CVMay 26, 2022Code
BEVFusion: Multi-Task Multi-Sensor Fusion with Unified Bird's-Eye View RepresentationZhijian Liu, Haotian Tang, Alexander Amini et al.
Multi-sensor fusion is essential for an accurate and reliable autonomous driving system. Recent approaches are based on point-level fusion: augmenting the LiDAR point cloud with camera features. However, the camera-to-LiDAR projection throws away the semantic density of camera features, hindering the effectiveness of such methods, especially for semantic-oriented tasks (such as 3D scene segmentation). In this paper, we break this deeply-rooted convention with BEVFusion, an efficient and generic multi-task multi-sensor fusion framework. It unifies multi-modal features in the shared bird's-eye view (BEV) representation space, which nicely preserves both geometric and semantic information. To achieve this, we diagnose and lift key efficiency bottlenecks in the view transformation with optimized BEV pooling, reducing latency by more than 40x. BEVFusion is fundamentally task-agnostic and seamlessly supports different 3D perception tasks with almost no architectural changes. It establishes the new state of the art on nuScenes, achieving 1.3% higher mAP and NDS on 3D object detection and 13.6% higher mIoU on BEV map segmentation, with 1.9x lower computation cost. Code to reproduce our results is available at https://github.com/mit-han-lab/bevfusion.
CLDec 23, 2025
Nemotron 3 Nano: Open, Efficient Mixture-of-Experts Hybrid Mamba-Transformer Model for Agentic ReasoningAaron Blakeman, Aaron Grattafiori, Aarti Basant et al. · nvidia
We present Nemotron 3 Nano 30B-A3B, a Mixture-of-Experts hybrid Mamba-Transformer language model. Nemotron 3 Nano was pretrained on 25 trillion text tokens, including more than 3 trillion new unique tokens over Nemotron 2, followed by supervised fine tuning and large-scale RL on diverse environments. Nemotron 3 Nano achieves better accuracy than our previous generation Nemotron 2 Nano while activating less than half of the parameters per forward pass. It achieves up to 3.3x higher inference throughput than similarly-sized open models like GPT-OSS-20B and Qwen3-30B-A3B-Thinking-2507, while also being more accurate on popular benchmarks. Nemotron 3 Nano demonstrates enhanced agentic, reasoning, and chat abilities and supports context lengths up to 1M tokens. We release both our pretrained Nemotron 3 Nano 30B-A3B Base and post-trained Nemotron 3 Nano 30B-A3B checkpoints on Hugging Face.
CLDec 24, 2025
NVIDIA Nemotron 3: Efficient and Open IntelligenceAaron Blakeman, Aaron Grattafiori, Aarti Basant et al. · nvidia
We introduce the Nemotron 3 family of models - Nano, Super, and Ultra. These models deliver strong agentic, reasoning, and conversational capabilities. The Nemotron 3 family uses a Mixture-of-Experts hybrid Mamba-Transformer architecture to provide best-in-class throughput and context lengths of up to 1M tokens. Super and Ultra models are trained with NVFP4 and incorporate LatentMoE, a novel approach that improves model quality. The two larger models also include MTP layers for faster text generation. All Nemotron 3 models are post-trained using multi-environment reinforcement learning enabling reasoning, multi-step tool use, and support granular reasoning budget control. Nano, the smallest model, outperforms comparable models in accuracy while remaining extremely cost-efficient for inference. Super is optimized for collaborative agents and high-volume workloads such as IT ticket automation. Ultra, the largest model, provides state-of-the-art accuracy and reasoning performance. Nano is released together with its technical report and this white paper, while Super and Ultra will follow in the coming months. We will openly release the model weights, pre- and post-training software, recipes, and all data for which we hold redistribution rights.
CLDec 12, 2025
BLASST: Dynamic BLocked Attention Sparsity via Softmax ThresholdingJiayi Yuan, Cameron Shinn, Kai Xu et al.
