Wolfgang Minker

CL
h-index29
12papers
1,351citations
Novelty39%
AI Score26

12 Papers

0.6CLNov 25, 2022
Improving Proactive Dialog Agents Using Socially-Aware Reinforcement Learning

Matthias Kraus, Nicolas Wagner, Ron Riekenbrauck et al.

The next step for intelligent dialog agents is to escape their role as silent bystanders and become proactive. Well-defined proactive behavior may improve human-machine cooperation, as the agent takes a more active role during interaction and takes off responsibility from the user. However, proactivity is a double-edged sword because poorly executed pre-emptive actions may have a devastating effect not only on the task outcome but also on the relationship with the user. For designing adequate proactive dialog strategies, we propose a novel approach including both social as well as task-relevant features in the dialog. Here, the primary goal is to optimize proactive behavior so that it is task-oriented - this implies high task success and efficiency - while also being socially effective by fostering user trust. Including both aspects in the reward function for training a proactive dialog agent using reinforcement learning showed the benefit of our approach for more successful human-machine cooperation.

4.0RODec 20, 2022
Does It Affect You? Social and Learning Implications of Using Cognitive-Affective State Recognition for Proactive Human-Robot Tutoring

Matthias Kraus, Diana Betancourt, Wolfgang Minker

Using robots in educational contexts has already shown to be beneficial for a student's learning and social behaviour. For levitating them to the next level of providing more effective and human-like tutoring, the ability to adapt to the user and to express proactivity is fundamental. By acting proactively, intelligent robotic tutors anticipate possible situations where problems for the student may arise and act in advance for preventing negative outcomes. Still, the decisions of when and how to behave proactively are open questions. Therefore, this paper deals with the investigation of how the student's cognitive-affective states can be used by a robotic tutor for triggering proactive tutoring dialogue. In doing so, it is aimed to improve the learning experience. For this reason, a concept learning task scenario was observed where a robotic assistant proactively helped when negative user states were detected. In a learning task, the user's states of frustration and confusion were deemed to have negative effects on the outcome of the task and were used to trigger proactive behaviour. In an empirical user study with 40 undergraduate and doctoral students, we studied whether the initiation of proactive behaviour after the detection of signs of confusion and frustration improves the student's concentration and trust in the agent. Additionally, we investigated which level of proactive dialogue is useful for promoting the student's concentration and trust. The results show that high proactive behaviour harms trust, especially when triggered during negative cognitive-affective states but contributes to keeping the student focused on the task when triggered in these states. Based on our study results, we further discuss future steps for improving the proactive assistance of robotic tutoring systems.

5.4AIApr 24, 2023
Development of a Trust-Aware User Simulator for Statistical Proactive Dialog Modeling in Human-AI Teams

Matthias Kraus, Ron Riekenbrauck, Wolfgang Minker

The concept of a Human-AI team has gained increasing attention in recent years. For effective collaboration between humans and AI teammates, proactivity is crucial for close coordination and effective communication. However, the design of adequate proactivity for AI-based systems to support humans is still an open question and a challenging topic. In this paper, we present the development of a corpus-based user simulator for training and testing proactive dialog policies. The simulator incorporates informed knowledge about proactive dialog and its effect on user trust and simulates user behavior and personal information, including socio-demographic features and personality traits. Two different simulation approaches were compared, and a task-step-based approach yielded better overall results due to enhanced modeling of sequential dependencies. This research presents a promising avenue for exploring and evaluating appropriate proactive strategies in a dialog game setting for improving Human-AI teams.

0.6CLSep 29, 2022
ConceptNet infused DialoGPT for Underlying Commonsense Understanding and Reasoning in Dialogue Response Generation

Ye Liu, Wolfgang Maier, Wolfgang Minker et al.

