Zilong Dong

CV
h-index3
4papers
224citations
Novelty49%
AI Score30

4 Papers

15.8CVDec 13, 2024
MulSMo: Multimodal Stylized Motion Generation by Bidirectional Control Flow

Zhe Li, Yisheng He, Lei Zhong et al.

Generating motion sequences conforming to a target style while adhering to the given content prompts requires accommodating both the content and style. In existing methods, the information usually only flows from style to content, which may cause conflict between the style and content, harming the integration. Differently, in this work we build a bidirectional control flow between the style and the content, also adjusting the style towards the content, in which case the style-content collision is alleviated and the dynamics of the style is better preserved in the integration. Moreover, we extend the stylized motion generation from one modality, i.e. the style motion, to multiple modalities including texts and images through contrastive learning, leading to flexible style control on the motion generation. Extensive experiments demonstrate that our method significantly outperforms previous methods across different datasets, while also enabling multimodal signals control. The code of our method will be made publicly available.

8.4CVApr 11, 2025
CoProSketch: Controllable and Progressive Sketch Generation with Diffusion Model

Ruohao Zhan, Yijin Li, Yisheng He et al.

Sketches serve as fundamental blueprints in artistic creation because sketch editing is easier and more intuitive than pixel-level RGB image editing for painting artists, yet sketch generation remains unexplored despite advancements in generative models. We propose a novel framework CoProSketch, providing prominent controllability and details for sketch generation with diffusion models. A straightforward method is fine-tuning a pretrained image generation diffusion model with binarized sketch images. However, we find that the diffusion models fail to generate clear binary images, which makes the produced sketches chaotic. We thus propose to represent the sketches by unsigned distance field (UDF), which is continuous and can be easily decoded to sketches through a lightweight network. With CoProSketch, users generate a rough sketch from a bounding box and a text prompt. The rough sketch can be manually edited and fed back into the model for iterative refinement and will be decoded to a detailed sketch as the final result. Additionally, we curate the first large-scale text-sketch paired dataset as the training data. Experiments demonstrate superior semantic consistency and controllability over baselines, offering a practical solution for integrating user feedback into generative workflows.

37.3CVJun 24, 2024
StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal

Chongjie Ye, Lingteng Qiu, Xiaodong Gu et al.

This work addresses the challenge of high-quality surface normal estimation from monocular colored inputs (i.e., images and videos), a field which has recently been revolutionized by repurposing diffusion priors. However, previous attempts still struggle with stochastic inference, conflicting with the deterministic nature of the Image2Normal task, and costly ensembling step, which slows down the estimation process. Our method, StableNormal, mitigates the stochasticity of the diffusion process by reducing inference variance, thus producing "Stable-and-Sharp" normal estimates without any additional ensembling process. StableNormal works robustly under challenging imaging conditions, such as extreme lighting, blurring, and low quality. It is also robust against transparent and reflective surfaces, as well as cluttered scenes with numerous objects. Specifically, StableNormal employs a coarse-to-fine strategy, which starts with a one-step normal estimator (YOSO) to derive an initial normal guess, that is relatively coarse but reliable, then followed by a semantic-guided refinement process (SG-DRN) that refines the normals to recover geometric details. The effectiveness of StableNormal is demonstrated through competitive performance in standard datasets such as DIODE-indoor, iBims, ScannetV2 and NYUv2, and also in various downstream tasks, such as surface reconstruction and normal enhancement. These results evidence that StableNormal retains both the "stability" and "sharpness" for accurate normal estimation. StableNormal represents a baby attempt to repurpose diffusion priors for deterministic estimation. To democratize this, code and models have been publicly available in hf.co/Stable-X

22.1CVJun 21, 2024
GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulation

Junhao Cai, Yuji Yang, Weihao Yuan et al.

This paper studies the problem of estimating physical properties (system identification) through visual observations. To facilitate geometry-aware guidance in physical property estimation, we introduce a novel hybrid framework that leverages 3D Gaussian representation to not only capture explicit shapes but also enable the simulated continuum to render object masks as 2D shape surrogates during training. We propose a new dynamic 3D Gaussian framework based on motion factorization to recover the object as 3D Gaussian point sets across different time states. Furthermore, we develop a coarse-to-fine filling strategy to generate the density fields of the object from the Gaussian reconstruction, allowing for the extraction of object continuums along with their surfaces and the integration of Gaussian attributes into these continuum. In addition to the extracted object surfaces, the Gaussian-informed continuum also enables the rendering of object masks during simulations, serving as 2D-shape guidance for physical property estimation. Extensive experimental evaluations demonstrate that our pipeline achieves state-of-the-art performance across multiple benchmarks and metrics. Additionally, we illustrate the effectiveness of the proposed method through real-world demonstrations, showcasing its practical utility. Our project page is at https://jukgei.github.io/project/gic.