Yongchong Gu

RO
h-index25
3papers
11citations
Novelty53%
AI Score35

3 Papers

ROAug 6, 2024
LAC-Net: Linear-Fusion Attention-Guided Convolutional Network for Accurate Robotic Grasping Under the Occlusion

Jinyu Zhang, Yongchong Gu, Jianxiong Gao et al.

This paper addresses the challenge of perceiving complete object shapes through visual perception. While prior studies have demonstrated encouraging outcomes in segmenting the visible parts of objects within a scene, amodal segmentation, in particular, has the potential to allow robots to infer the occluded parts of objects. To this end, this paper introduces a new framework that explores amodal segmentation for robotic grasping in cluttered scenes, thus greatly enhancing robotic grasping abilities. Initially, we use a conventional segmentation algorithm to detect the visible segments of the target object, which provides shape priors for completing the full object mask. Particularly, to explore how to utilize semantic features from RGB images and geometric information from depth images, we propose a Linear-fusion Attention-guided Convolutional Network (LAC-Net). LAC-Net utilizes the linear-fusion strategy to effectively fuse this cross-modal data, and then uses the prior visible mask as attention map to guide the network to focus on target feature locations for further complete mask recovery. Using the amodal mask of the target object provides advantages in selecting more accurate and robust grasp points compared to relying solely on the visible segments. The results on different datasets show that our method achieves state-of-the-art performance. Furthermore, the robot experiments validate the feasibility and robustness of this method in the real world. Our code and demonstrations are available on the project page: https://jrryzh.github.io/LAC-Net.

RODec 3, 2024
SparseGrasp: Robotic Grasping via 3D Semantic Gaussian Splatting from Sparse Multi-View RGB Images

Junqiu Yu, Xinlin Ren, Yongchong Gu et al.

Language-guided robotic grasping is a rapidly advancing field where robots are instructed using human language to grasp specific objects. However, existing methods often depend on dense camera views and struggle to quickly update scenes, limiting their effectiveness in changeable environments. In contrast, we propose SparseGrasp, a novel open-vocabulary robotic grasping system that operates efficiently with sparse-view RGB images and handles scene updates fastly. Our system builds upon and significantly enhances existing computer vision modules in robotic learning. Specifically, SparseGrasp utilizes DUSt3R to generate a dense point cloud as the initialization for 3D Gaussian Splatting (3DGS), maintaining high fidelity even under sparse supervision. Importantly, SparseGrasp incorporates semantic awareness from recent vision foundation models. To further improve processing efficiency, we repurpose Principal Component Analysis (PCA) to compress features from 2D models. Additionally, we introduce a novel render-and-compare strategy that ensures rapid scene updates, enabling multi-turn grasping in changeable environments. Experimental results show that SparseGrasp significantly outperforms state-of-the-art methods in terms of both speed and adaptability, providing a robust solution for multi-turn grasping in changeable environment.

ROOct 13, 2025
SCOOP'D: Learning Mixed-Liquid-Solid Scooping via Sim2Real Generative Policy

Kuanning Wang, Yongchong Gu, Yuqian Fu et al.

Scooping items with tools such as spoons and ladles is common in daily life, ranging from assistive feeding to retrieving items from environmental disaster sites. However, developing a general and autonomous robotic scooping policy is challenging since it requires reasoning about complex tool-object interactions. Furthermore, scooping often involves manipulating deformable objects, such as granular media or liquids, which is challenging due to their infinite-dimensional configuration spaces and complex dynamics. We propose a method, SCOOP'D, which uses simulation from OmniGibson (built on NVIDIA Omniverse) to collect scooping demonstrations using algorithmic procedures that rely on privileged state information. Then, we use generative policies via diffusion to imitate demonstrations from observational input. We directly apply the learned policy in diverse real-world scenarios, testing its performance on various item quantities, item characteristics, and container types. In zero-shot deployment, our method demonstrates promising results across 465 trials in diverse scenarios, including objects of different difficulty levels that we categorize as "Level 1" and "Level 2." SCOOP'D outperforms all baselines and ablations, suggesting that this is a promising approach to acquiring robotic scooping skills. Project page is at https://scoopdiff.github.io/.