Rachel Gardner

h-index10
2papers
324citations

2 Papers

31.1CLNov 10, 2020Code
Determining Question-Answer Plausibility in Crowdsourced Datasets Using Multi-Task Learning

Rachel Gardner, Maya Varma, Clare Zhu et al.

Datasets extracted from social networks and online forums are often prone to the pitfalls of natural language, namely the presence of unstructured and noisy data. In this work, we seek to enable the collection of high-quality question-answer datasets from social media by proposing a novel task for automated quality analysis and data cleaning: question-answer (QA) plausibility. Given a machine or user-generated question and a crowd-sourced response from a social media user, we determine if the question and response are valid; if so, we identify the answer within the free-form response. We design BERT-based models to perform the QA plausibility task, and we evaluate the ability of our models to generate a clean, usable question-answer dataset. Our highest-performing approach consists of a single-task model which determines the plausibility of the question, followed by a multi-task model which evaluates the plausibility of the response as well as extracts answers (Question Plausibility AUROC=0.75, Response Plausibility AUROC=0.78, Answer Extraction F1=0.665).

29.5ROJun 20, 2019
Variable Impedance Control in End-Effector Space: An Action Space for Reinforcement Learning in Contact-Rich Tasks

Roberto Martín-Martín, Michelle A. Lee, Rachel Gardner et al.

Reinforcement Learning (RL) of contact-rich manipulation tasks has yielded impressive results in recent years. While many studies in RL focus on varying the observation space or reward model, few efforts focused on the choice of action space (e.g. joint or end-effector space, position, velocity, etc.). However, studies in robot motion control indicate that choosing an action space that conforms to the characteristics of the task can simplify exploration and improve robustness to disturbances. This paper studies the effect of different action spaces in deep RL and advocates for Variable Impedance Control in End-effector Space (VICES) as an advantageous action space for constrained and contact-rich tasks. We evaluate multiple action spaces on three prototypical manipulation tasks: Path Following (task with no contact), Door Opening (task with kinematic constraints), and Surface Wiping (task with continuous contact). We show that VICES improves sample efficiency, maintains low energy consumption, and ensures safety across all three experimental setups. Further, RL policies learned with VICES can transfer across different robot models in simulation, and from simulation to real for the same robot. Further information is available at https://stanfordvl.github.io/vices.