CCR: Facial Image Editing with Continuity, Consistency and ReversibilityNan Yang, Xin Luan, Huidi Jia et al.
Three problems exist in sequential facial image editing: incontinuous editing, inconsistent editing, and irreversible editing. Incontinuous editing is that the current editing can not retain the previously edited attributes. Inconsistent editing is that swapping the attribute editing orders can not yield the same results. Irreversible editing means that operating on a facial image is irreversible, especially in sequential facial image editing. In this work, we put forward three concepts and corresponding definitions: editing continuity, consistency, and reversibility. Then, we propose a novel model to achieve the goal of editing continuity, consistency, and reversibility. A sufficient criterion is defined to determine whether a model is continuous, consistent, and reversible. Extensive qualitative and quantitative experimental results validate our proposed model and show that a continuous, consistent and reversible editing model has a more flexible editing function while preserving facial identity. Furthermore, we think that our proposed definitions and model will have wide and promising applications in multimedia processing. Code and data are available at https://github.com/mickoluan/CCR.
9.1ROApr 2
Vi-TacMan: Articulated Object Manipulation via Vision and TouchLeiyao Cui, Zihang Zhao, Sirui Xie et al. · pku
Autonomous manipulation of articulated objects remains a fundamental challenge for robots in human environments. Vision-based methods can infer hidden kinematics but can yield imprecise estimates on unfamiliar objects. Tactile approaches achieve robust control through contact feedback but require accurate initialization. This suggests a natural synergy: vision for global guidance, touch for local precision. Yet no framework systematically exploits this complementarity for generalized articulated manipulation. Here we present Vi-TacMan, which uses vision to propose grasps and coarse directions that seed a tactile controller for precise execution. By incorporating surface normals as geometric priors and modeling directions via von Mises-Fisher distributions, our approach achieves significant gains over baselines (all p<0.0001). Critically, manipulation succeeds without explicit kinematic models -- the tactile controller refines coarse visual estimates through real-time contact regulation. Tests on more than 50,000 simulated and diverse real-world objects confirm robust cross-category generalization. This work establishes that coarse visual cues suffice for reliable manipulation when coupled with tactile feedback, offering a scalable paradigm for autonomous systems in unstructured environments.
Deep Convolutional Neural Networks with Zero-Padding: Feature Extraction and LearningZhi Han, Baichen Liu, Shao-Bo Lin et al.
This paper studies the performance of deep convolutional neural networks (DCNNs) with zero-padding in feature extraction and learning. After verifying the roles of zero-padding in enabling translation-equivalence, and pooling in its translation-invariance driven nature, we show that with similar number of free parameters, any deep fully connected networks (DFCNs) can be represented by DCNNs with zero-padding. This demonstrates that DCNNs with zero-padding is essentially better than DFCNs in feature extraction. Consequently, we derive universal consistency of DCNNs with zero-padding and show its translation-invariance in the learning process. All our theoretical results are verified by numerical experiments including both toy simulations and real-data running.
2.7LGMar 3
The power of small initialization in noisy low-tubal-rank tensor recoveryZHiyu Liu, Haobo Geng, Xudong Wang et al.
We study the problem of recovering a low-tubal-rank tensor $\mathcal{X}\_\star\in \mathbb{R}^{n \times n \times k}$ from noisy linear measurements under the t-product framework. A widely adopted strategy involves factorizing the optimization variable as $\mathcal{U} * \mathcal{U}^\top$, where $\mathcal{U} \in \mathbb{R}^{n \times R \times k}$, followed by applying factorized gradient descent (FGD) to solve the resulting optimization problem. Since the tubal-rank $r$ of the underlying tensor $\mathcal{X}_\star$ is typically unknown, this method often assumes $r < R \le n$, a regime known as over-parameterization. However, when the measurements are corrupted by some dense noise (e.g., Gaussian noise), FGD with the commonly used spectral initialization yields a recovery error that grows linearly with the over-estimated tubal-rank $R$. To address this issue, we show that using a small initialization enables FGD to achieve a nearly minimax optimal recovery error, even when the tubal-rank $R$ is significantly overestimated. Using a four-stage analytic framework, we analyze this phenomenon and establish the sharpest known error bound to date, which is independent of the overestimated tubal-rank $R$. Furthermore, we provide a theoretical guarantee showing that an easy-to-use early stopping strategy can achieve the best known result in practice. All these theoretical findings are validated through a series of simulations and real-data experiments.
Diverse Representation Embedding for Lifelong Person Re-IdentificationShiben Liu, Huijie Fan, Qiang Wang et al.
