Chuanlin Lan

CV
h-index16
7papers
98citations
Novelty35%
AI Score23

7 Papers

CVFeb 28, 2023
Tracking Fast by Learning Slow: An Event-based Speed Adaptive Hand Tracker Leveraging Knowledge in RGB Domain

Chuanlin Lan, Ziyuan Yin, Arindam Basu et al.

3D hand tracking methods based on monocular RGB videos are easily affected by motion blur, while event camera, a sensor with high temporal resolution and dynamic range, is naturally suitable for this task with sparse output and low power consumption. However, obtaining 3D annotations of fast-moving hands is difficult for constructing event-based hand-tracking datasets. In this paper, we provided an event-based speed adaptive hand tracker (ESAHT) to solve the hand tracking problem based on event camera. We enabled a CNN model trained on a hand tracking dataset with slow motion, which enabled the model to leverage the knowledge of RGB-based hand tracking solutions, to work on fast hand tracking tasks. To realize our solution, we constructed the first 3D hand tracking dataset captured by an event camera in a real-world environment, figured out two data augment methods to narrow the domain gap between slow and fast motion data, developed a speed adaptive event stream segmentation method to handle hand movements in different moving speeds, and introduced a new event-to-frame representation method adaptive to event streams with different lengths. Experiments showed that our solution outperformed RGB-based as well as previous event-based solutions in fast hand tracking tasks, and our codes and dataset will be publicly available.

AIJun 20, 2024
Efficient Strategy Learning by Decoupling Searching and Pathfinding for Object Navigation

Yanwei Zheng, Shaopu Feng, Bowen Huang et al.

Inspired by human-like behaviors for navigation: first searching to explore unknown areas before discovering the target, and then the pathfinding of moving towards the discovered target, recent studies design parallel submodules to achieve different functions in the searching and pathfinding stages, while ignoring the differences in reward signals between the two stages. As a result, these models often cannot be fully trained or are overfitting on training scenes. Another bottleneck that restricts agents from learning two-stage strategies is spatial perception ability, since the studies used generic visual encoders without considering the depth information of navigation scenes. To release the potential of the model on strategy learning, we propose the Two-Stage Reward Mechanism (TSRM) for object navigation that decouples the searching and pathfinding behaviours in an episode, enabling the agent to explore larger area in searching stage and seek the optimal path in pathfinding stage. Also, we propose a pretraining method Depth Enhanced Masked Autoencoders (DE-MAE) that enables agent to determine explored and unexplored areas during the searching stage, locate target object and plan paths during the pathfinding stage more accurately. In addition, we propose a new metric of Searching Success weighted by Searching Path Length (SSSPL) that assesses agent's searching ability and exploring efficiency. Finally, we evaluated our method on AI2-Thor and RoboTHOR extensively and demonstrated it can outperform the state-of-the-art (SOTA) methods in both the success rate and the navigation efficiency.

CVMar 23, 2024
Temporal-Spatial Object Relations Modeling for Vision-and-Language Navigation

Bowen Huang, Yanwei Zheng, Chuanlin Lan et al.

Vision-and-Language Navigation (VLN) is a challenging task where an agent is required to navigate to a natural language described location via vision observations. The navigation abilities of the agent can be enhanced by the relations between objects, which are usually learned using internal objects or external datasets. The relationships between internal objects are modeled employing graph convolutional network (GCN) in traditional studies. However, GCN tends to be shallow, limiting its modeling ability. To address this issue, we utilize a cross attention mechanism to learn the connections between objects over a trajectory, which takes temporal continuity into account, termed as Temporal Object Relations (TOR). The external datasets have a gap with the navigation environment, leading to inaccurate modeling of relations. To avoid this problem, we construct object connections based on observations from all viewpoints in the navigational environment, which ensures complete spatial coverage and eliminates the gap, called Spatial Object Relations (SOR). Additionally, we observe that agents may repeatedly visit the same location during navigation, significantly hindering their performance. For resolving this matter, we introduce the Turning Back Penalty (TBP) loss function, which penalizes the agent's repetitive visiting behavior, substantially reducing the navigational distance. Experimental results on the REVERIE, SOON, and R2R datasets demonstrate the effectiveness of the proposed method.

CVJan 18, 2024
CPCL: Cross-Modal Prototypical Contrastive Learning for Weakly Supervised Text-based Person Retrieval

Xinpeng Zhao, Yanwei Zheng, Chuanlin Lan et al.

