8.4CVDec 5, 2025
What Happens When: Learning Temporal Orders of Events in VideosDaechul Ahn, Yura Choi, Hyeonbeom Choi et al.
Video Large Multimodal Models (VLMMs) have shown impressive performance in video understanding, yet their ability to accurately capture the temporal order of multiple events remains underexplored. We interestingly observe that, even when video frames are scrambled, models perform very well on the existing benchmarks by comprehensive experiments. This implies that VLMMs may not necessarily rely on accurate sequential processing of visual events, but instead depend on prior knowledge of typical scenarios to answer the question. To benchmark temporal understanding capabilities in VLMMs, we propose VECTOR, designed to explicitly assess a model's ability to identify the temporal order of events. On this benchmark, we observe that various VLMMs often fail to understand the orders of events. To address this, we propose MECOT (Multi-Event instruction fine-tuning with Chain-of-Thought), which (1) trains models on detailed, event-by-event video descriptions and (2) using chain-of-thought prompts at inference to enhance temporal awareness. MECOT outperforms prior arts on VECTOR as well as improving performance on existing video benchmarks, implying effectiveness of temporal understanding. We release our code, model and datasets.
7.8AIAug 8, 2025
Society of Mind Meets Real-Time Strategy: A Hierarchical Multi-Agent Framework for Strategic ReasoningDaechul Ahn, San Kim, Jonghyun Choi
Large Language Models (LLMs) have recently demonstrated impressive action sequence prediction capabilities but often struggle with dynamic, long-horizon tasks such as real-time strategic games. In a game such as StarCraftII (SC2), agents need to manage resource constraints and adapt to evolving battlefield situations in a partially observable environment. This often overwhelms exisiting LLM-based approaches. To address these challenges, we propose a hierarchical multi-agent framework that employs specialized imitation learning agents under a meta-controller called Strategic Planner (SP). By expert demonstrations, each specialized agent learns a distinctive strategy, such as aerial support or defensive maneuvers, and produces coherent, structured multistep action sequences. The SP then orchestrates these proposals into a single, environmentally adaptive plan that ensures local decisions aligning with long-term strategies. We call this HIMA (Hierarchical Imitation Multi-Agent). We also present TEXTSCII-ALL, a comprehensive SC2 testbed that encompasses all race match combinations in SC2. Our empirical results show that HIMA outperforms state of the arts in strategic clarity, adaptability, and computational efficiency, underscoring the potential of combining specialized imitation modules with meta-level orchestration to develop more robust, general-purpose AI agents.