Chuanyang Jin

AI
h-index2
7papers
276citations
Novelty59%
AI Score54

7 Papers

13.9AIAug 21, 2023Code
Neural Amortized Inference for Nested Multi-agent Reasoning

Kunal Jha, Tuan Anh Le, Chuanyang Jin et al.

Multi-agent interactions, such as communication, teaching, and bluffing, often rely on higher-order social inference, i.e., understanding how others infer oneself. Such intricate reasoning can be effectively modeled through nested multi-agent reasoning. Nonetheless, the computational complexity escalates exponentially with each level of reasoning, posing a significant challenge. However, humans effortlessly perform complex social inferences as part of their daily lives. To bridge the gap between human-like inference capabilities and computational limitations, we propose a novel approach: leveraging neural networks to amortize high-order social inference, thereby expediting nested multi-agent reasoning. We evaluate our method in two challenging multi-agent interaction domains. The experimental results demonstrate that our method is computationally efficient while exhibiting minimal degradation in accuracy.

37.3AIDec 27, 2024Code
OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis

Qiushi Sun, Kanzhi Cheng, Zichen Ding et al. · oxford

Graphical User Interface (GUI) agents powered by Vision-Language Models (VLMs) have demonstrated human-like computer control capability. Despite their utility in advancing digital automation, a critical bottleneck persists: collecting high-quality trajectory data for training. Common practices for collecting such data rely on human supervision or synthetic data generation through executing pre-defined tasks, which are either resource-intensive or unable to guarantee data quality. Moreover, these methods suffer from limited data diversity and significant gaps between synthetic data and real-world environments. To address these challenges, we propose OS-Genesis, a novel GUI data synthesis pipeline that reverses the conventional trajectory collection process. Instead of relying on pre-defined tasks, OS-Genesis enables agents first to perceive environments and perform step-wise interactions, then retrospectively derive high-quality tasks to enable trajectory-level exploration. A trajectory reward model is then employed to ensure the quality of the generated trajectories. We demonstrate that training GUI agents with OS-Genesis significantly improves their performance on highly challenging online benchmarks. In-depth analysis further validates OS-Genesis's efficiency and its superior data quality and diversity compared to existing synthesis methods. Our codes, data, and checkpoints are available at https://qiushisun.github.io/OS-Genesis-Home/.

20.9CLJun 27, 2025Code
Do Vision-Language Models Have Internal World Models? Towards an Atomic Evaluation

Qiyue Gao, Xinyu Pi, Kevin Liu et al. · cmu

Internal world models (WMs) enable agents to understand the world's state and predict transitions, serving as the basis for advanced deliberative reasoning. Recent large Vision-Language Models (VLMs), such as OpenAI o3, GPT-4o and Gemini, exhibit potential as general-purpose WMs. While the latest studies have evaluated and shown limitations in specific capabilities such as visual understanding, a systematic evaluation of VLMs' fundamental WM abilities remains absent. Drawing on comparative psychology and cognitive science, we propose a two-stage framework that assesses Perception (visual, spatial, temporal, quantitative, and motion) and Prediction (mechanistic simulation, transitive inference, compositional inference) to provide an atomic evaluation of VLMs as WMs. Guided by this framework, we introduce WM-ABench, a large-scale benchmark comprising 23 fine-grained evaluation dimensions across 6 diverse simulated environments with controlled counterfactual simulations. Through 660 experiments on 15 latest commercial and open-source VLMs, we find that these models exhibit striking limitations in basic world modeling abilities. For instance, almost all models perform at near-random accuracy when distinguishing motion trajectories. Additionally, they lack disentangled understanding -- e.g., some models tend to believe blue objects move faster than green ones. More rich results and analyses reveal significant gaps between VLMs and human-level world modeling.

3.9CVJun 26, 2023
Self-Supervised Image Captioning with CLIP

Chuanyang Jin

Image captioning, a fundamental task in vision-language understanding, seeks to generate accurate natural language descriptions for provided images. Current image captioning approaches heavily rely on high-quality image-caption pairs, which can be hard to obtain for many domains. To address this, we introduce a self-supervised image captioning method. After learning an initial signal from a small labeled dataset, our method transitions to self-supervised learning on unlabeled data, leveraging the auxiliary task of enhancing the CLIP relevance between images and generated captions. Remarkably, despite utilizing less than 2% of the labeled COCO dataset, our method delivers a performance comparable to state-of-the-art models trained on the complete dataset. Human evaluations further reveal that our method produces captions with greater distinctiveness and informativeness, two attributes inherently challenging to achieve through supervised learning.