Weakly supervised text-based person retrieval seeks to retrieve images of a target person using textual descriptions, without relying on identity annotations and is more challenging and practical. The primary challenge is the intra-class differences, encompassing intra-modal feature variations and cross-modal semantic gaps. Prior works have focused on instance-level samples and ignored prototypical features of each person which are intrinsic and invariant. Toward this, we propose a Cross-Modal Prototypical Contrastive Learning (CPCL) method. In practice, the CPCL introduces the CLIP model to weakly supervised text-based person retrieval to map visual and textual instances into a shared latent space. Subsequently, the proposed Prototypical Multi-modal Memory (PMM) module captures associations between heterogeneous modalities of image-text pairs belonging to the same person through the Hybrid Cross-modal Matching (HCM) module in a many-to-many mapping fashion. Moreover, the Outlier Pseudo Label Mining (OPLM) module further distinguishes valuable outlier samples from each modality, enhancing the creation of more reliable clusters by mining implicit relationships between image-text pairs. We conduct extensive experiments on popular benchmarks of weakly supervised text-based person retrieval, which validate the effectiveness, generalizability of CPCL.

MMJul 27, 2021
The CORSMAL benchmark for the prediction of the properties of containers

Alessio Xompero, Santiago Donaher, Vladimir Iashin et al.

The contactless estimation of the weight of a container and the amount of its content manipulated by a person are key pre-requisites for safe human-to-robot handovers. However, opaqueness and transparencies of the container and the content, and variability of materials, shapes, and sizes, make this estimation difficult. In this paper, we present a range of methods and an open framework to benchmark acoustic and visual perception for the estimation of the capacity of a container, and the type, mass, and amount of its content. The framework includes a dataset, specific tasks and performance measures. We conduct an in-depth comparative analysis of methods that used this framework and audio-only or vision-only baselines designed from related works. Based on this analysis, we can conclude that audio-only and audio-visual classifiers are suitable for the estimation of the type and amount of the content using different types of convolutional neural networks, combined with either recurrent neural networks or a majority voting strategy, whereas computer vision methods are suitable to determine the capacity of the container using regression and geometric approaches. Classifying the content type and level using only audio achieves a weighted average F1-score up to 81% and 97%, respectively. Estimating the container capacity with vision-only approaches and estimating the filling mass with audio-visual multi-stage approaches reach up to 65% weighted average capacity and mass scores. These results show that there is still room for improvement on the design of new methods. These new methods can be ranked and compared on the individual leaderboards provided by our open framework.

CVApr 26, 2020
IROS 2019 Lifelong Robotic Vision Challenge -- Lifelong Object Recognition Report

Qi She, Fan Feng, Qi Liu et al.

This report summarizes IROS 2019-Lifelong Robotic Vision Competition (Lifelong Object Recognition Challenge) with methods and results from the top $8$ finalists (out of over~$150$ teams). The competition dataset (L)ifel(O)ng (R)obotic V(IS)ion (OpenLORIS) - Object Recognition (OpenLORIS-object) is designed for driving lifelong/continual learning research and application in robotic vision domain, with everyday objects in home, office, campus, and mall scenarios. The dataset explicitly quantifies the variants of illumination, object occlusion, object size, camera-object distance/angles, and clutter information. Rules are designed to quantify the learning capability of the robotic vision system when faced with the objects appearing in the dynamic environments in the contest. Individual reports, dataset information, rules, and released source code can be found at the project homepage: "https://lifelong-robotic-vision.github.io/competition/".

CVNov 15, 2019
OpenLORIS-Object: A Robotic Vision Dataset and Benchmark for Lifelong Deep Learning

Qi She, Fan Feng, Xinyue Hao et al.

The recent breakthroughs in computer vision have benefited from the availability of large representative datasets (e.g. ImageNet and COCO) for training. Yet, robotic vision poses unique challenges for applying visual algorithms developed from these standard computer vision datasets due to their implicit assumption over non-varying distributions for a fixed set of tasks. Fully retraining models each time a new task becomes available is infeasible due to computational, storage and sometimes privacy issues, while naïve incremental strategies have been shown to suffer from catastrophic forgetting. It is crucial for the robots to operate continuously under open-set and detrimental conditions with adaptive visual perceptual systems, where lifelong learning is a fundamental capability. However, very few datasets and benchmarks are available to evaluate and compare emerging techniques. To fill this gap, we provide a new lifelong robotic vision dataset ("OpenLORIS-Object") collected via RGB-D cameras. The dataset embeds the challenges faced by a robot in the real-life application and provides new benchmarks for validating lifelong object recognition algorithms. Moreover, we have provided a testbed of $9$ state-of-the-art lifelong learning algorithms. Each of them involves $48$ tasks with $4$ evaluation metrics over the OpenLORIS-Object dataset. The results demonstrate that the object recognition task in the ever-changing difficulty environments is far from being solved and the bottlenecks are at the forward/backward transfer designs. Our dataset and benchmark are publicly available at at \href{https://lifelong-robotic-vision.github.io/dataset/object}{\underline{https://lifelong-robotic-vision.github.io/dataset/object}}.