Francesco Milano

CV
h-index6
10papers
193citations
Novelty51%
AI Score42

10 Papers

CVNov 25, 2022
Unsupervised Continual Semantic Adaptation through Neural Rendering

Zhizheng Liu, Francesco Milano, Jonas Frey et al.

An increasing amount of applications rely on data-driven models that are deployed for perception tasks across a sequence of scenes. Due to the mismatch between training and deployment data, adapting the model on the new scenes is often crucial to obtain good performance. In this work, we study continual multi-scene adaptation for the task of semantic segmentation, assuming that no ground-truth labels are available during deployment and that performance on the previous scenes should be maintained. We propose training a Semantic-NeRF network for each scene by fusing the predictions of a segmentation model and then using the view-consistent rendered semantic labels as pseudo-labels to adapt the model. Through joint training with the segmentation model, the Semantic-NeRF model effectively enables 2D-3D knowledge transfer. Furthermore, due to its compact size, it can be stored in a long-term memory and subsequently used to render data from arbitrary viewpoints to reduce forgetting. We evaluate our approach on ScanNet, where we outperform both a voxel-based baseline and a state-of-the-art unsupervised domain adaptation method.

ROMar 20, 2023
Neural Implicit Vision-Language Feature Fields

Kenneth Blomqvist, Francesco Milano, Jen Jen Chung et al.

Recently, groundbreaking results have been presented on open-vocabulary semantic image segmentation. Such methods segment each pixel in an image into arbitrary categories provided at run-time in the form of text prompts, as opposed to a fixed set of classes defined at training time. In this work, we present a zero-shot volumetric open-vocabulary semantic scene segmentation method. Our method builds on the insight that we can fuse image features from a vision-language model into a neural implicit representation. We show that the resulting feature field can be segmented into different classes by assigning points to natural language text prompts. The implicit volumetric representation enables us to segment the scene both in 3D and 2D by rendering feature maps from any given viewpoint of the scene. We show that our method works on noisy real-world data and can run in real-time on live sensor data dynamically adjusting to text prompts. We also present quantitative comparisons on the ScanNet dataset.

CVJul 16, 2024Code
NeuSurfEmb: A Complete Pipeline for Dense Correspondence-based 6D Object Pose Estimation without CAD Models

Francesco Milano, Jen Jen Chung, Hermann Blum et al.

State-of-the-art approaches for 6D object pose estimation assume the availability of CAD models and require the user to manually set up physically-based rendering (PBR) pipelines for synthetic training data generation. Both factors limit the application of these methods in real-world scenarios. In this work, we present a pipeline that does not require CAD models and allows training a state-of-the-art pose estimator requiring only a small set of real images as input. Our method is based on a NeuS2 object representation, that we learn through a semi-automated procedure based on Structure-from-Motion (SfM) and object-agnostic segmentation. We exploit the novel-view synthesis ability of NeuS2 and simple cut-and-paste augmentation to automatically generate photorealistic object renderings, which we use to train the correspondence-based SurfEmb pose estimator. We evaluate our method on the LINEMOD-Occlusion dataset, extensively studying the impact of its individual components and showing competitive performance with respect to approaches based on CAD models and PBR data. We additionally demonstrate the ease of use and effectiveness of our pipeline on self-collected real-world objects, showing that our method outperforms state-of-the-art CAD-model-free approaches, with better accuracy and robustness to mild occlusions. To allow the robotics community to benefit from this system, we will publicly release it at https://www.github.com/ethz-asl/neusurfemb.

CVSep 11, 2023Code
Panoptic Vision-Language Feature Fields

Haoran Chen, Kenneth Blomqvist, Francesco Milano et al.

Recently, methods have been proposed for 3D open-vocabulary semantic segmentation. Such methods are able to segment scenes into arbitrary classes based on text descriptions provided during runtime. In this paper, we propose to the best of our knowledge the first algorithm for open-vocabulary panoptic segmentation in 3D scenes. Our algorithm, Panoptic Vision-Language Feature Fields (PVLFF), learns a semantic feature field of the scene by distilling vision-language features from a pretrained 2D model, and jointly fits an instance feature field through contrastive learning using 2D instance segments on input frames. Despite not being trained on the target classes, our method achieves panoptic segmentation performance similar to the state-of-the-art closed-set 3D systems on the HyperSim, ScanNet and Replica dataset and additionally outperforms current 3D open-vocabulary systems in terms of semantic segmentation. We ablate the components of our method to demonstrate the effectiveness of our model architecture. Our code will be available at https://github.com/ethz-asl/pvlff.

CVNov 5, 2023
ISAR: A Benchmark for Single- and Few-Shot Object Instance Segmentation and Re-Identification

Nicolas Gorlo, Kenneth Blomqvist, Francesco Milano et al.

Most object-level mapping systems in use today make use of an upstream learned object instance segmentation model. If we want to teach them about a new object or segmentation class, we need to build a large dataset and retrain the system. To build spatial AI systems that can quickly be taught about new objects, we need to effectively solve the problem of single-shot object detection, instance segmentation and re-identification. So far there is neither a method fulfilling all of these requirements in unison nor a benchmark that could be used to test such a method. Addressing this, we propose ISAR, a benchmark and baseline method for single- and few-shot object Instance Segmentation And Re-identification, in an effort to accelerate the development of algorithms that can robustly detect, segment, and re-identify objects from a single or a few sparse training examples. We provide a semi-synthetic dataset of video sequences with ground-truth semantic annotations, a standardized evaluation pipeline, and a baseline method. Our benchmark aligns with the emerging research trend of unifying Multi-Object Tracking, Video Object Segmentation, and Re-identification.

