fine object details without an excessive memory footprint; (3) a reconstruction loss tailored to capture overall object geometry. Furthermore, we adapt our model to address the harder task of reconstructing multiple objects from a single image. We reconstruct all objects jointly in one pass, producing a coherent reconstruction, where all objects live in a single consistent 3D coordinate frame relative to the camera and they do not intersect in 3D space. We also handle occlusions and resolve them by hallucinating the missing object parts in the 3D volume. We validate the impact of our contributions experimentally both on synthetic data from ShapeNet as well as real images from Pix3D. Our method improves over the state-of-the-art single-object methods on both datasets. Finally, we evaluate performance quantitatively on multiple object reconstruction with synthetic scenes assembled from ShapeNet objects.

LGApr 8, 2020
Towards Reusable Network Components by Learning Compatible Representations

Michael Gygli, Jasper Uijlings, Vittorio Ferrari

This paper proposes to make a first step towards compatible and hence reusable network components. Rather than training networks for different tasks independently, we adapt the training process to produce network components that are compatible across tasks. In particular, we split a network into two components, a features extractor and a target task head, and propose various approaches to accomplish compatibility between them. We systematically analyse these approaches on the task of image classification on standard datasets. We demonstrate that we can produce components which are directly compatible without any fine-tuning or compromising accuracy on the original tasks. Afterwards, we demonstrate the use of compatible components on three applications: Unsupervised domain adaptation, transferring classifiers across feature extractors with different architectures, and increasing the computational efficiency of transfer learning.

CVDec 15, 2019
C-Flow: Conditional Generative Flow Models for Images and 3D Point Clouds

Albert Pumarola, Stefan Popov, Francesc Moreno-Noguer et al.

Flow-based generative models have highly desirable properties like exact log-likelihood evaluation and exact latent-variable inference, however they are still in their infancy and have not received as much attention as alternative generative models. In this paper, we introduce C-Flow, a novel conditioning scheme that brings normalizing flows to an entirely new scenario with great possibilities for multi-modal data modeling. C-Flow is based on a parallel sequence of invertible mappings in which a source flow guides the target flow at every step, enabling fine-grained control over the generation process. We also devise a new strategy to model unordered 3D point clouds that, in combination with the conditioning scheme, makes it possible to address 3D reconstruction from a single image and its inverse problem of rendering an image given a point cloud. We demonstrate our conditioning method to be very adaptable, being also applicable to image manipulation, style transfer and multi-modal image-to-image mapping in a diversity of domains, including RGB images, segmentation maps, and edge masks.

CVDec 10, 2019
Neural Voxel Renderer: Learning an Accurate and Controllable Rendering Tool

Konstantinos Rematas, Vittorio Ferrari

We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an input. Moreover, our approach allows controllable rendering: geometric and appearance modifications in the input are accurately propagated to the output. The user can move, rotate and scale an object, change its appearance and texture or modify the position of the light and all these edits are represented in the final rendering. We demonstrate the effectiveness of our approach by rendering scenes with varying appearance, from single color per object to complex, high-frequency textures. We show that our rerendering network can generate very detailed images that represent precisely the appearance of the input scene. Our experiments illustrate that our approach achieves more accurate image synthesis results compared to alternatives and can also handle low voxel grid resolutions. Finally, we show how our neural rendering framework can capture and faithfully render objects from real images and from a diverse set of classes.

CVDec 6, 2019
Connecting Vision and Language with Localized Narratives

Jordi Pont-Tuset, Jasper Uijlings, Soravit Changpinyo et al.

We propose Localized Narratives, a new form of multimodal image annotations connecting vision and language. We ask annotators to describe an image with their voice while simultaneously hovering their mouse over the region they are describing. Since the voice and the mouse pointer are synchronized, we can localize every single word in the description. This dense visual grounding takes the form of a mouse trace segment per word and is unique to our data. We annotated 849k images with Localized Narratives: the whole COCO, Flickr30k, and ADE20K datasets, and 671k images of Open Images, all of which we make publicly available. We provide an extensive analysis of these annotations showing they are diverse, accurate, and efficient to produce. We also demonstrate their utility on the application of controlled image captioning.

