$M^3-Verse$: A "Spot the Difference" Challenge for Large Multimodal ModelsKewei Wei, Bocheng Hu, Jie Cao et al.
Modern Large Multimodal Models (LMMs) have demonstrated extraordinary ability in static image and single-state spatial-temporal understanding. However, their capacity to comprehend the dynamic changes of objects within a shared spatial context between two distinct video observations, remains largely unexplored. This ability to reason about transformations within a consistent environment is particularly crucial for advancements in the field of spatial intelligence. In this paper, we introduce $M^3-Verse$, a Multi-Modal, Multi-State, Multi-Dimensional benchmark, to formally evaluate this capability. It is built upon paired videos that provide multi-perspective observations of an indoor scene before and after a state change. The benchmark contains a total of 270 scenes and 2,932 questions, which are categorized into over 50 subtasks that probe 4 core capabilities. We evaluate 16 state-of-the-art LMMs and observe their limitations in tracking state transitions. To address these challenges, we further propose a simple yet effective baseline that achieves significant performance improvements in multi-state perception. $M^3-Verse$ thus provides a challenging new testbed to catalyze the development of next-generation models with a more holistic understanding of our dynamic visual world. You can get the construction pipeline from https://github.com/Wal-K-aWay/M3-Verse_pipeline and full benchmark data from https://www.modelscope.cn/datasets/WalKaWay/M3-Verse.
UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement LearningZhengxi Lu, Yuxiang Chai, Yaxuan Guo et al.
The recent DeepSeek-R1 has showcased the emergence of reasoning capabilities in LLMs through reinforcement learning (RL) with rule-based rewards. Despite its success in language models, its application in multi-modal domains, particularly in graphic user interface (GUI) agent tasks, remains under-explored. To address this issue, we propose UI-R1, the first framework to explore how rule-based RL can enhance the reasoning capabilities of multimodal large language models (MLLMs) for GUI action prediction tasks. Specifically, UI-R1 introduces a novel rule-based action reward, enabling model optimization via policy-based algorithms such as Group Relative Policy Optimization (GRPO). For efficient training, we curate a small yet high-quality dataset of 136 challenging tasks, encompassing five common action types on mobile devices. Experimental results demonstrate that our proposed UI-R1-3B achieves significant improvements over the base model (i.e. Qwen2.5-VL-3B) on both in-domain (ID) and out-of-domain (OOD) tasks, with average accuracy gains of 22.1% on ScreenSpot, 6.0% on ScreenSpot-Pro, and 12.7% on ANDROIDCONTROL. Furthermore, UI-R1-3B delivers competitive performance compared to larger models (e.g., OS-Atlas-7B) trained via supervised fine-tuning (SFT) on 76K samples. We additionally develop an optimized version, UI-R1-E-3B, which significantly improves both grounding efficiency and accuracy. These results underscore the potential of rule-based reinforcement learning to advance GUI understanding and control, paving the way for future research in this domain. Code website: https://github.com/lll6gg/UI-R1.
22.8CVAug 7, 2025
Test-Time Reinforcement Learning for GUI Grounding via Region ConsistencyYong Du, Yuchen Yan, Fei Tang et al.
Graphical User Interface (GUI) grounding, the task of mapping natural language instructions to precise screen coordinates, is fundamental to autonomous GUI agents. While existing methods achieve strong performance through extensive supervised training or reinforcement learning with labeled rewards, they remain constrained by the cost and availability of pixel-level annotations. We observe that when models generate multiple predictions for the same GUI element, the spatial overlap patterns reveal implicit confidence signals that can guide more accurate localization. Leveraging this insight, we propose GUI-RC (Region Consistency), a test-time scaling method that constructs spatial voting grids from multiple sampled predictions to identify consensus regions where models show highest agreement. Without any training, GUI-RC improves accuracy by 2-3% across various architectures on ScreenSpot benchmarks. We further introduce GUI-RCPO (Region Consistency Policy Optimization), transforming these consistency patterns into rewards for test-time reinforcement learning. By computing how well each prediction aligns with the collective consensus, GUI-RCPO enables models to iteratively refine their outputs on unlabeled data during inference. Extensive experiments demonstrate the generality of our approach: using only 1,272 unlabeled data, GUI-RCPO achieves 3-6% accuracy improvements across various architectures on ScreenSpot benchmarks. Our approach reveals the untapped potential of test-time scaling and test-time reinforcement learning for GUI grounding, offering a promising path toward more data-efficient GUI agents.
14.7AISep 8, 2025
MAS-Bench: A Unified Benchmark for Shortcut-Augmented Hybrid Mobile GUI AgentsPengxiang Zhao, Guangyi Liu, Yaozhen Liang et al.
To enhance the efficiency of GUI agents on various platforms like smartphones and computers, a hybrid paradigm that combines flexible GUI operations with efficient shortcuts (e.g., API, deep links) is emerging as a promising direction. However, a framework for systematically benchmarking these hybrid agents is still underexplored. To take the first step in bridging this gap, we introduce MAS-Bench, a benchmark that pioneers the evaluation of GUI-shortcut hybrid agents with a specific focus on the mobile domain. Beyond merely using predefined shortcuts, MAS-Bench assesses an agent's capability to autonomously generate shortcuts by discovering and creating reusable, low-cost workflows. It features 139 complex tasks across 11 real-world applications, a knowledge base of 88 predefined shortcuts (APIs, deep-links, RPA scripts), and 7 evaluation metrics. The tasks are designed to be solvable via GUI-only operations, but can be significantly accelerated by intelligently embedding shortcuts. Experiments show that hybrid agents achieve significantly higher success rates and efficiency than their GUI-only counterparts. This result also demonstrates the effectiveness of our method for evaluating an agent's shortcut generation capabilities. MAS-Bench fills a critical evaluation gap, providing a foundational platform for future advancements in creating more efficient and robust intelligent agents.