Lifelong Person Re-Identification (LReID) aims to continuously learn from successive data streams, matching individuals across multiple cameras. The key challenge for LReID is how to effectively preserve old knowledge while incrementally learning new information, which is caused by task-level domain gaps and limited old task datasets. Existing methods based on CNN backbone are insufficient to explore the representation of each instance from different perspectives, limiting model performance on limited old task datasets and new task datasets. Unlike these methods, we propose a Diverse Representations Embedding (DRE) framework that first explores a pure transformer for LReID. The proposed DRE preserves old knowledge while adapting to new information based on instance-level and task-level layout. Concretely, an Adaptive Constraint Module (ACM) is proposed to implement integration and push away operations between multiple overlapping representations generated by transformer-based backbone, obtaining rich and discriminative representations for each instance to improve adaptive ability of LReID. Based on the processed diverse representations, we propose Knowledge Update (KU) and Knowledge Preservation (KP) strategies at the task-level layout by introducing the adjustment model and the learner model. KU strategy enhances the adaptive learning ability of learner models for new information under the adjustment model prior, and KP strategy preserves old knowledge operated by representation-level alignment and logit-level supervision in limited old task datasets while guaranteeing the adaptive learning information capacity of the LReID model. Compared to state-of-the-art methods, our method achieves significantly improved performance in holistic, large-scale, and occluded datasets.
Low-Tubal-Rank Tensor Recovery via Factorized Gradient DescentZhiyu Liu, Zhi Han, Yandong Tang et al.
This paper considers the problem of recovering a tensor with an underlying low-tubal-rank structure from a small number of corrupted linear measurements. Traditional approaches tackling such a problem require the computation of tensor Singular Value Decomposition (t-SVD), that is a computationally intensive process, rendering them impractical for dealing with large-scale tensors. Aim to address this challenge, we propose an efficient and effective low-tubal-rank tensor recovery method based on a factorization procedure akin to the Burer-Monteiro (BM) method. Precisely, our fundamental approach involves decomposing a large tensor into two smaller factor tensors, followed by solving the problem through factorized gradient descent (FGD). This strategy eliminates the need for t-SVD computation, thereby reducing computational costs and storage requirements. We provide rigorous theoretical analysis to ensure the convergence of FGD under both noise-free and noisy situations. Additionally, it is worth noting that our method does not require the precise estimation of the tensor tubal-rank. Even in cases where the tubal-rank is slightly overestimated, our approach continues to demonstrate robust performance. A series of experiments have been carried out to demonstrate that, as compared to other popular ones, our approach exhibits superior performance in multiple scenarios, in terms of the faster computational speed and the smaller convergence error.
13.0LGFeb 1, 2025
Efficient Over-parameterized Matrix Sensing from Noisy Measurements via Alternating Preconditioned Gradient DescentZhiyu Liu, Zhi Han, Yandong Tang et al.
We consider the noisy matrix sensing problem in the over-parameterization setting, where the estimated rank $r$ is larger than the true rank $r_\star$ of the target matrix $X_\star$. Specifically, our main objective is to recover a matrix $ X_\star \in \mathbb{R}^{n_1 \times n_2} $ with rank $ r_\star $ from noisy measurements using an over-parameterized factorization $ LR^\top $, where $ L \in \mathbb{R}^{n_1 \times r}, \, R \in \mathbb{R}^{n_2 \times r} $ and $ \min\{n_1, n_2\} \ge r > r_\star $, with $ r_\star $ being unknown. Recently, preconditioning methods have been proposed to accelerate the convergence of matrix sensing problem compared to vanilla gradient descent, incorporating preconditioning terms $ (L^\top L + λI)^{-1} $ and $ (R^\top R + λI)^{-1} $ into the original gradient. However, these methods require careful tuning of the damping parameter $λ$ and are sensitive to step size. To address these limitations, we propose the alternating preconditioned gradient descent (APGD) algorithm, which alternately updates the two factor matrices, eliminating the need for the damping parameter $λ$ and enabling faster convergence with larger step sizes. We theoretically prove that APGD convergences to a near-optimal error at a linear rate. We further show that APGD can be extended to deal with other low-rank matrix estimation tasks, also with a theoretical guarantee of linear convergence. To validate the effectiveness and scalability of the proposed APGD, we conduct simulated and real-world experiments on a wide range of low-rank estimation problems, including noisy matrix sensing, weighted PCA, 1-bit matrix completion, and matrix completion. The extensive results demonstrate that APGD consistently achieves the fastest convergence and the lowest computation time compared to the existing alternatives.
Effective Tensor Completion via Element-wise Weighted Low-rank Tensor Train with Overlapping Ket AugmentationYang Zhang, Yao Wang, Zhi Han et al.