CVDec 1, 2019
Training Object Detectors from Few Weakly-Labeled and Many Unlabeled Images

Zhaohui Yang, Miaojing Shi, Chao Xu et al.

Weakly-supervised object detection attempts to limit the amount of supervision by dispensing the need for bounding boxes, but still assumes image-level labels on the entire training set. In this work, we study the problem of training an object detector from one or few images with image-level labels and a larger set of completely unlabeled images. This is an extreme case of semi-supervised learning where the labeled data are not enough to bootstrap the learning of a detector. Our solution is to train a weakly-supervised student detector model from image-level pseudo-labels generated on the unlabeled set by a teacher classifier model, bootstrapped by region-level similarities to labeled images. Building upon the recent representative weakly-supervised pipeline PCL, our method can use more unlabeled images to achieve performance competitive or superior to many recent weakly-supervised detection solutions.

CVNov 28, 2019
Continuous Adaptation for Interactive Object Segmentation by Learning from Corrections

Theodora Kontogianni, Michael Gygli, Jasper Uijlings et al.

In interactive object segmentation a user collaborates with a computer vision model to segment an object. Recent works employ convolutional neural networks for this task: Given an image and a set of corrections made by the user as input, they output a segmentation mask. These approaches achieve strong performance by training on large datasets but they keep the model parameters unchanged at test time. Instead, we recognize that user corrections can serve as sparse training examples and we propose a method that capitalizes on that idea to update the model parameters on-the-fly to the data at hand. Our approach enables the adaptation to a particular object and its background, to distributions shifts in a test set, to specific object classes, and even to large domain changes, where the imaging modality changes between training and testing. We perform extensive experiments on 8 diverse datasets and show: Compared to a model with frozen parameters, our method reduces the required corrections (i) by 9%-30% when distribution shifts are small between training and testing; (ii) by 12%-44% when specializing to a specific class; (iii) and by 60% and 77% when we completely change domain between training and testing.

CVJun 17, 2019
Panoptic Image Annotation with a Collaborative Assistant

Jasper R. R. Uijlings, Mykhaylo Andriluka, Vittorio Ferrari

This paper aims to reduce the time to annotate images for panoptic segmentation, which requires annotating segmentation masks and class labels for all object instances and stuff regions. We formulate our approach as a collaborative process between an annotator and an automated assistant who take turns to jointly annotate an image using a predefined pool of segments. Actions performed by the annotator serve as a strong contextual signal. The assistant intelligently reacts to this signal by annotating other parts of the image on its own, which reduces the amount of work required by the annotator. We perform thorough experiments on the COCO panoptic dataset, both in simulation and with human annotators. These demonstrate that our approach is significantly faster than the recent machine-assisted interface of [4], and 2.4x to 5x faster than manual polygon drawing. Finally, we show on ADE20k that our method can be used to efficiently annotate new datasets, bootstrapping from a very small amount of annotated data.

CVJun 4, 2019
Natural Vocabulary Emerges from Free-Form Annotations

Jordi Pont-Tuset, Michael Gygli, Vittorio Ferrari

We propose an approach for annotating object classes using free-form text written by undirected and untrained annotators. Free-form labeling is natural for annotators, they intuitively provide very specific and exhaustive labels, and no training stage is necessary. We first collect 729 labels on 15k images using 124 different annotators. Then we automatically enrich the structure of these free-form annotations by discovering a natural vocabulary of 4020 classes within them. This vocabulary represents the natural distribution of objects well and is learned directly from data, instead of being an educated guess done before collecting any labels. Hence, the natural vocabulary emerges from a large mass of free-form annotations. To do so, we (i) map the raw input strings to entities in an ontology of physical objects (which gives them an unambiguous meaning); and (ii) leverage inter-annotator co-occurrences, as well as biases and knowledge specific to individual annotators. Finally, we also automatically extract natural vocabularies of reduced size that have high object coverage while remaining specific. These reduced vocabularies represent the natural distribution of objects much better than commonly used predefined vocabularies. Moreover, they feature more uniform sample distribution over classes.

