Pradyumna Reddy

CV
h-index4
7papers
256citations
Novelty64%
AI Score38

7 Papers

3.7CVOct 25, 2022
Search for Concepts: Discovering Visual Concepts Using Direct Optimization

Pradyumna Reddy, Paul Guerrero, Niloy J. Mitra

Finding an unsupervised decomposition of an image into individual objects is a key step to leverage compositionality and to perform symbolic reasoning. Traditionally, this problem is solved using amortized inference, which does not generalize beyond the scope of the training data, may sometimes miss correct decompositions, and requires large amounts of training data. We propose finding a decomposition using direct, unamortized optimization, via a combination of a gradient-based optimization for differentiable object properties and global search for non-differentiable properties. We show that using direct optimization is more generalizable, misses fewer correct decompositions, and typically requires less data than methods based on amortized inference. This highlights a weakness of the current prevalent practice of using amortized inference that can potentially be improved by integrating more direct optimization elements.

8.7CVMar 1, 2024Code
G3DR: Generative 3D Reconstruction in ImageNet

Pradyumna Reddy, Ismail Elezi, Jiankang Deng

We introduce a novel 3D generative method, Generative 3D Reconstruction (G3DR) in ImageNet, capable of generating diverse and high-quality 3D objects from single images, addressing the limitations of existing methods. At the heart of our framework is a novel depth regularization technique that enables the generation of scenes with high-geometric fidelity. G3DR also leverages a pretrained language-vision model, such as CLIP, to enable reconstruction in novel views and improve the visual realism of generations. Additionally, G3DR designs a simple but effective sampling procedure to further improve the quality of generations. G3DR offers diverse and efficient 3D asset generation based on class or text conditioning. Despite its simplicity, G3DR is able to beat state-of-theart methods, improving over them by up to 22% in perceptual metrics and 90% in geometry scores, while needing only half of the training time. Code is available at https://github.com/preddy5/G3DR

8.4SDMay 9, 2023
AudioSlots: A slot-centric generative model for audio separation

Pradyumna Reddy, Scott Wisdom, Klaus Greff et al.

In a range of recent works, object-centric architectures have been shown to be suitable for unsupervised scene decomposition in the vision domain. Inspired by these methods we present AudioSlots, a slot-centric generative model for blind source separation in the audio domain. AudioSlots is built using permutation-equivariant encoder and decoder networks. The encoder network based on the Transformer architecture learns to map a mixed audio spectrogram to an unordered set of independent source embeddings. The spatial broadcast decoder network learns to generate the source spectrograms from the source embeddings. We train the model in an end-to-end manner using a permutation invariant loss function. Our results on Libri2Mix speech separation constitute a proof of concept that this approach shows promise. We discuss the results and limitations of our approach in detail, and further outline potential ways to overcome the limitations and directions for future work.

11.6CVJun 12, 2021
A Multi-Implicit Neural Representation for Fonts

Pradyumna Reddy, Zhifei Zhang, Matthew Fisher et al.

Fonts are ubiquitous across documents and come in a variety of styles. They are either represented in a native vector format or rasterized to produce fixed resolution images. In the first case, the non-standard representation prevents benefiting from latest network architectures for neural representations; while, in the latter case, the rasterized representation, when encoded via networks, results in loss of data fidelity, as font-specific discontinuities like edges and corners are difficult to represent using neural networks. Based on the observation that complex fonts can be represented by a superposition of a set of simpler occupancy functions, we introduce \textit{multi-implicits} to represent fonts as a permutation-invariant set of learned implict functions, without losing features (e.g., edges and corners). However, while multi-implicits locally preserve font features, obtaining supervision in the form of ground truth multi-channel signals is a problem in itself. Instead, we propose how to train such a representation with only local supervision, while the proposed neural architecture directly finds globally consistent multi-implicits for font families. We extensively evaluate the proposed representation for various tasks including reconstruction, interpolation, and synthesis to demonstrate clear advantages with existing alternatives. Additionally, the representation naturally enables glyph completion, wherein a single characteristic font is used to synthesize a whole font family in the target style.

28.2CVFeb 4, 2021Code
Im2Vec: Synthesizing Vector Graphics without Vector Supervision

Pradyumna Reddy, Michael Gharbi, Michal Lukac et al.

Vector graphics are widely used to represent fonts, logos, digital artworks, and graphic designs. But, while a vast body of work has focused on generative algorithms for raster images, only a handful of options exists for vector graphics. One can always rasterize the input graphic and resort to image-based generative approaches, but this negates the advantages of the vector representation. The current alternative is to use specialized models that require explicit supervision on the vector graphics representation at training time. This is not ideal because large-scale high quality vector-graphics datasets are difficult to obtain. Furthermore, the vector representation for a given design is not unique, so models that supervise on the vector representation are unnecessarily constrained. Instead, we propose a new neural network that can generate complex vector graphics with varying topologies, and only requires indirect supervision from readily-available raster training images (i.e., with no vector counterparts). To enable this, we use a differentiable rasterization pipeline that renders the generated vector shapes and composites them together onto a raster canvas. We demonstrate our method on a range of datasets, and provide comparison with state-of-the-art SVG-VAE and DeepSVG, both of which require explicit vector graphics supervision. Finally, we also demonstrate our approach on the MNIST dataset, for which no groundtruth vector representation is available. Source code, datasets, and more results are available at geometry.cs.ucl.ac.uk/projects/2021/Im2Vec/

10.6CVOct 17, 2020Code
Discovering Pattern Structure Using Differentiable Compositing

Pradyumna Reddy, Paul Guerrero, Matt Fisher et al.

Patterns, which are collections of elements arranged in regular or near-regular arrangements, are an important graphic art form and widely used due to their elegant simplicity and aesthetic appeal. When a pattern is encoded as a flat image without the underlying structure, manually editing the pattern is tedious and challenging as one has to both preserve the individual element shapes and their original relative arrangements. State-of-the-art deep learning frameworks that operate at the pixel level are unsuitable for manipulating such patterns. Specifically, these methods can easily disturb the shapes of the individual elements or their arrangement, and thus fail to preserve the latent structures of the input patterns. We present a novel differentiable compositing operator using pattern elements and use it to discover structures, in the form of a layered representation of graphical objects, directly from raw pattern images. This operator allows us to adapt current deep learning based image methods to effectively handle patterns. We evaluate our method on a range of patterns and demonstrate superiority in the context of pattern manipulations when compared against state-of-the-art

8.5CVOct 28, 2017
SeeThrough: Finding Chairs in Heavily Occluded Indoor Scene Images

Moos Hueting, Pradyumna Reddy, Vladimir Kim et al.

Discovering 3D arrangements of objects from single indoor images is important given its many applications including interior design, content creation, etc. Although heavily researched in the recent years, existing approaches break down under medium or heavy occlusion as the core object detection module starts failing in absence of directly visible cues. Instead, we take into account holistic contextual 3D information, exploiting the fact that objects in indoor scenes co-occur mostly in typical near-regular configurations. First, we use a neural network trained on real indoor annotated images to extract 2D keypoints, and feed them to a 3D candidate object generation stage. Then, we solve a global selection problem among these 3D candidates using pairwise co-occurrence statistics discovered from a large 3D scene database. We iterate the process allowing for candidates with low keypoint response to be incrementally detected based on the location of the already discovered nearby objects. Focusing on chairs, we demonstrate significant performance improvement over combinations of state-of-the-art methods, especially for scenes with moderately to severely occluded objects.