9.2NAApr 16
ADI schemes for heat equations with irregular boundaries and interfaces in 3D with applicationsHan Zhou, Minsheng Huang, Wenjun Ying
In this paper, efficient alternating direction implicit (ADI) schemes are proposed to solve three-dimensional heat equations with irregular boundaries and interfaces. Starting from the well-known Douglas-Gunn ADI scheme, a modified ADI scheme is constructed to mitigate the issue of accuracy loss in solving problems with time-dependent boundary conditions. The unconditional stability of the new ADI scheme is also rigorously proven with the Fourier analysis. Then, by combining the ADI schemes with a 1D kernel-free boundary integral (KFBI) method, KFBI-ADI schemes are developed to solve the heat equation with irregular boundaries. In 1D sub-problems of the KFBI-ADI schemes, the KFBI discretization takes advantage of the Cartesian grid and preserves the structure of the coefficient matrix so that the fast Thomas algorithm can be applied to solve the linear system efficiently. Second-order accuracy and unconditional stability of the KFBI-ADI schemes are verified through several numerical tests for both the heat equation and a reaction-diffusion equation. For the Stefan problem, which is a free boundary problem of the heat equation, a level set method is incorporated into the ADI method to capture the time-dependent interface. Numerical examples for simulating 3D dendritic solidification phenomenons are also presented.
TopViewRS: Vision-Language Models as Top-View Spatial ReasonersChengzu Li, Caiqi Zhang, Han Zhou et al.
Top-view perspective denotes a typical way in which humans read and reason over different types of maps, and it is vital for localization and navigation of humans as well as of `non-human' agents, such as the ones backed by large Vision-Language Models (VLMs). Nonetheless, spatial reasoning capabilities of modern VLMs remain unattested and underexplored. In this work, we thus study their capability to understand and reason over spatial relations from the top view. The focus on top view also enables controlled evaluations at different granularity of spatial reasoning; we clearly disentangle different abilities (e.g., recognizing particular objects versus understanding their relative positions). We introduce the TopViewRS (Top-View Reasoning in Space) dataset, consisting of 11,384 multiple-choice questions with either realistic or semantic top-view map as visual input. We then use it to study and evaluate VLMs across 4 perception and reasoning tasks with different levels of complexity. Evaluation of 10 representative open- and closed-source VLMs reveals the gap of more than 50% compared to average human performance, and it is even lower than the random baseline in some cases. Although additional experiments show that Chain-of-Thought reasoning can boost model capabilities by 5.82% on average, the overall performance of VLMs remains limited. Our findings underscore the critical need for enhanced model capability in top-view spatial reasoning and set a foundation for further research towards human-level proficiency of VLMs in real-world multimodal tasks.