The growing demand for long-context inference capabilities in Large Language Models (LLMs) has intensified the computational and memory bottlenecks inherent to the standard attention mechanism. To address this challenge, we introduce BLASST, a drop-in sparse attention method that dynamically prunes the attention matrix without any pre-computation or proxy scores. Our method uses a fixed threshold and existing information from online softmax to identify negligible attention scores, skipping softmax computation, Value block loading, and the subsequent matrix multiplication. This fits seamlessly into existing FlashAttention kernel designs with negligible latency overhead. The approach is applicable to both prefill and decode stages across all attention variants (MHA, GQA, MQA, and MLA), providing a unified solution for accelerating long-context inference. We develop an automated calibration procedure that reveals a simple inverse relationship between optimal threshold and context length, enabling robust deployment across diverse scenarios. Maintaining high accuracy, we demonstrate a 1.62x speedup for prefill at 74.7% sparsity and a 1.48x speedup for decode at 73.2% sparsity on modern GPUs. Furthermore, we explore sparsity-aware training as a natural extension, showing that models can be trained to be inherently more robust to sparse attention patterns, pushing the accuracy-sparsity frontier even further.
96.6CVMay 18
LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video GenerationYukang Chen, Luozhou Wang, Wei Huang et al.
We present LongLive-2.0, an NVFP4-based parallel infrastructure throughout the full training and inference workflow of long video generation, addressing speed and memory bottlenecks. For training, we introduce sequence-parallel autoregressive (AR) training, instantiated as Balanced SP, which co-designs the efficient teacher-forcing layout with SP execution by pairing clean-history and noisy-target temporal chunks on each rank, enabling a natural teacher-forcing mask with SP-aware chunked VAE encoding. Combined with NVFP4 precision, it reduces GPU memory cost and accelerates GEMM computation during training, the proportion of which increases as video length grows. Moreover, we show that a high-quality infrastructure and dataset enable a remarkably clean training pipeline. Unlike existing Self-Forcing series methods that rely on ODE initialization and subsequent distribution matching distillation (DMD), LongLive-2.0 directly tunes a diffusion model into a long, multi-shot, interactive auto-regressive (AR) diffusion model. It can be further converted to real-time generation (4 to 2 denoising steps) with standalone LoRA weights. For inference on Blackwell GPUs, we enable W4A4 NVFP4 inference, quantize KV cache into NVFP4 for memory savings, and boost end-to-end throughput with asynchronous streaming VAE decoding. On non-Blackwell GPU architectures, we deploy SP inference to match the speed on Blackwell GPUs, while the quantized KV cache can lower inter-GPU communication of SP. Experiments show up to 2.15x speedup in training, and 1.84x in inference. LongLive-2.0-5B achieves 45.7 FPS inference while attaining strong performance on benchmarks. To our knowledge, LongLive-2.0 is the first NVFP4 training and inference system for long video generation.
CVDec 12, 2023
VILA: On Pre-training for Visual Language ModelsJi Lin, Hongxu Yin, Wei Ping et al.
Visual language models (VLMs) rapidly progressed with the recent success of large language models. There have been growing efforts on visual instruction tuning to extend the LLM with visual inputs, but lacks an in-depth study of the visual language pre-training process, where the model learns to perform joint modeling on both modalities. In this work, we examine the design options for VLM pre-training by augmenting LLM towards VLM through step-by-step controllable comparisons. We introduce three main findings: (1) freezing LLMs during pre-training can achieve decent zero-shot performance, but lack in-context learning capability, which requires unfreezing the LLM; (2) interleaved pre-training data is beneficial whereas image-text pairs alone are not optimal; (3) re-blending text-only instruction data to image-text data during instruction fine-tuning not only remedies the degradation of text-only tasks, but also boosts VLM task accuracy. With an enhanced pre-training recipe we build VILA, a Visual Language model family that consistently outperforms the state-of-the-art models, e.g., LLaVA-1.5, across main benchmarks without bells and whistles. Multi-modal pre-training also helps unveil appealing properties of VILA, including multi-image reasoning, enhanced in-context learning, and better world knowledge.
LGNov 21, 2025Code
Deterministic Inference across Tensor Parallel Sizes That Eliminates Training-Inference MismatchZiyang Zhang, Xinheng Ding, Jiayi Yuan et al.
