CVSep 13, 2024
PrimeDepth: Efficient Monocular Depth Estimation with a Stable Diffusion PreimageDenis Zavadski, Damjan Kalšan, Carsten Rother
This work addresses the task of zero-shot monocular depth estimation. A recent advance in this field has been the idea of utilising Text-to-Image foundation models, such as Stable Diffusion. Foundation models provide a rich and generic image representation, and therefore, little training data is required to reformulate them as a depth estimation model that predicts highly-detailed depth maps and has good generalisation capabilities. However, the realisation of this idea has so far led to approaches which are, unfortunately, highly inefficient at test-time due to the underlying iterative denoising process. In this work, we propose a different realisation of this idea and present PrimeDepth, a method that is highly efficient at test time while keeping, or even enhancing, the positive aspects of diffusion-based approaches. Our key idea is to extract from Stable Diffusion a rich, but frozen, image representation by running a single denoising step. This representation, we term preimage, is then fed into a refiner network with an architectural inductive bias, before entering the downstream task. We validate experimentally that PrimeDepth is two orders of magnitude faster than the leading diffusion-based method, Marigold, while being more robust for challenging scenarios and quantitatively marginally superior. Thereby, we reduce the gap to the currently leading data-driven approach, Depth Anything, which is still quantitatively superior, but predicts less detailed depth maps and requires 20 times more labelled data. Due to the complementary nature of our approach, even a simple averaging between PrimeDepth and Depth Anything predictions can improve upon both methods and sets a new state-of-the-art in zero-shot monocular depth estimation. In future, data-driven approaches may also benefit from integrating our preimage.
CVDec 11, 2023
ControlNet-XS: Rethinking the Control of Text-to-Image Diffusion Models as Feedback-Control SystemsDenis Zavadski, Johann-Friedrich Feiden, Carsten Rother
The field of image synthesis has made tremendous strides forward in the last years. Besides defining the desired output image with text-prompts, an intuitive approach is to additionally use spatial guidance in form of an image, such as a depth map. In state-of-the-art approaches, this guidance is realized by a separate controlling model that controls a pre-trained image generation network, such as a latent diffusion model. Understanding this process from a control system perspective shows that it forms a feedback-control system, where the control module receives a feedback signal from the generation process and sends a corrective signal back. When analysing existing systems, we observe that the feedback signals are timely sparse and have a small number of bits. As a consequence, there can be long delays between newly generated features and the respective corrective signals for these features. It is known that this delay is the most unwanted aspect of any control system. In this work, we take an existing controlling network (ControlNet) and change the communication between the controlling network and the generation process to be of high-frequency and with large-bandwidth. By doing so, we are able to considerably improve the quality of the generated images, as well as the fidelity of the control. Also, the controlling network needs noticeably fewer parameters and hence is about twice as fast during inference and training time. Another benefit of small-sized models is that they help to democratise our field and are likely easier to understand. We call our proposed network ControlNet-XS. When comparing with the state-of-the-art approaches, we outperform them for pixel-level guidance, such as depth, canny-edges, and semantic segmentation, and are on a par for loose keypoint-guidance of human poses. All code and pre-trained models will be made publicly available.
CVOct 13, 2025
A Framework for Low-Effort Training Data Generation for Urban Semantic SegmentationDenis Zavadski, Damjan Kalšan, Tim Küchler et al.
Synthetic datasets are widely used for training urban scene recognition models, but even highly realistic renderings show a noticeable gap to real imagery. This gap is particularly pronounced when adapting to a specific target domain, such as Cityscapes, where differences in architecture, vegetation, object appearance, and camera characteristics limit downstream performance. Closing this gap with more detailed 3D modelling would require expensive asset and scene design, defeating the purpose of low-cost labelled data. To address this, we present a new framework that adapts an off-the-shelf diffusion model to a target domain using only imperfect pseudo-labels. Once trained, it generates high-fidelity, target-aligned images from semantic maps of any synthetic dataset, including low-effort sources created in hours rather than months. The method filters suboptimal generations, rectifies image-label misalignments, and standardises semantics across datasets, transforming weak synthetic data into competitive real-domain training sets. Experiments on five synthetic datasets and two real target datasets show segmentation gains of up to +8.0%pt. mIoU over state-of-the-art translation methods, making rapidly constructed synthetic datasets as effective as high-effort, time-intensive synthetic datasets requiring extensive manual design. This work highlights a valuable collaborative paradigm where fast semantic prototyping, combined with generative models, enables scalable, high-quality training data creation for urban scene understanding.
CVOct 10, 2025
Online Video Depth Anything: Temporally-Consistent Depth Prediction with Low Memory ConsumptionJohann-Friedrich Feiden, Tim Küchler, Denis Zavadski et al.
Depth estimation from monocular video has become a key component of many real-world computer vision systems. Recently, Video Depth Anything (VDA) has demonstrated strong performance on long video sequences. However, it relies on batch-processing which prohibits its use in an online setting. In this work, we overcome this limitation and introduce online VDA (oVDA). The key innovation is to employ techniques from Large Language Models (LLMs), namely, caching latent features during inference and masking frames at training. Our oVDA method outperforms all competing online video depth estimation methods in both accuracy and VRAM usage. Low VRAM usage is particularly important for deployment on edge devices. We demonstrate that oVDA runs at 42 FPS on an NVIDIA A100 and at 20 FPS on an NVIDIA Jetson edge device. We will release both, code and compilation scripts, making oVDA easy to deploy on low-power hardware.
CVOct 3, 2025
Product-Quantised Image Representation for High-Quality Image SynthesisDenis Zavadski, Nikita Philip Tatsch, Carsten Rother
Product quantisation (PQ) is a classical method for scalable vector encoding, yet it has seen limited usage for latent representations in high-fidelity image generation. In this work, we introduce PQGAN, a quantised image autoencoder that integrates PQ into the well-known vector quantisation (VQ) framework of VQGAN. PQGAN achieves a noticeable improvement over state-of-the-art methods in terms of reconstruction performance, including both quantisation methods and their continuous counterparts. We achieve a PSNR score of 37dB, where prior work achieves 27dB, and are able to reduce the FID, LPIPS, and CMMD score by up to 96%. Our key to success is a thorough analysis of the interaction between codebook size, embedding dimensionality, and subspace factorisation, with vector and scalar quantisation as special cases. We obtain novel findings, such that the performance of VQ and PQ behaves in opposite ways when scaling the embedding dimension. Furthermore, our analysis shows performance trends for PQ that help guide optimal hyperparameter selection. Finally, we demonstrate that PQGAN can be seamlessly integrated into pre-trained diffusion models. This enables either a significantly faster and more compute-efficient generation, or a doubling of the output resolution at no additional cost, positioning PQ as a strong extension for discrete latent representation in image synthesis.