The pre-trained conversational models still fail to capture the implicit commonsense (CS) knowledge hidden in the dialogue interaction, even though they were pre-trained with an enormous dataset. In order to build a dialogue agent with CS capability, we firstly inject external knowledge into a pre-trained conversational model to establish basic commonsense through efficient Adapter tuning (Section 4). Secondly, we propose the ``two-way learning'' method to enable the bidirectional relationship between CS knowledge and sentence pairs so that the model can generate a sentence given the CS triplets, also generate the underlying CS knowledge given a sentence (Section 5). Finally, we leverage this integrated CS capability to improve open-domain dialogue response generation so that the dialogue agent is capable of understanding the CS knowledge hidden in dialogue history on top of inferring related other knowledge to further guide response generation (Section 6). The experiment results demonstrate that CS\_Adapter fusion helps DialoGPT to be able to generate series of CS knowledge. And the DialoGPT+CS\_Adapter response model adapted from CommonGen training can generate underlying CS triplets that fits better to dialogue context.

29.3CLNov 28, 2021
Context Matters in Semantically Controlled Language Generation for Task-oriented Dialogue Systems

Ye Liu, Wolfgang Maier, Wolfgang Minker et al.

This work combines information about the dialogue history encoded by pre-trained model with a meaning representation of the current system utterance to realize contextual language generation in task-oriented dialogues. We utilize the pre-trained multi-context ConveRT model for context representation in a model trained from scratch; and leverage the immediate preceding user utterance for context generation in a model adapted from the pre-trained GPT-2. Both experiments with the MultiWOZ dataset show that contextual information encoded by pre-trained model improves the performance of response generation both in automatic metrics and human evaluation. Our presented contextual generator enables higher variety of generated responses that fit better to the ongoing dialogue. Analysing the context size shows that longer context does not automatically lead to better performance, but the immediate preceding user utterance plays an essential role for contextual generation. In addition, we also propose a re-ranker for the GPT-based generation model. The experiments show that the response selected by the re-ranker has a significant improvement on automatic metrics.

1.6CLSep 7, 2021
Empathetic Dialogue Generation with Pre-trained RoBERTa-GPT2 and External Knowledge

Ye Liu, Wolfgang Maier, Wolfgang Minker et al.

One challenge for dialogue agents is to recognize feelings of the conversation partner and respond accordingly. In this work, RoBERTa-GPT2 is proposed for empathetic dialogue generation, where the pre-trained auto-encoding RoBERTa is utilised as encoder and the pre-trained auto-regressive GPT-2 as decoder. With the combination of the pre-trained RoBERTa and GPT-2, our model realizes a new state-of-the-art emotion accuracy. To enable the empathetic ability of RoBERTa-GPT2 model, we propose a commonsense knowledge and emotional concepts extractor, in which the commonsensible and emotional concepts of dialogue context are extracted for the GPT-2 decoder. The experiment results demonstrate that the empathetic dialogue generation benefits from both pre-trained encoder-decoder architecture and external knowledge.

30.6CLSep 7, 2021
Naturalness Evaluation of Natural Language Generation in Task-oriented Dialogues using BERT

Ye Liu, Wolfgang Maier, Wolfgang Minker et al.

This paper presents an automatic method to evaluate the naturalness of natural language generation in dialogue systems. While this task was previously rendered through expensive and time-consuming human labor, we present this novel task of automatic naturalness evaluation of generated language. By fine-tuning the BERT model, our proposed naturalness evaluation method shows robust results and outperforms the baselines: support vector machines, bi-directional LSTMs, and BLEURT. In addition, the training speed and evaluation performance of naturalness model are improved by transfer learning from quality and informativeness linguistic knowledge.

3.7HCMay 25, 2021
Task allocation interface design and personalization in gamified participatory sensing for tourism

Shogo Kawanaka, Juliana Miehle, Yuki Matsuda et al.