Deterministic inference is increasingly critical for large language model (LLM) applications such as LLM-as-a-judge evaluation, multi-agent systems, and Reinforcement Learning (RL). However, existing LLM serving frameworks exhibit non-deterministic behavior: identical inputs can yield different outputs when system configurations (e.g., tensor parallel (TP) size, batch size) vary, even under greedy decoding. This arises from the non-associativity of floating-point arithmetic and inconsistent reduction orders across GPUs. While prior work has addressed batch-size-related nondeterminism through batch-invariant kernels, determinism across different TP sizes remains an open problem, particularly in RL settings, where the training engine typically uses Fully Sharded Data Parallel (i.e., TP = 1) while the rollout engine relies on multi-GPU TP to maximize the inference throughput, creating a natural mismatch between the two. This precision mismatch problem may lead to suboptimal performance or even collapse for RL training. We identify and analyze the root causes of TP-induced inconsistency and propose Tree-Based Invariant Kernels (TBIK), a set of TP-invariant matrix multiplication and reduction primitives that guarantee bit-wise identical results regardless of TP size. Our key insight is to align intra- and inter-GPU reduction orders through a unified hierarchical binary tree structure. We implement these kernels in Triton and integrate them into vLLM and FSDP. Experiments confirm zero probability divergence and bit-wise reproducibility for deterministic inference across different TP sizes. Also, we achieve bit-wise identical results between vLLM and FSDP in RL training pipelines with different parallel strategy. Code is available at https://github.com/nanomaoli/llm_reproducibility.
CVMar 10, 2021Code
PatchNet -- Short-range Template Matching for Efficient Video ProcessingHuizi Mao, Sibo Zhu, Song Han et al.
Object recognition is a fundamental problem in many video processing tasks, accurately locating seen objects at low computation cost paves the way for on-device video recognition. We propose PatchNet, an efficient convolutional neural network to match objects in adjacent video frames. It learns the patchwise correlation features instead of pixel features. PatchNet is very compact, running at just 58MFLOPs, $5\times$ simpler than MobileNetV2. We demonstrate its application on two tasks, video object detection and visual object tracking. On ImageNet VID, PatchNet reduces the flops of R-FCN ResNet-101 by 5x and EfficientDet-D0 by 3.4x with less than 1% mAP loss. On OTB2015, PatchNet reduces SiamFC and SiamRPN by 2.5x with no accuracy loss. Experiments on Jetson Nano further demonstrate 2.8x to 4.3x speed-ups associated with flops reduction. Code is open sourced at https://github.com/RalphMao/PatchNet.
CVDec 5, 2017Code
Deep Gradient Compression: Reducing the Communication Bandwidth for Distributed TrainingYujun Lin, Song Han, Huizi Mao et al.
Large-scale distributed training requires significant communication bandwidth for gradient exchange that limits the scalability of multi-node training, and requires expensive high-bandwidth network infrastructure. The situation gets even worse with distributed training on mobile devices (federated learning), which suffers from higher latency, lower throughput, and intermittent poor connections. In this paper, we find 99.9% of the gradient exchange in distributed SGD is redundant, and propose Deep Gradient Compression (DGC) to greatly reduce the communication bandwidth. To preserve accuracy during compression, DGC employs four methods: momentum correction, local gradient clipping, momentum factor masking, and warm-up training. We have applied Deep Gradient Compression to image classification, speech recognition, and language modeling with multiple datasets including Cifar10, ImageNet, Penn Treebank, and Librispeech Corpus. On these scenarios, Deep Gradient Compression achieves a gradient compression ratio from 270x to 600x without losing accuracy, cutting the gradient size of ResNet-50 from 97MB to 0.35MB, and for DeepSpeech from 488MB to 0.74MB. Deep gradient compression enables large-scale distributed training on inexpensive commodity 1Gbps Ethernet and facilitates distributed training on mobile. Code is available at: https://github.com/synxlin/deep-gradient-compression.
LGJan 27
Quantization-Aware Distillation for NVFP4 Inference Accuracy RecoveryMeng Xin, Sweta Priyadarshi, Jingyu Xin et al.
