Fluctuation-based Outlier DetectionXusheng Du, Enguang Zuo, Zhenzhen He et al.
Outlier detection is an important topic in machine learning and has been used in a wide range of applications. Outliers are objects that are few in number and deviate from the majority of objects. As a result of these two properties, we show that outliers are susceptible to a mechanism called fluctuation. This article proposes a method called fluctuation-based outlier detection (FBOD) that achieves a low linear time complexity and detects outliers purely based on the concept of fluctuation without employing any distance, density or isolation measure. Fundamentally different from all existing methods. FBOD first converts the Euclidean structure datasets into graphs by using random links, then propagates the feature value according to the connection of the graph. Finally, by comparing the difference between the fluctuation of an object and its neighbors, FBOD determines the object with a larger difference as an outlier. The results of experiments comparing FBOD with seven state-of-the-art algorithms on eight real-world tabular datasets and three video datasets show that FBOD outperforms its competitors in the majority of cases and that FBOD has only 5% of the execution time of the fastest algorithm. The experiment codes are available at: https://github.com/FluctuationOD/Fluctuation-based-Outlier-Detection.
1.8LGApr 24, 2022
Graph Neural Network-based Early Bearing Fault DetectionXusheng Du, Jiong Yu
Early detection of faults is of importance to avoid catastrophic accidents and ensure safe operation of machinery. A novel graph neural network-based fault detection method is proposed to build a bridge between AI and real-world running mechanical systems. First, the vibration signals, which are Euclidean structured data, are converted into graph (non-Euclidean structured data), so that the vibration signals, which are originally independent of each other, are correlated with each other. Second, inputs the dataset together with its corresponding graph into the GNN for training, which contains graphs in each hidden layer of the network, enabling the graph neural network to learn the feature values of itself and its neighbors, and the obtained early features have stronger discriminability. Finally, determines the top-n objects that are difficult to reconstruct in the output layer of the GNN as fault objects. A public datasets of bearings have been used to verify the effectiveness of the proposed method. We find that the proposed method can successfully detect faulty objects that are mixed in the normal object region.
SGDraw: Scene Graph Drawing Interface Using Object-Oriented RepresentationTianyu Zhang, Xusheng Du, Chia-Ming Chang et al.
Scene understanding is an essential and challenging task in computer vision. To provide the visually fundamental graphical structure of an image, the scene graph has received increased attention due to its powerful semantic representation. However, it is difficult to draw a proper scene graph for image retrieval, image generation, and multi-modal applications. The conventional scene graph annotation interface is not easy to use in image annotations, and the automatic scene graph generation approaches using deep neural networks are prone to generate redundant content while disregarding details. In this work, we propose SGDraw, a scene graph drawing interface using object-oriented scene graph representation to help users draw and edit scene graphs interactively. For the proposed object-oriented representation, we consider the objects, attributes, and relationships of objects as a structural unit. SGDraw provides a web-based scene graph annotation and generation tool for scene understanding applications. To verify the effectiveness of the proposed interface, we conducted a comparison study with the conventional tool and the user experience study. The results show that SGDraw can help generate scene graphs with richer details and describe the images more accurately than traditional bounding box annotations. We believe the proposed SGDraw can be useful in various vision tasks, such as image retrieval and generation.
14.2LGMar 30, 2024
Generative AI Models for Different Steps in Architectural Design: A Literature ReviewChengyuan Li, Tianyu Zhang, Xusheng Du et al.
Recent advances in generative artificial intelligence (AI) technologies have been significantly driven by models such as generative adversarial networks (GANs), variational autoencoders (VAEs), and denoising diffusion probabilistic models (DDPMs). Although architects recognize the potential of generative AI in design, personal barriers often restrict their access to the latest technological developments, thereby causing the application of generative AI in architectural design to lag behind. Therefore, it is essential to comprehend the principles and advancements of generative AI models and analyze their relevance in architecture applications. This paper first provides an overview of generative AI technologies, with a focus on probabilistic diffusion models (DDPMs), 3D generative models, and foundation models, highlighting their recent developments and main application scenarios. Then, the paper explains how the abovementioned models could be utilized in architecture. We subdivide the architectural design process into six steps and review related research projects in each step from 2020 to the present. Lastly, this paper discusses potential future directions for applying generative AI in the architectural design steps. This research can help architects quickly understand the development and latest progress of generative AI and contribute to the further development of intelligent architecture.
1.2GRMar 5, 2025
Multi-View Depth Consistent Image Generation Using Generative AI Models: Application on Architectural Design of University BuildingsXusheng Du, Ruihan Gui, Zhengyang Wang et al.
In the early stages of architectural design, shoebox models are typically used as a simplified representation of building structures but require extensive operations to transform them into detailed designs. Generative artificial intelligence (AI) provides a promising solution to automate this transformation, but ensuring multi-view consistency remains a significant challenge. To solve this issue, we propose a novel three-stage consistent image generation framework using generative AI models to generate architectural designs from shoebox model representations. The proposed method enhances state-of-the-art image generation diffusion models to generate multi-view consistent architectural images. We employ ControlNet as the backbone and optimize it to accommodate multi-view inputs of architectural shoebox models captured from predefined perspectives. To ensure stylistic and structural consistency across multi-view images, we propose an image space loss module that incorporates style loss, structural loss and angle alignment loss. We then use depth estimation method to extract depth maps from the generated multi-view images. Finally, we use the paired data of the architectural images and depth maps as inputs to improve the multi-view consistency via the depth-aware 3D attention module. Experimental results demonstrate that the proposed framework can generate multi-view architectural images with consistent style and structural coherence from shoebox model inputs.
1.2GRJan 27, 2022
Sketch-based 3D Shape Modeling from Sparse Point CloudsXusheng Du, Yi He, Xi Yang et al.
3D modeling based on point clouds is an efficient way to reconstruct and create detailed 3D content. However, the geometric procedure may lose accuracy due to high redundancy and the absence of an explicit structure. In this work, we propose a human-in-the-loop sketch-based point cloud reconstruction framework to leverage users cognitive abilities in geometry extraction. We present an interactive drawing interface for 3D model creation from point cloud data with the help of user sketches. We adopt an optimization method in which the user can continuously edit the contours extracted from the obtained 3D model and retrieve the model iteratively. Finally, we verify the proposed user interface for modeling from sparse point clouds. see video here https://www.youtube.com/watch?v=0H19NyXDRJE .