LPViT: Low-Power Semi-structured Pruning for Vision TransformersKaixin Xu, Zhe Wang, Chunyun Chen et al.
Vision transformers have emerged as a promising alternative to convolutional neural networks for various image analysis tasks, offering comparable or superior performance. However, one significant drawback of ViTs is their resource-intensive nature, leading to increased memory footprint, computation complexity, and power consumption. To democratize this high-performance technology and make it more environmentally friendly, it is essential to compress ViT models, reducing their resource requirements while maintaining high performance. In this paper, we introduce a new block-structured pruning to address the resource-intensive issue for ViTs, offering a balanced trade-off between accuracy and hardware acceleration. Unlike unstructured pruning or channel-wise structured pruning, block pruning leverages the block-wise structure of linear layers, resulting in more efficient matrix multiplications. To optimize this pruning scheme, our paper proposes a novel hardware-aware learning objective that simultaneously maximizes speedup and minimizes power consumption during inference, tailored to the block sparsity structure. This objective eliminates the need for empirical look-up tables and focuses solely on reducing parametrized layer connections. Moreover, our paper provides a lightweight algorithm to achieve post-training pruning for ViTs, utilizing second-order Taylor approximation and empirical optimization to solve the proposed hardware-aware objective. Extensive experiments on ImageNet are conducted across various ViT architectures, including DeiT-B and DeiT-S, demonstrating competitive performance with other pruning methods and achieving a remarkable balance between accuracy preservation and power savings. Especially, we achieve 3.93x speedup on dedicated hardware and GPUs respectively for DeiT-B, and a power reduction by 1.4x on GPUs. Code released to https://github.com/Akimoto-Cris/LPViT.
7.1CVJun 2
Characterizing Detectability in 3DGS Poisoning: A Stage-wise BenchmarkQuoc-Anh Bui-Huynh, Thanh Duc Ngo, Xue Geng et al.
3D Gaussian Splatting (3DGS) has rapidly emerged as a leading representation for real-time novel view synthesis, but recent work shows it is vulnerable to diverse poisoning attacks, including illusory object injection, computation cost amplification, and post hoc model watermarking. Despite this expanding threat surface, existing studies focus mainly on attack success, while defense and detection remain underexplored. From a detection perspective, a key challenge and opportunity arise from the multi-stage nature of the 3DGS reconstruction pipeline, which produces heterogeneous intermediate representations. Forensic signals for detecting poisoning are inherently stage dependent: an attack introduced at one stage may produce signals that emerge only at later stages. This motivates a stage-wise view of detectability that goes beyond single-stage evaluation. We introduce Poison-3DGS, a benchmark for stage-wise characterization of poisoning detection in 3DGS. It exposes stage-specific artifacts, including multi-view images, geometry, training dynamics, and Gaussian parameters, across a diverse set of scenes and attacks. Using it, we conduct a systematic study of detectability across pipeline stages. Our analysis reveals several insights. First, detectability varies significantly across stages, and no single stage consistently dominates across attack types. Second, different attacks exhibit distinct stage-specific forensic signals, so detection effectiveness depends critically on where signals are observed. Third, later-stage signals such as training dynamics and Gaussian parameter statistics provide strong cues not observable at earlier stages. Overall, our work provides a principled benchmark and the first systematic characterization of stage-dependent detectability in 3DGS, offering a foundation for future research on robust and reliable 3DGS systems.
Exploiting Temporal State Space Sharing for Video Semantic SegmentationSyed Ariff Syed Hesham, Yun Liu, Guolei Sun et al.
Video semantic segmentation (VSS) plays a vital role in understanding the temporal evolution of scenes. Traditional methods often segment videos frame-by-frame or in a short temporal window, leading to limited temporal context, redundant computations, and heavy memory requirements. To this end, we introduce a Temporal Video State Space Sharing (TV3S) architecture to leverage Mamba state space models for temporal feature sharing. Our model features a selective gating mechanism that efficiently propagates relevant information across video frames, eliminating the need for a memory-heavy feature pool. By processing spatial patches independently and incorporating shifted operation, TV3S supports highly parallel computation in both training and inference stages, which reduces the delay in sequential state space processing and improves the scalability for long video sequences. Moreover, TV3S incorporates information from prior frames during inference, achieving long-range temporal coherence and superior adaptability to extended sequences. Evaluations on the VSPW and Cityscapes datasets reveal that our approach outperforms current state-of-the-art methods, establishing a new standard for VSS with consistent results across long video sequences. By achieving a good balance between accuracy and efficiency, TV3S shows a significant advancement in spatiotemporal modeling, paving the way for efficient video analysis. The code is publicly available at https://github.com/Ashesham/TV3S.git.
10.2CVDec 1, 2025
Evaluating SAM2 for Video Semantic SegmentationSyed Hesham Syed Ariff, Yun Liu, Guolei Sun et al.
The Segmentation Anything Model 2 (SAM2) has proven to be a powerful foundation model for promptable visual object segmentation in both images and videos, capable of storing object-aware memories and transferring them temporally through memory blocks. While SAM2 excels in video object segmentation by providing dense segmentation masks based on prompts, extending it to dense Video Semantic Segmentation (VSS) poses challenges due to the need for spatial accuracy, temporal consistency, and the ability to track multiple objects with complex boundaries and varying scales. This paper explores the extension of SAM2 for VSS, focusing on two primary approaches and highlighting firsthand observations and common challenges faced during this process. The first approach involves using SAM2 to extract unique objects as masks from a given image, with a segmentation network employed in parallel to generate and refine initial predictions. The second approach utilizes the predicted masks to extract unique feature vectors, which are then fed into a simple network for classification. The resulting classifications and masks are subsequently combined to produce the final segmentation. Our experiments suggest that leveraging SAM2 enhances overall performance in VSS, primarily due to its precise predictions of object boundaries.