This technical report presents quantization-aware distillation (QAD) and our best practices for recovering accuracy of NVFP4-quantized large language models (LLMs) and vision-language models (VLMs). QAD distills a full-precision teacher model into a quantized student model using a KL divergence loss. While applying distillation to quantized models is not a new idea, we observe key advantages of QAD for today's LLMs: 1. It shows remarkable effectiveness and stability for models trained through multi-stage post-training pipelines, including supervised fine-tuning (SFT), reinforcement learning (RL), and model merging, where traditional quantization-aware training (QAT) suffers from engineering complexity and training instability; 2. It is robust to data quality and coverage, enabling accuracy recovery without full training data. We evaluate QAD across multiple post-trained models including AceReason Nemotron, Nemotron 3 Nano, Nemotron Nano V2, Nemotron Nano V2 VL (VLM), and Llama Nemotron Super v1, showing consistent recovery to near-BF16 accuracy.
LGOct 13, 2025
QeRL: Beyond Efficiency -- Quantization-enhanced Reinforcement Learning for LLMsWei Huang, Yi Ge, Shuai Yang et al.
We propose QeRL, a Quantization-enhanced Reinforcement Learning framework for large language models (LLMs). While RL is essential for LLMs' reasoning capabilities, it is resource-intensive, requiring substantial GPU memory and long rollout durations. QeRL addresses these issues by combining NVFP4 quantization with Low-Rank Adaptation (LoRA), accelerating rollout phase of RL while reducing memory overhead. Beyond efficiency, our findings show that quantization noise increases policy entropy, enhancing exploration, and enabling the discovery of better strategies during RL. To further optimize exploration, QeRL introduces an Adaptive Quantization Noise (AQN) mechanism, which dynamically adjusts noise during training. Experiments demonstrate that QeRL delivers over 1.5 times speedup in the rollout phase. Moreover, this is the first framework to enable RL training of a 32B LLM on a single H100 80GB GPU, while delivering overall speedups for RL training. It also achieves faster reward growth and higher final accuracy than 16-bit LoRA and QLoRA, while matching the performance of full-parameter fine-tuning on mathematical benchmarks such as GSM8K (90.8%) and MATH 500 (77.4%) in the 7B model. These results establish QeRL as an efficient and effective framework for RL training in LLMs.
CVAug 18, 2019
A Delay Metric for Video Object Detection: What Average Precision Fails to TellHuizi Mao, Xiaodong Yang, William J. Dally
Average precision (AP) is a widely used metric to evaluate detection accuracy of image and video object detectors. In this paper, we analyze object detection from videos and point out that AP alone is not sufficient to capture the temporal nature of video object detection. To tackle this problem, we propose a comprehensive metric, average delay (AD), to measure and compare detection delay. To facilitate delay evaluation, we carefully select a subset of ImageNet VID, which we name as ImageNet VIDT with an emphasis on complex trajectories. By extensively evaluating a wide range of detectors on VIDT, we show that most methods drastically increase the detection delay but still preserve AP well. In other words, AP is not sensitive enough to reflect the temporal characteristics of a video object detector. Our results suggest that video object detection methods should be additionally evaluated with a delay metric, particularly for latency-critical applications such as autonomous vehicle perception.
CVSep 30, 2018
CaTDet: Cascaded Tracked Detector for Efficient Object Detection from VideoHuizi Mao, Taeyoung Kong, William J. Dally
Detecting objects in a video is a compute-intensive task. In this paper we propose CaTDet, a system to speedup object detection by leveraging the temporal correlation in video. CaTDet consists of two DNN models that form a cascaded detector, and an additional tracker to predict regions of interests based on historic detections. We also propose a new metric, mean Delay(mD), which is designed for latency-critical video applications. Experiments on the KITTI dataset show that CaTDet reduces operation count by 5.1-8.7x with the same mean Average Precision(mAP) as the single-model Faster R-CNN detector and incurs additional delay of 0.3 frame. On CityPersons dataset, CaTDet achieves 13.0x reduction in operations with 0.8% mAP loss.
LGMay 24, 2017
Exploring the Regularity of Sparse Structure in Convolutional Neural NetworksHuizi Mao, Song Han, Jeff Pool et al.