CVMay 25, 2019
Efficient Object Annotation via Speaking and Pointing

Michael Gygli, Vittorio Ferrari

Deep neural networks deliver state-of-the-art visual recognition, but they rely on large datasets, which are time-consuming to annotate. These datasets are typically annotated in two stages: (1) determining the presence of object classes at the image level and (2) marking the spatial extent for all objects of these classes. In this work we use speech, together with mouse inputs, to speed up this process. We first improve stage one, by letting annotators indicate object class presence via speech. We then combine the two stages: annotators draw an object bounding box via the mouse and simultaneously provide its class label via speech. Using speech has distinct advantages over relying on mouse inputs alone. First, it is fast and allows for direct access to the class name, by simply saying it. Second, annotators can simultaneously speak and mark an object location. Finally, speech-based interfaces can be kept extremely simple, hence using them requires less mouse movement compared to existing approaches. Through extensive experiments on the COCO and ILSVRC datasets we show that our approach yields high-quality annotations at significant speed gains. Stage one takes 2.3x - 14.9x less annotation time than existing methods based on a hierarchical organization of the classes to be annotated. Moreover, when combining the two stages, we find that object class labels come for free: annotating them at the same time as bounding boxes has zero additional cost. On COCO, this makes the overall process 1.9x faster than the two-stage approach.

CVMar 26, 2019
Large-scale interactive object segmentation with human annotators

Rodrigo Benenson, Stefan Popov, Vittorio Ferrari

Manually annotating object segmentation masks is very time consuming. Interactive object segmentation methods offer a more efficient alternative where a human annotator and a machine segmentation model collaborate. In this paper we make several contributions to interactive segmentation: (1) we systematically explore in simulation the design space of deep interactive segmentation models and report new insights and caveats; (2) we execute a large-scale annotation campaign with real human annotators, producing masks for 2.5M instances on the OpenImages dataset. We plan to release this data publicly, forming the largest existing dataset for instance segmentation. Moreover, by re-annotating part of the COCO dataset, we show that we can produce instance masks 3 times faster than traditional polygon drawing tools while also providing better quality. (3) We present a technique for automatically estimating the quality of the produced masks which exploits indirect signals from the annotation process.

CVJan 19, 2019
Learning single-image 3D reconstruction by generative modelling of shape, pose and shading

Paul Henderson, Vittorio Ferrari

We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, most existing approaches rely on 3D supervision, annotation of 2D images with keypoints or poses, and/or training with multiple views of each object instance. Our framework is very general: it can be trained in similar settings to existing approaches, while also supporting weaker supervision. Importantly, it can be trained purely from 2D images, without pose annotations, and with only a single view per instance. We employ meshes as an output representation, instead of voxels used in most prior work. This allows us to reason over lighting parameters and exploit shading information during training, which previous 2D-supervised methods cannot. Thus, our method can learn to generate and reconstruct concave object classes. We evaluate our approach in various settings, showing that: (i) it learns to disentangle shape from pose and lighting; (ii) using shading in the loss improves performance compared to just silhouettes; (iii) when using a standard single white light, our model outperforms state-of-the-art 2D-supervised methods, both with and without pose supervision, thanks to exploiting shading cues; (iv) performance improves further when using multiple coloured lights, even approaching that of state-of-the-art 3D-supervised methods; (v) shapes produced by our model capture smooth surfaces and fine details better than voxel-based approaches; and (vi) our approach supports concave classes such as bathtubs and sofas, which methods based on silhouettes cannot learn.

CVDec 5, 2018
Interactive Full Image Segmentation by Considering All Regions Jointly

Eirikur Agustsson, Jasper R. R. Uijlings, Vittorio Ferrari

We address interactive full image annotation, where the goal is to accurately segment all object and stuff regions in an image. We propose an interactive, scribble-based annotation framework which operates on the whole image to produce segmentations for all regions. This enables sharing scribble corrections across regions, and allows the annotator to focus on the largest errors made by the machine across the whole image. To realize this, we adapt Mask-RCNN into a fast interactive segmentation framework and introduce an instance-aware loss measured at the pixel-level in the full image canvas, which lets predictions for nearby regions properly compete for space. Finally, we compare to interactive single object segmentation on the COCO panoptic dataset. We demonstrate that our interactive full image segmentation approach leads to a 5% IoU gain, reaching 90% IoU at a budget of four extreme clicks and four corrective scribbles per region.

