Xiaochen Zhou

CL
h-index1
3papers
286citations
Novelty27%
AI Score24

3 Papers

10.3CLApr 6, 2023
Can Large Language Models Play Text Games Well? Current State-of-the-Art and Open Questions

Chen Feng Tsai, Xiaochen Zhou, Sierra S. Liu et al.

Large language models (LLMs) such as ChatGPT and GPT-4 have recently demonstrated their remarkable abilities of communicating with human users. In this technical report, we take an initiative to investigate their capacities of playing text games, in which a player has to understand the environment and respond to situations by having dialogues with the game world. Our experiments show that ChatGPT performs competitively compared to all the existing systems but still exhibits a low level of intelligence. Precisely, ChatGPT can not construct the world model by playing the game or even reading the game manual; it may fail to leverage the world knowledge that it already has; it cannot infer the goal of each step as the game progresses. Our results open up new research questions at the intersection of artificial intelligence, machine learning, and natural language processing.

26.9CLMay 17, 2023Code
Personality Understanding of Fictional Characters during Book Reading

Mo Yu, Jiangnan Li, Shunyu Yao et al.

Comprehending characters' personalities is a crucial aspect of story reading. As readers engage with a story, their understanding of a character evolves based on new events and information; and multiple fine-grained aspects of personalities can be perceived. This leads to a natural problem of situated and fine-grained personality understanding. The problem has not been studied in the NLP field, primarily due to the lack of appropriate datasets mimicking the process of book reading. We present the first labeled dataset PersoNet for this problem. Our novel annotation strategy involves annotating user notes from online reading apps as a proxy for the original books. Experiments and human studies indicate that our dataset construction is both efficient and accurate; and our task heavily relies on long-term context to achieve accurate predictions for both machines and humans. The dataset is available at https://github.com/Gorov/personet_acl23.

10.7LGMay 9, 2023
DeepTree: Modeling Trees with Situated Latents

Xiaochen Zhou, Bosheng Li, Bedrich Benes et al.

In this paper, we propose DeepTree, a novel method for modeling trees based on learning developmental rules for branching structures instead of manually defining them. We call our deep neural model situated latent because its behavior is determined by the intrinsic state -- encoded as a latent space of a deep neural model -- and by the extrinsic (environmental) data that is situated as the location in the 3D space and on the tree structure. We use a neural network pipeline to train a situated latent space that allows us to locally predict branch growth only based on a single node in the branch graph of a tree model. We use this representation to progressively develop new branch nodes, thereby mimicking the growth process of trees. Starting from a root node, a tree is generated by iteratively querying the neural network on the newly added nodes resulting in the branching structure of the whole tree. Our method enables generating a wide variety of tree shapes without the need to define intricate parameters that control their growth and behavior. Furthermore, we show that the situated latents can also be used to encode the environmental response of tree models, e.g., when trees grow next to obstacles. We validate the effectiveness of our method by measuring the similarity of our tree models and by procedurally generated ones based on a number of established metrics for tree form.