Sparsity helps reduce the computational complexity of deep neural networks by skipping zeros. Taking advantage of sparsity is listed as a high priority in next generation DNN accelerators such as TPU. The structure of sparsity, i.e., the granularity of pruning, affects the efficiency of hardware accelerator design as well as the prediction accuracy. Coarse-grained pruning creates regular sparsity patterns, making it more amenable for hardware acceleration but more challenging to maintain the same accuracy. In this paper we quantitatively measure the trade-off between sparsity regularity and prediction accuracy, providing insights in how to maintain accuracy while having more a more structured sparsity pattern. Our experimental results show that coarse-grained pruning can achieve a sparsity ratio similar to unstructured pruning without loss of accuracy. Moreover, due to the index saving effect, coarse-grained pruning is able to obtain a better compression ratio than fine-grained sparsity at the same accuracy threshold. Based on the recent sparse convolutional neural network accelerator (SCNN), our experiments further demonstrate that coarse-grained sparsity saves about 2x the memory references compared to fine-grained sparsity. Since memory reference is more than two orders of magnitude more expensive than arithmetic operations, the regularity of sparse structure leads to more efficient hardware design.
LGDec 4, 2016
Trained Ternary QuantizationChenzhuo Zhu, Song Han, Huizi Mao et al.
Deep neural networks are widely used in machine learning applications. However, the deployment of large neural networks models can be difficult to deploy on mobile devices with limited power budgets. To solve this problem, we propose Trained Ternary Quantization (TTQ), a method that can reduce the precision of weights in neural networks to ternary values. This method has very little accuracy degradation and can even improve the accuracy of some models (32, 44, 56-layer ResNet) on CIFAR-10 and AlexNet on ImageNet. And our AlexNet model is trained from scratch, which means it's as easy as to train normal full precision model. We highlight our trained quantization method that can learn both ternary values and ternary assignment. During inference, only ternary values (2-bit weights) and scaling factors are needed, therefore our models are nearly 16x smaller than full-precision models. Our ternary models can also be viewed as sparse binary weight networks, which can potentially be accelerated with custom circuit. Experiments on CIFAR-10 show that the ternary models obtained by trained quantization method outperform full-precision models of ResNet-32,44,56 by 0.04%, 0.16%, 0.36%, respectively. On ImageNet, our model outperforms full-precision AlexNet model by 0.3% of Top-1 accuracy and outperforms previous ternary models by 3%.
CLDec 1, 2016
ESE: Efficient Speech Recognition Engine with Sparse LSTM on FPGASong Han, Junlong Kang, Huizi Mao et al.
Long Short-Term Memory (LSTM) is widely used in speech recognition. In order to achieve higher prediction accuracy, machine learning scientists have built larger and larger models. Such large model is both computation intensive and memory intensive. Deploying such bulky model results in high power consumption and leads to high total cost of ownership (TCO) of a data center. In order to speedup the prediction and make it energy efficient, we first propose a load-balance-aware pruning method that can compress the LSTM model size by 20x (10x from pruning and 2x from quantization) with negligible loss of the prediction accuracy. The pruned model is friendly for parallel processing. Next, we propose scheduler that encodes and partitions the compressed model to each PE for parallelism, and schedule the complicated LSTM data flow. Finally, we design the hardware architecture, named Efficient Speech Recognition Engine (ESE) that works directly on the compressed model. Implemented on Xilinx XCKU060 FPGA running at 200MHz, ESE has a performance of 282 GOPS working directly on the compressed LSTM network, corresponding to 2.52 TOPS on the uncompressed one, and processes a full LSTM for speech recognition with a power dissipation of 41 Watts. Evaluated on the LSTM for speech recognition benchmark, ESE is 43x and 3x faster than Core i7 5930k CPU and Pascal Titan X GPU implementations. It achieves 40x and 11.5x higher energy efficiency compared with the CPU and GPU respectively.
CVJul 15, 2016
DSD: Dense-Sparse-Dense Training for Deep Neural NetworksSong Han, Jeff Pool, Sharan Narang et al.
