19.2ROJan 28, 2020
Towards Learning Multi-agent Negotiations via Self-PlayYichuan Charlie Tang
Making sophisticated, robust, and safe sequential decisions is at the heart of intelligent systems. This is especially critical for planning in complex multi-agent environments, where agents need to anticipate other agents' intentions and possible future actions. Traditional methods formulate the problem as a Markov Decision Process, but the solutions often rely on various assumptions and become brittle when presented with corner cases. In contrast, deep reinforcement learning (Deep RL) has been very effective at finding policies by simultaneously exploring, interacting, and learning from environments. Leveraging the powerful Deep RL paradigm, we demonstrate that an iterative procedure of self-play can create progressively more diverse environments, leading to the learning of sophisticated and robust multi-agent policies. We demonstrate this in a challenging multi-agent simulation of merging traffic, where agents must interact and negotiate with others in order to successfully merge on or off the road. While the environment starts off simple, we increase its complexity by iteratively adding an increasingly diverse set of agents to the agent "zoo" as training progresses. Qualitatively, we find that through self-play, our policies automatically learn interesting behaviors such as defensive driving, overtaking, yielding, and the use of signal lights to communicate intentions to other agents. In addition, quantitatively, we show a dramatic improvement of the success rate of merging maneuvers from 63% to over 98%.
1.0LGDec 18, 2019
Relational Mimic for Visual Adversarial Imitation LearningLionel Blondé, Yichuan Charlie Tang, Jian Zhang et al.
In this work, we introduce a new method for imitation learning from video demonstrations. Our method, Relational Mimic (RM), improves on previous visual imitation learning methods by combining generative adversarial networks and relational learning. RM is flexible and can be used in conjunction with other recent advances in generative adversarial imitation learning to better address the need for more robust and sample-efficient approaches. In addition, we introduce a new neural network architecture that improves upon the previous state-of-the-art in reinforcement learning and illustrate how increasing the relational reasoning capabilities of the agent enables the latter to achieve increasingly higher performance in a challenging locomotion task with pixel inputs. Finally, we study the effects and contributions of relational learning in policy evaluation, policy improvement and reward learning through ablation studies.
20.5LGNov 9, 2019
Worst Cases Policy GradientsYichuan Charlie Tang, Jian Zhang, Ruslan Salakhutdinov
Recent advances in deep reinforcement learning have demonstrated the capability of learning complex control policies from many types of environments. When learning policies for safety-critical applications, it is essential to be sensitive to risks and avoid catastrophic events. Towards this goal, we propose an actor-critic framework that models the uncertainty of the future and simultaneously learns a policy based on that uncertainty model. Specifically, given a distribution of the future return for any state and action, we optimize policies for varying levels of conditional Value-at-Risk. The learned policy can map the same state to different actions depending on the propensity for risk. We demonstrate the effectiveness of our approach in the domain of driving simulations, where we learn maneuvers in two scenarios. Our learned controller can dynamically select actions along a continuous axis, where safe and conservative behaviors are found at one end while riskier behaviors are found at the other. Finally, when testing with very different simulation parameters, our risk-averse policies generalize significantly better compared to other reinforcement learning approaches.