Mark Cox

h-index2
2papers
17citations

2 Papers

13.8RODec 23, 2023Code
WildScenes: A Benchmark for 2D and 3D Semantic Segmentation in Large-scale Natural Environments

Kavisha Vidanapathirana, Joshua Knights, Stephen Hausler et al.

Recent progress in semantic scene understanding has primarily been enabled by the availability of semantically annotated bi-modal (camera and LiDAR) datasets in urban environments. However, such annotated datasets are also needed for natural, unstructured environments to enable semantic perception for applications, including conservation, search and rescue, environment monitoring, and agricultural automation. Therefore, we introduce $WildScenes$, a bi-modal benchmark dataset consisting of multiple large-scale, sequential traversals in natural environments, including semantic annotations in high-resolution 2D images and dense 3D LiDAR point clouds, and accurate 6-DoF pose information. The data is (1) trajectory-centric with accurate localization and globally aligned point clouds, (2) calibrated and synchronized to support bi-modal training and inference, and (3) containing different natural environments over 6 months to support research on domain adaptation. Our 3D semantic labels are obtained via an efficient, automated process that transfers the human-annotated 2D labels from multiple views into 3D point cloud sequences, thus circumventing the need for expensive and time-consuming human annotation in 3D. We introduce benchmarks on 2D and 3D semantic segmentation and evaluate a variety of recent deep-learning techniques to demonstrate the challenges in semantic segmentation in natural environments. We propose train-val-test splits for standard benchmarks as well as domain adaptation benchmarks and utilize an automated split generation technique to ensure the balance of class label distributions. The $WildScenes$ benchmark webpage is https://csiro-robotics.github.io/WildScenes, and the data is publicly available at https://data.csiro.au/collection/csiro:61541 .

11.5RONov 26, 2018
OVPC Mesh: 3D Free-space Representation for Local Ground Vehicle Navigation

Fabio Ruetz, Emili Hernández, Mark Pfeiffer et al.

This paper presents a novel approach for local 3D environment representation for autonomous unmanned ground vehicle (UGV) navigation called On Visible Point Clouds Mesh(OVPC Mesh). Our approach represents the surrounding of the robot as a watertight 3D mesh generated from local point cloud data in order to represent the free space surrounding the robot. It is a conservative estimation of the free space and provides a desirable trade-off between representation precision and computational efficiency, without having to discretize the environment into a fixed grid size. Our experiments analyze the usability of the approach for UGV navigation in rough terrain, both in simulation and in a fully integrated real-world system. Additionally, we compare our approach to well-known state-of-the-art solutions, such as Octomap and Elevation Mapping and show that OVPC Mesh can provide reliable 3D information for trajectory planning while fulfilling real-time constraints.