Modern deep neural networks have a large number of parameters, making them very hard to train. We propose DSD, a dense-sparse-dense training flow, for regularizing deep neural networks and achieving better optimization performance. In the first D (Dense) step, we train a dense network to learn connection weights and importance. In the S (Sparse) step, we regularize the network by pruning the unimportant connections with small weights and retraining the network given the sparsity constraint. In the final D (re-Dense) step, we increase the model capacity by removing the sparsity constraint, re-initialize the pruned parameters from zero and retrain the whole dense network. Experiments show that DSD training can improve the performance for a wide range of CNNs, RNNs and LSTMs on the tasks of image classification, caption generation and speech recognition. On ImageNet, DSD improved the Top1 accuracy of GoogLeNet by 1.1%, VGG-16 by 4.3%, ResNet-18 by 1.2% and ResNet-50 by 1.1%, respectively. On the WSJ'93 dataset, DSD improved DeepSpeech and DeepSpeech2 WER by 2.0% and 1.1%. On the Flickr-8K dataset, DSD improved the NeuralTalk BLEU score by over 1.7. DSD is easy to use in practice: at training time, DSD incurs only one extra hyper-parameter: the sparsity ratio in the S step. At testing time, DSD doesn't change the network architecture or incur any inference overhead. The consistent and significant performance gain of DSD experiments shows the inadequacy of the current training methods for finding the best local optimum, while DSD effectively achieves superior optimization performance for finding a better solution. DSD models are available to download at https://songhan.github.io/DSD.
CVFeb 4, 2016
EIE: Efficient Inference Engine on Compressed Deep Neural NetworkSong Han, Xingyu Liu, Huizi Mao et al.
State-of-the-art deep neural networks (DNNs) have hundreds of millions of connections and are both computationally and memory intensive, making them difficult to deploy on embedded systems with limited hardware resources and power budgets. While custom hardware helps the computation, fetching weights from DRAM is two orders of magnitude more expensive than ALU operations, and dominates the required power. Previously proposed 'Deep Compression' makes it possible to fit large DNNs (AlexNet and VGGNet) fully in on-chip SRAM. This compression is achieved by pruning the redundant connections and having multiple connections share the same weight. We propose an energy efficient inference engine (EIE) that performs inference on this compressed network model and accelerates the resulting sparse matrix-vector multiplication with weight sharing. Going from DRAM to SRAM gives EIE 120x energy saving; Exploiting sparsity saves 10x; Weight sharing gives 8x; Skipping zero activations from ReLU saves another 3x. Evaluated on nine DNN benchmarks, EIE is 189x and 13x faster when compared to CPU and GPU implementations of the same DNN without compression. EIE has a processing power of 102GOPS/s working directly on a compressed network, corresponding to 3TOPS/s on an uncompressed network, and processes FC layers of AlexNet at 1.88x10^4 frames/sec with a power dissipation of only 600mW. It is 24,000x and 3,400x more energy efficient than a CPU and GPU respectively. Compared with DaDianNao, EIE has 2.9x, 19x and 3x better throughput, energy efficiency and area efficiency.
CVOct 1, 2015
Deep Compression: Compressing Deep Neural Networks with Pruning, Trained Quantization and Huffman CodingSong Han, Huizi Mao, William J. Dally
Neural networks are both computationally intensive and memory intensive, making them difficult to deploy on embedded systems with limited hardware resources. To address this limitation, we introduce "deep compression", a three stage pipeline: pruning, trained quantization and Huffman coding, that work together to reduce the storage requirement of neural networks by 35x to 49x without affecting their accuracy. Our method first prunes the network by learning only the important connections. Next, we quantize the weights to enforce weight sharing, finally, we apply Huffman coding. After the first two steps we retrain the network to fine tune the remaining connections and the quantized centroids. Pruning, reduces the number of connections by 9x to 13x; Quantization then reduces the number of bits that represent each connection from 32 to 5. On the ImageNet dataset, our method reduced the storage required by AlexNet by 35x, from 240MB to 6.9MB, without loss of accuracy. Our method reduced the size of VGG-16 by 49x from 552MB to 11.3MB, again with no loss of accuracy. This allows fitting the model into on-chip SRAM cache rather than off-chip DRAM memory. Our compression method also facilitates the use of complex neural networks in mobile applications where application size and download bandwidth are constrained. Benchmarked on CPU, GPU and mobile GPU, compressed network has 3x to 4x layerwise speedup and 3x to 7x better energy efficiency.