The collection of spatiotemporal tourism information is important in smart tourism and user-generated contents are perceived as reliable information. Participatory sensing is a useful method for collecting such data, and the active contribution of users is an important aspect for continuous and efficient data collection. This study has focused on the impact of task allocation interface design and individual personality on data collection efficiency and their contribution in gamified participatory sensing for tourism. We have designed two types of interfaces: a map-based with active selection and a chat-based with passive selection. Moreover, different levels of elaborateness and indirectness have been introduced into the chat-based interface. We have employed the Gamification User Types Hexad framework to identify the differences in the contributions and interface preferences of different user types. The results of our tourism experiment with 108 participants show that the map-based interface collects more data, while the chat-based interface collects data for spots with higher information demand. We also found that the contribution to sensing behavior and interface preference differed depending on the individual user type.

1.0CLMar 3, 2021
Natural Language Understanding for Argumentative Dialogue Systems in the Opinion Building Domain

Waheed Ahmed Abro, Annalena Aicher, Niklas Rach et al.

This paper introduces a natural language understanding (NLU) framework for argumentative dialogue systems in the information-seeking and opinion building domain. The proposed framework consists of two sub-models, namely intent classifier and argument similarity. Intent classifier model stacks BiLSTM with attention mechanism on top of the pre-trained BERT model and fine-tune the model for recognizing the user intent, whereas the argument similarity model employs BERT+BiLSTM for identifying system arguments the user refers to in his or her natural language utterances. Our model is evaluated in an argumentative dialogue system that engages the user to inform him-/herself about a controversial topic by exploring pro and con arguments and build his/her opinion towards the topic. In order to evaluate the proposed approach, we collect user utterances for the interaction with the respective system labeling intent and referenced argument in an extensive online study. The data collection includes multiple topics and two different user types (native English speakers from the UK and non-native English speakers from China). Additionally, we evaluate the proposed intent classifier and argument similarity models separately on the publicly available Banking77 and STS benchmark datasets. The evaluation indicates a clear advantage of the utilized techniques over baseline approaches on several datasets, as well as the robustness of the proposed approach against new topics and different language proficiency as well as the cultural background of the user. Furthermore, results show that our intent classifier model outperforms DIET, DistillBERT, and BERT fine-tuned models in few-shot setups (i.e., with 10, 20, or 30 labeled examples per intent) and full data setup.

5.0LGOct 7, 2020
An Audio-Video Deep and Transfer Learning Framework for Multimodal Emotion Recognition in the wild

Denis Dresvyanskiy, Elena Ryumina, Heysem Kaya et al.

In this paper, we present our contribution to ABAW facial expression challenge. We report the proposed system and the official challenge results adhering to the challenge protocol. Using end-to-end deep learning and benefiting from transfer learning approaches, we reached a test set challenge performance measure of 42.10%.

3.1HCJul 1, 2019
Enabling Dialogue Management with Dynamically Created Dialogue Actions

Juliana Miehle, Louisa Pragst, Wolfgang Minker et al.

In order to take up the challenge of realising user-adaptive system behaviour, we present an extension for the existing OwlSpeak Dialogue Manager which enables the handling of dynamically created dialogue actions. This leads to an increase in flexibility which can be used for adaptation tasks. After the implementation of the modifications and the integration of the Dialogue Manager into a full Spoken Dialogue System, an evaluation of the system has been carried out. The results indicate that the participants were able to conduct meaningful dialogues and that the system performs satisfactorily, showing that the implementation of the Dialogue Manager was successful.

8.2HCApr 7, 2016
Analysis of Temporal Features for Interaction Quality Estimation

Stefan Ultes, Alexander Schmitt, Wolfgang Minker

Many different approaches for estimating the Interaction Quality (IQ) of Spoken Dialogue Systems have been investigated. While dialogues clearly have a sequential nature, statistical classification approaches designed for sequential problems do not seem to work better on automatic IQ estimation than static approaches, i.e., regarding each turn as being independent of the corresponding dialogue. Hence, we analyse this effect by investigating the subset of temporal features used as input for statistical classification of IQ. We extend the set of temporal features to contain the system and the user view. We determine the contribution of each feature sub-group showing that temporal features contribute most to the classification performance. Furthermore, for the feature sub-group modeling the temporal effects with a window, we modify the window size increasing the overall performance significantly by +15.69%.