CVJul 8, 2025
Discontinuity-aware Normal Integration for Generic Central Camera Models

Francesco Milano, Manuel López-Antequera, Naina Dhingra et al.

Recovering a 3D surface from its surface normal map, a problem known as normal integration, is a key component for photometric shape reconstruction techniques such as shape-from-shading and photometric stereo. The vast majority of existing approaches for normal integration handle only implicitly the presence of depth discontinuities and are limited to orthographic or ideal pinhole cameras. In this paper, we propose a novel formulation that allows modeling discontinuities explicitly and handling generic central cameras. Our key idea is based on a local planarity assumption, that we model through constraints between surface normals and ray directions. Compared to existing methods, our approach more accurately approximates the relation between depth and surface normals, achieves state-of-the-art results on the standard normal integration benchmark, and is the first to directly handle generic central camera models.

CVOct 13, 2025
Towards Fast and Scalable Normal Integration using Continuous Components

Francesco Milano, Jen Jen Chung, Lionel Ott et al.

Surface normal integration is a fundamental problem in computer vision, dealing with the objective of reconstructing a surface from its corresponding normal map. Existing approaches require an iterative global optimization to jointly estimate the depth of each pixel, which scales poorly to larger normal maps. In this paper, we address this problem by recasting normal integration as the estimation of relative scales of continuous components. By constraining pixels belonging to the same component to jointly vary their scale, we drastically reduce the number of optimization variables. Our framework includes a heuristic to accurately estimate continuous components from the start, a strategy to rebalance optimization terms, and a technique to iteratively merge components to further reduce the size of the problem. Our method achieves state-of-the-art results on the standard normal integration benchmark in as little as a few seconds and achieves one-order-of-magnitude speedup over pixel-level approaches on large-resolution normal maps.

RONov 3, 2021
Continual Adaptation of Semantic Segmentation using Complementary 2D-3D Data Representations

Jonas Frey, Hermann Blum, Francesco Milano et al.

Semantic segmentation networks are usually pre-trained once and not updated during deployment. As a consequence, misclassifications commonly occur if the distribution of the training data deviates from the one encountered during the robot's operation. We propose to mitigate this problem by adapting the neural network to the robot's environment during deployment, without any need for external supervision. Leveraging complementary data representations, we generate a supervision signal, by probabilistically accumulating consecutive 2D semantic predictions in a volumetric 3D map. We then train the network on renderings of the accumulated semantic map, effectively resolving ambiguities and enforcing multi-view consistency through the 3D representation. In contrast to scene adaptation methods, we aim to retain the previously-learned knowledge, and therefore employ a continual learning experience replay strategy to adapt the network. Through extensive experimental evaluation, we show successful adaptation to real-world indoor scenes both on the ScanNet dataset and on in-house data recorded with an RGB-D sensor. Our method increases the segmentation accuracy on average by 9.9% compared to the fixed pre-trained neural network, while retaining knowledge from the pre-training dataset.

ROMay 4, 2021
Self-Improving Semantic Perception for Indoor Localisation

Hermann Blum, Francesco Milano, René Zurbrügg et al.

We propose a novel robotic system that can improve its perception during deployment. Contrary to the established approach of learning semantics from large datasets and deploying fixed models, we propose a framework in which semantic models are continuously updated on the robot to adapt to the deployment environments. By combining continual learning with self-supervision, our robotic system learns online during deployment without external supervision. We conduct real-world experiments with robots localising in 3D floorplans. Our experiments show how the robot's semantic perception improves during deployment and how this translates into improved localisation, even across drastically different environments. We further study the risk of catastrophic forgetting that such a continuous learning setting poses. We find memory replay an effective measure to reduce forgetting and show how the robotic system can improve even when switching between different environments. On average, our system improves by 60% in segmentation and 10% in localisation accuracy compared to deployment of a fixed model, and it maintains this improvement while adapting to further environments.

CVOct 23, 2020
Primal-Dual Mesh Convolutional Neural Networks

Francesco Milano, Antonio Loquercio, Antoni Rosinol et al.

Recent works in geometric deep learning have introduced neural networks that allow performing inference tasks on three-dimensional geometric data by defining convolution, and sometimes pooling, operations on triangle meshes. These methods, however, either consider the input mesh as a graph, and do not exploit specific geometric properties of meshes for feature aggregation and downsampling, or are specialized for meshes, but rely on a rigid definition of convolution that does not properly capture the local topology of the mesh. We propose a method that combines the advantages of both types of approaches, while addressing their limitations: we extend a primal-dual framework drawn from the graph-neural-network literature to triangle meshes, and define convolutions on two types of graphs constructed from an input mesh. Our method takes features for both edges and faces of a 3D mesh as input and dynamically aggregates them using an attention mechanism. At the same time, we introduce a pooling operation with a precise geometric interpretation, that allows handling variations in the mesh connectivity by clustering mesh faces in a task-driven fashion. We provide theoretical insights of our approach using tools from the mesh-simplification literature. In addition, we validate experimentally our method in the tasks of shape classification and shape segmentation, where we obtain comparable or superior performance to the state of the art.