Patched Denoising Diffusion Models For High-Resolution Image SynthesisZheng Ding, Mengqi Zhang, Jiajun Wu et al. · stanford
We propose an effective denoising diffusion model for generating high-resolution images (e.g., 1024$\times$512), trained on small-size image patches (e.g., 64$\times$64). We name our algorithm Patch-DM, in which a new feature collage strategy is designed to avoid the boundary artifact when synthesizing large-size images. Feature collage systematically crops and combines partial features of the neighboring patches to predict the features of a shifted image patch, allowing the seamless generation of the entire image due to the overlap in the patch feature space. Patch-DM produces high-quality image synthesis results on our newly collected dataset of nature images (1024$\times$512), as well as on standard benchmarks of smaller sizes (256$\times$256), including LSUN-Bedroom, LSUN-Church, and FFHQ. We compare our method with previous patch-based generation methods and achieve state-of-the-art FID scores on all four datasets. Further, Patch-DM also reduces memory complexity compared to the classic diffusion models.
15.7CVOct 25, 2023
Dolfin: Diffusion Layout Transformers without AutoencoderYilin Wang, Zeyuan Chen, Liangjun Zhong et al.
In this paper, we introduce a novel generative model, Diffusion Layout Transformers without Autoencoder (Dolfin), which significantly improves the modeling capability with reduced complexity compared to existing methods. Dolfin employs a Transformer-based diffusion process to model layout generation. In addition to an efficient bi-directional (non-causal joint) sequence representation, we further propose an autoregressive diffusion model (Dolfin-AR) that is especially adept at capturing rich semantic correlations for the neighboring objects, such as alignment, size, and overlap. When evaluated against standard generative layout benchmarks, Dolfin notably improves performance across various metrics (fid, alignment, overlap, MaxIoU and DocSim scores), enhancing transparency and interoperability in the process. Moreover, Dolfin's applications extend beyond layout generation, making it suitable for modeling geometric structures, such as line segments. Our experiments present both qualitative and quantitative results to demonstrate the advantages of Dolfin.
TokenCompose: Text-to-Image Diffusion with Token-level SupervisionZirui Wang, Zhizhou Sha, Zheng Ding et al. · princeton
We present TokenCompose, a Latent Diffusion Model for text-to-image generation that achieves enhanced consistency between user-specified text prompts and model-generated images. Despite its tremendous success, the standard denoising process in the Latent Diffusion Model takes text prompts as conditions only, absent explicit constraint for the consistency between the text prompts and the image contents, leading to unsatisfactory results for composing multiple object categories. TokenCompose aims to improve multi-category instance composition by introducing the token-wise consistency terms between the image content and object segmentation maps in the finetuning stage. TokenCompose can be applied directly to the existing training pipeline of text-conditioned diffusion models without extra human labeling information. By finetuning Stable Diffusion, the model exhibits significant improvements in multi-category instance composition and enhanced photorealism for its generated images. Project link: https://mlpc-ucsd.github.io/TokenCompose
22.4CVMar 18, 2024
HOIDiffusion: Generating Realistic 3D Hand-Object Interaction DataMengqi Zhang, Yang Fu, Zheng Ding et al.
3D hand-object interaction data is scarce due to the hardware constraints in scaling up the data collection process. In this paper, we propose HOIDiffusion for generating realistic and diverse 3D hand-object interaction data. Our model is a conditional diffusion model that takes both the 3D hand-object geometric structure and text description as inputs for image synthesis. This offers a more controllable and realistic synthesis as we can specify the structure and style inputs in a disentangled manner. HOIDiffusion is trained by leveraging a diffusion model pre-trained on large-scale natural images and a few 3D human demonstrations. Beyond controllable image synthesis, we adopt the generated 3D data for learning 6D object pose estimation and show its effectiveness in improving perception systems. Project page: https://mq-zhang1.github.io/HOIDiffusion
22.8ROFeb 14, 2025
Video2Policy: Scaling up Manipulation Tasks in Simulation through Internet VideosWeirui Ye, Fangchen Liu, Zheng Ding et al.
Simulation offers a promising approach for cheaply scaling training data for generalist policies. To scalably generate data from diverse and realistic tasks, existing algorithms either rely on large language models (LLMs) that may hallucinate tasks not interesting for robotics; or digital twins, which require careful real-to-sim alignment and are hard to scale. To address these challenges, we introduce Video2Policy, a novel framework that leverages internet RGB videos to reconstruct tasks based on everyday human behavior. Our approach comprises two phases: (1) task generation in simulation from videos; and (2) reinforcement learning utilizing in-context LLM-generated reward functions iteratively. We demonstrate the efficacy of Video2Policy by reconstructing over 100 videos from the Something-Something-v2 (SSv2) dataset, which depicts diverse and complex human behaviors on 9 different tasks. Our method can successfully train RL policies on such tasks, including complex and challenging tasks such as throwing. Finally, we show that the generated simulation data can be scaled up for training a general policy, and it can be transferred back to the real robot in a Real2Sim2Real way.