CVNov 23, 2018
Fast Object Class Labelling via Speech

Michael Gygli, Vittorio Ferrari

Object class labelling is the task of annotating images with labels on the presence or absence of objects from a given class vocabulary. Simply asking one yes/no question per class, however, has a cost that is linear in the vocabulary size and is thus inefficient for large vocabularies. Modern approaches rely on a hierarchical organization of the vocabulary to reduce annotation time, but remain expensive (several minutes per image for the 200 classes in ILSVRC). Instead, we propose a new interface where classes are annotated via speech. Speaking is fast and allows for direct access to the class name, without searching through a list or hierarchy. As additional advantages, annotators can simultaneously speak and scan the image for objects, the interface can be kept extremely simple, and using it requires less mouse movement. As annotators using our interface should only say words from a given class vocabulary, we propose a dedicated task that trains them to do so. Through experiments on COCO and ILSVRC, we show our method yields high-quality annotations at 2.3x - 14.9x less annotation time than existing methods.

CVNov 2, 2018
The Open Images Dataset V4: Unified image classification, object detection, and visual relationship detection at scale

Alina Kuznetsova, Hassan Rom, Neil Alldrin et al.

We present Open Images V4, a dataset of 9.2M images with unified annotations for image classification, object detection and visual relationship detection. The images have a Creative Commons Attribution license that allows to share and adapt the material, and they have been collected from Flickr without a predefined list of class names or tags, leading to natural class statistics and avoiding an initial design bias. Open Images V4 offers large scale across several dimensions: 30.1M image-level labels for 19.8k concepts, 15.4M bounding boxes for 600 object classes, and 375k visual relationship annotations involving 57 classes. For object detection in particular, we provide 15x more bounding boxes than the next largest datasets (15.4M boxes on 1.9M images). The images often show complex scenes with several objects (8 annotated objects per image on average). We annotated visual relationships between them, which support visual relationship detection, an emerging task that requires structured reasoning. We provide in-depth comprehensive statistics about the dataset, we validate the quality of the annotations, we study how the performance of several modern models evolves with increasing amounts of training data, and we demonstrate two applications made possible by having unified annotations of multiple types coexisting in the same images. We hope that the scale, quality, and variety of Open Images V4 will foster further research and innovation even beyond the areas of image classification, object detection, and visual relationship detection.

CVJul 24, 2018
Learning to Generate and Reconstruct 3D Meshes with only 2D Supervision

Paul Henderson, Vittorio Ferrari

We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, existing approaches rely on 3D supervision, annotation of 2D images with keypoints or poses, and/or training with multiple views of each object instance. Our framework is very general: it can be trained in similar settings to these existing approaches, while also supporting weaker supervision scenarios. Importantly, it can be trained purely from 2D images, without ground-truth pose annotations, and with a single view per instance. We employ meshes as an output representation, instead of voxels used in most prior work. This allows us to exploit shading information during training, which previous 2D-supervised methods cannot. Thus, our method can learn to generate and reconstruct concave object classes. We evaluate our approach on synthetic data in various settings, showing that (i) it learns to disentangle shape from pose; (ii) using shading in the loss improves performance; (iii) our model is comparable or superior to state-of-the-art voxel-based approaches on quantitative metrics, while producing results that are visually more pleasing; (iv) it still performs well when given supervision weaker than in prior works.

CVJul 5, 2018
Detecting Visual Relationships Using Box Attention

Alexander Kolesnikov, Alina Kuznetsova, Christoph H. Lampert et al.

We propose a new model for detecting visual relationships, such as "person riding motorcycle" or "bottle on table". This task is an important step towards comprehensive structured image understanding, going beyond detecting individual objects. Our main novelty is a Box Attention mechanism that allows to model pairwise interactions between objects using standard object detection pipelines. The resulting model is conceptually clean, expressive and relies on well-justified training and prediction procedures. Moreover, unlike previously proposed approaches, our model does not introduce any additional complex components or hyperparameters on top of those already required by the underlying detection model. We conduct an experimental evaluation on three challenging datasets, V-COCO, Visual Relationships and Open Images, demonstrating strong quantitative and qualitative results.