23.4AIFeb 21, 2025Code
AutoToM: Scaling Model-based Mental Inference via Automated Agent Modeling

Zhining Zhang, Chuanyang Jin, Mung Yao Jia et al.

Theory of Mind (ToM), the ability to understand people's minds based on their behavior, is key to developing socially intelligent agents. Current approaches to ToM reasoning either rely on prompting Large Language Models (LLMs), which are prone to systematic errors, or use handcrafted, rigid agent models for model-based inference, which are more robust but fail to generalize across domains. In this work, we introduce AutoToM, an automated agent modeling method for scalable, robust, and interpretable mental inference. Given a ToM problem, AutoToM first proposes an initial agent model and then performs automated Bayesian inverse planning based on this model, leveraging an LLM backend. Guided by inference uncertainty, it iteratively refines the model by introducing additional mental variables and/or incorporating more timesteps in the context. Across five diverse benchmarks, AutoToM outperforms existing ToM methods and even large reasoning models. Additionally, we show that AutoToM can produce human-like confidence estimates and enable online mental inference for embodied decision-making.

13.9CLJun 29, 2025
SoMi-ToM: Evaluating Multi-Perspective Theory of Mind in Embodied Social Interactions

Xianzhe Fan, Xuhui Zhou, Chuanyang Jin et al.

Humans continuously infer the states, goals, and behaviors of others by perceiving their surroundings in dynamic, real-world social interactions. However, most Theory of Mind (ToM) benchmarks only evaluate static, text-based scenarios, which have a significant gap compared to real interactions. We propose the SoMi-ToM benchmark, designed to evaluate multi-perspective ToM in embodied multi-agent complex social interactions. This benchmark is based on rich multimodal interaction data generated by the interaction environment SoMi, covering diverse crafting goals and social relationships. Our framework supports multi-level evaluation: (1) first-person evaluation provides multimodal (visual, dialogue, action, etc.) input from a first-person perspective during a task for real-time state inference, (2) third-person evaluation provides complete third-person perspective video and text records after a task for goal and behavior inference. This evaluation method allows for a more comprehensive examination of a model's ToM capabilities from both the subjective immediate experience and the objective global observation. We constructed a challenging dataset containing 35 third-person perspective videos, 363 first-person perspective images, and 1225 expert-annotated multiple-choice questions (three options). On this dataset, we systematically evaluated the performance of human subjects and several state-of-the-art large vision-language models (LVLMs). The results show that LVLMs perform significantly worse than humans on SoMi-ToM: the average accuracy gap between humans and models is 40.1% in first-person evaluation and 26.4% in third-person evaluation. This indicates that future LVLMs need to further improve their ToM capabilities in embodied, complex social interactions.

35.6AIJan 16, 2024Code
MMToM-QA: Multimodal Theory of Mind Question Answering

Chuanyang Jin, Yutong Wu, Jing Cao et al.

Theory of Mind (ToM), the ability to understand people's mental states, is an essential ingredient for developing machines with human-level social intelligence. Recent machine learning models, particularly large language models, seem to show some aspects of ToM understanding. However, existing ToM benchmarks use unimodal datasets - either video or text. Human ToM, on the other hand, is more than video or text understanding. People can flexibly reason about another person's mind based on conceptual representations (e.g., goals, beliefs, plans) extracted from any available data. To address this, we introduce a multimodal Theory of Mind question answering (MMToM-QA) benchmark. MMToM-QA comprehensively evaluates machine ToM both on multimodal data and on different kinds of unimodal data about a person's activity in a household environment. To engineer multimodal ToM capacity, we propose a novel method, BIP-ALM (Bayesian Inverse Planning Accelerated by Language Models). BIP-ALM extracts unified representations from multimodal data and utilizes language models for scalable Bayesian inverse planning. We conducted a systematic comparison of human performance, BIP-ALM, and state-of-the-art models, including GPT-4. The experiments demonstrate that large language models and large multimodal models still lack robust ToM capacity. BIP-ALM, on the other hand, shows promising results, by leveraging the power of both model-based mental inference and language models.