Seung-Hyun Shin

h-index5
2papers
98citations

2 Papers

3.9CVJan 2, 2023Code
Scene Structure Guidance Network: Unfolding Graph Partitioning into Pixel-Wise Feature Learning

Jisu Shin, Seunghyun Shin, Hae-Gon Jeon

Understanding the informative structures of scenes is essential for low-level vision tasks. Unfortunately, it is difficult to obtain a concrete visual definition of the informative structures because influences of visual features are task-specific. In this paper, we propose a single general neural network architecture for extracting task-specific structure guidance for scenes. To do this, we first analyze traditional spectral clustering methods, which computes a set of eigenvectors to model a segmented graph forming small compact structures on image domains. We then unfold the traditional graph-partitioning problem into a learnable network, named \textit{Scene Structure Guidance Network (SSGNet)}, to represent the task-specific informative structures. The SSGNet yields a set of coefficients of eigenvectors that produces explicit feature representations of image structures. In addition, our SSGNet is light-weight ($\sim$ 56K parameters), and can be used as a plug-and-play module for off-the-shelf architectures. We optimize the SSGNet without any supervision by proposing two novel training losses that enforce task-specific scene structure generation during training. Our main contribution is to show that such a simple network can achieve state-of-the-art results for several low-level vision applications. We also demonstrate that our network generalizes well on unseen datasets, compared to existing methods which use structural embedding frameworks. We further propose a lighter version of SSGNet ($\sim$ 29K parameters) for depth computation, SSGNet-D, and successfully execute it on edge computing devices like Jetson AGX Orin, improving the performance of baseline network, even in the wild, with little computational delay.

13.1CVAug 1, 2025Code
Video Color Grading via Look-Up Table Generation

Seunghyun Shin, Dongmin Shin, Jisu Shin et al.

Different from color correction and transfer, color grading involves adjusting colors for artistic or storytelling purposes in a video, which is used to establish a specific look or mood. However, due to the complexity of the process and the need for specialized editing skills, video color grading remains primarily the domain of professional colorists. In this paper, we present a reference-based video color grading framework. Our key idea is explicitly generating a look-up table (LUT) for color attribute alignment between reference scenes and input video via a diffusion model. As a training objective, we enforce that high-level features of the reference scenes like look, mood, and emotion should be similar to that of the input video. Our LUT-based approach allows for color grading without any loss of structural details in the whole video frames as well as achieving fast inference. We further build a pipeline to incorporate a user-preference via text prompts for low-level feature enhancement such as contrast and brightness, etc. Experimental results, including extensive user studies, demonstrate the effectiveness of our approach for video color grading. Codes are publicly available at https://github.com/seunghyuns98/VideoColorGrading.