Colin Keil

h-index7
2papers

2 Papers

CVMar 28, 2024Code
Towards Long Term SLAM on Thermal Imagery

Colin Keil, Aniket Gupta, Pushyami Kaveti et al.

Visual SLAM with thermal imagery, and other low contrast visually degraded environments such as underwater, or in areas dominated by snow and ice, remain a difficult problem for many state of the art (SOTA) algorithms. In addition to challenging front-end data association, thermal imagery presents an additional difficulty for long term relocalization and map reuse. The relative temperatures of objects in thermal imagery change dramatically from day to night. Feature descriptors typically used for relocalization in SLAM are unable to maintain consistency over these diurnal changes. We show that learned feature descriptors can be used within existing Bag of Word based localization schemes to dramatically improve place recognition across large temporal gaps in thermal imagery. In order to demonstrate the effectiveness of our trained vocabulary, we have developed a baseline SLAM system, integrating learned features and matching into a classical SLAM algorithm. Our system demonstrates good local tracking on challenging thermal imagery, and relocalization that overcomes dramatic day to night thermal appearance changes. Our code and datasets are available here: https://github.com/neufieldrobotics/IRSLAM_Baseline

RONov 11, 2020
Learning Bayes Filter Models for Tactile Localization

Tarik Kelestemur, Colin Keil, John P. Whitney et al.

Localizing and tracking the pose of robotic grippers are necessary skills for manipulation tasks. However, the manipulators with imprecise kinematic models (e.g. low-cost arms) or manipulators with unknown world coordinates (e.g. poor camera-arm calibration) cannot locate the gripper with respect to the world. In these circumstances, we can leverage tactile feedback between the gripper and the environment. In this paper, we present learnable Bayes filter models that can localize robotic grippers using tactile feedback. We propose a novel observation model that conditions the tactile feedback on visual maps of the environment along with a motion model to recursively estimate the gripper's location. Our models are trained in simulation with self-supervision and transferred to the real world. Our method is evaluated on a tabletop localization task in which the gripper interacts with objects. We report results in simulation and on a real robot, generalizing over different sizes, shapes, and configurations of the objects.