11.4HCMar 31
Exploring and Analyzing the Effect of Avatar's Visual Style on Anxiety of English as Second Language (ESL) SpeakersTianqi Liu, Xin Yi, Yuanchun Shi et al.
Virtual avatars offer new opportunities to reshape communication experiences beyond traditional live video. However, it remains unclear how avatar representations influence communication anxiety for English as a Second Language (ESL) speakers, and why such effects emerge. To take a first step to address this, we conducted a controlled laboratory study in which Mandarin-speaking ESL participants engaged in one-on-one conversations under three representation conditions: live video, stylized avatars, and realistic avatars. We assessed anxiety using both self-reported measures and physiological signals (EDA, ECG, PPG). Our results show that avatar style plays a critical role in shaping communication anxiety. While live video remained a strong baseline with low subjective anxiety, stylized avatars achieved comparable-and in some cases lower-physiological anxiety levels, whereas realistic avatars elicited higher anxiety. Beyond these effects, our findings reveal three underlying mechanisms that explain how avatar representations shape ESL communication anxiety: (1) facial expressiveness; (2) perceived feedback and fear of negative evaluation; and (3) contextual appropriateness. This work provides actionable design implications for developing avatar-mediated communication systems that support emotionally sustainable cross-linguistic interaction.
MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View StereoTianqi Liu, Guangcong Wang, Shoukang Hu et al.
We present MVSGaussian, a new generalizable 3D Gaussian representation approach derived from Multi-View Stereo (MVS) that can efficiently reconstruct unseen scenes. Specifically, 1) we leverage MVS to encode geometry-aware Gaussian representations and decode them into Gaussian parameters. 2) To further enhance performance, we propose a hybrid Gaussian rendering that integrates an efficient volume rendering design for novel view synthesis. 3) To support fast fine-tuning for specific scenes, we introduce a multi-view geometric consistent aggregation strategy to effectively aggregate the point clouds generated by the generalizable model, serving as the initialization for per-scene optimization. Compared with previous generalizable NeRF-based methods, which typically require minutes of fine-tuning and seconds of rendering per image, MVSGaussian achieves real-time rendering with better synthesis quality for each scene. Compared with the vanilla 3D-GS, MVSGaussian achieves better view synthesis with less training computational cost. Extensive experiments on DTU, Real Forward-facing, NeRF Synthetic, and Tanks and Temples datasets validate that MVSGaussian attains state-of-the-art performance with convincing generalizability, real-time rendering speed, and fast per-scene optimization.
6.2CVNov 17, 2025
Generative Photographic Control for Scene-Consistent Video Cinematic EditingHuiqiang Sun, Liao Shen, Zhan Peng et al.
Cinematic storytelling is profoundly shaped by the artful manipulation of photographic elements such as depth of field and exposure. These effects are crucial in conveying mood and creating aesthetic appeal. However, controlling these effects in generative video models remains highly challenging, as most existing methods are restricted to camera motion control. In this paper, we propose CineCtrl, the first video cinematic editing framework that provides fine control over professional camera parameters (e.g., bokeh, shutter speed). We introduce a decoupled cross-attention mechanism to disentangle camera motion from photographic inputs, allowing fine-grained, independent control without compromising scene consistency. To overcome the shortage of training data, we develop a comprehensive data generation strategy that leverages simulated photographic effects with a dedicated real-world collection pipeline, enabling the construction of a large-scale dataset for robust model training. Extensive experiments demonstrate that our model generates high-fidelity videos with precisely controlled, user-specified photographic camera effects.