In recent years, there have been an increasing number of applications of tensor completion based on the tensor train (TT) format because of its efficiency and effectiveness in dealing with higher-order tensor data. However, existing tensor completion methods using TT decomposition have two obvious drawbacks. One is that they only consider mode weights according to the degree of mode balance, even though some elements are recovered better in an unbalanced mode. The other is that serious blocking artifacts appear when the missing element rate is relatively large. To remedy such two issues, in this work, we propose a novel tensor completion approach via the element-wise weighted technique. Accordingly, a novel formulation for tensor completion and an effective optimization algorithm, called as tensor completion by parallel weighted matrix factorization via tensor train (TWMac-TT), is proposed. In addition, we specifically consider the recovery quality of edge elements from adjacent blocks. Different from traditional reshaping and ket augmentation, we utilize a new tensor augmentation technique called overlapping ket augmentation, which can further avoid blocking artifacts. We then conduct extensive performance evaluations on synthetic data and several real image data sets. Our experimental results demonstrate that the proposed algorithm TWMac-TT outperforms several other competing tensor completion methods.
8.5LGApr 1, 2020
Depth Selection for Deep ReLU Nets in Feature Extraction and GeneralizationZhi Han, Siquan Yu, Shao-Bo Lin et al.
Deep learning is recognized to be capable of discovering deep features for representation learning and pattern recognition without requiring elegant feature engineering techniques by taking advantage of human ingenuity and prior knowledge. Thus it has triggered enormous research activities in machine learning and pattern recognition. One of the most important challenge of deep learning is to figure out relations between a feature and the depth of deep neural networks (deep nets for short) to reflect the necessity of depth. Our purpose is to quantify this feature-depth correspondence in feature extraction and generalization. We present the adaptivity of features to depths and vice-verse via showing a depth-parameter trade-off in extracting both single feature and composite features. Based on these results, we prove that implementing the classical empirical risk minimization on deep nets can achieve the optimal generalization performance for numerous learning tasks. Our theoretical results are verified by a series of numerical experiments including toy simulations and a real application of earthquake seismic intensity prediction.
2.4CVMay 18, 2017
A General Model for Robust Tensor Factorization with Unknown NoiseXi'ai Chen, Zhi Han, Yao Wang et al.
Because of the limitations of matrix factorization, such as losing spatial structure information, the concept of low-rank tensor factorization (LRTF) has been applied for the recovery of a low dimensional subspace from high dimensional visual data. The low-rank tensor recovery is generally achieved by minimizing the loss function between the observed data and the factorization representation. The loss function is designed in various forms under different noise distribution assumptions, like $L_1$ norm for Laplacian distribution and $L_2$ norm for Gaussian distribution. However, they often fail to tackle the real data which are corrupted by the noise with unknown distribution. In this paper, we propose a generalized weighted low-rank tensor factorization method (GWLRTF) integrated with the idea of noise modelling. This procedure treats the target data as high-order tensor directly and models the noise by a Mixture of Gaussians, which is called MoG GWLRTF. The parameters in the model are estimated under the EM framework and through a new developed algorithm of weighted low-rank tensor factorization. We provide two versions of the algorithm with different tensor factorization operations, i.e., CP factorization and Tucker factorization. Extensive experiments indicate the respective advantages of this two versions in different applications and also demonstrate the effectiveness of MoG GWLRTF compared with other competing methods.
4.6CVJan 23, 2016
Super-resolution reconstruction of hyperspectral images via low rank tensor modeling and total variation regularizationShiying He, Haiwei Zhou, Yao Wang et al.
In this paper, we propose a novel approach to hyperspectral image super-resolution by modeling the global spatial-and-spectral correlation and local smoothness properties over hyperspectral images. Specifically, we utilize the tensor nuclear norm and tensor folded-concave penalty functions to describe the global spatial-and-spectral correlation hidden in hyperspectral images, and 3D total variation (TV) to characterize the local spatial-and-spectral smoothness across all hyperspectral bands. Then, we develop an efficient algorithm for solving the resulting optimization problem by combing the local linear approximation (LLA) strategy and alternative direction method of multipliers (ADMM). Experimental results on one hyperspectral image dataset illustrate the merits of the proposed approach.
3.6CVFeb 10, 2015
Video Primal Sketch: A Unified Middle-Level Representation for VideoZhi Han, Zongben Xu, Song-Chun Zhu
This paper presents a middle-level video representation named Video Primal Sketch (VPS), which integrates two regimes of models: i) sparse coding model using static or moving primitives to explicitly represent moving corners, lines, feature points, etc., ii) FRAME /MRF model reproducing feature statistics extracted from input video to implicitly represent textured motion, such as water and fire. The feature statistics include histograms of spatio-temporal filters and velocity distributions. This paper makes three contributions to the literature: i) Learning a dictionary of video primitives using parametric generative models; ii) Proposing the Spatio-Temporal FRAME (ST-FRAME) and Motion-Appearance FRAME (MA-FRAME) models for modeling and synthesizing textured motion; and iii) Developing a parsimonious hybrid model for generic video representation. Given an input video, VPS selects the proper models automatically for different motion patterns and is compatible with high-level action representations. In the experiments, we synthesize a number of textured motion; reconstruct real videos using the VPS; report a series of human perception experiments to verify the quality of reconstructed videos; demonstrate how the VPS changes over the scale transition in videos; and present the close connection between VPS and high-level action models.