TextWorldExpress: Simulating Text Games at One Million Steps Per SecondPeter A. Jansen, Marc-Alexandre Côté · microsoft-research
Text-based games offer a challenging test bed to evaluate virtual agents at language understanding, multi-step problem-solving, and common-sense reasoning. However, speed is a major limitation of current text-based games, capping at 300 steps per second, mainly due to the use of legacy tooling. In this work we present TextWorldExpress, a high-performance simulator that includes implementations of three common text game benchmarks that increases simulation throughput by approximately three orders of magnitude, reaching over one million steps per second on common desktop hardware. This significantly reduces experiment runtime, enabling billion-step-scale experiments in about one day.
14.9CLOct 16, 2023
CLIN: A Continually Learning Language Agent for Rapid Task Adaptation and GeneralizationBodhisattwa Prasad Majumder, Bhavana Dalvi Mishra, Peter Jansen et al.
Language agents have shown some ability to interact with an external environment, e.g., a virtual world such as ScienceWorld, to perform complex tasks, e.g., growing a plant, without the startup costs of reinforcement learning. However, despite their zero-shot capabilities, these agents to date do not continually improve over time beyond performance refinement on a specific task. Here we present CLIN, the first language-based agent to achieve this, so that it continually improves over multiple trials, including when both the environment and task are varied, and without requiring parameter updates. Our approach is to use a persistent, dynamic, textual memory centered on causal abstractions (rather than general "helpful hints") that is regularly updated after each trial so that the agent gradually learns useful knowledge for new trials. In the ScienceWorld benchmark, CLIN is able to continually improve on repeated trials on the same task and environment, outperforming state-of-the-art reflective language agents like Reflexion by 23 absolute points. CLIN can also transfer its learning to new environments (or new tasks), improving its zero-shot performance by 4 points (13 for new tasks) and can further improve performance there through continual memory updates, enhancing performance by an additional 17 points (7 for new tasks). This suggests a new architecture for agents built on frozen models that can still continually and rapidly improve over time.
DISCOVERYWORLD: A Virtual Environment for Developing and Evaluating Automated Scientific Discovery AgentsPeter Jansen, Marc-Alexandre Côté, Tushar Khot et al.
Automated scientific discovery promises to accelerate progress across scientific domains. However, developing and evaluating an AI agent's capacity for end-to-end scientific reasoning is challenging as running real-world experiments is often prohibitively expensive or infeasible. In this work we introduce DISCOVERYWORLD, the first virtual environment for developing and benchmarking an agent's ability to perform complete cycles of novel scientific discovery. DISCOVERYWORLD contains a variety of different challenges, covering topics as diverse as radioisotope dating, rocket science, and proteomics, to encourage development of general discovery skills rather than task-specific solutions. DISCOVERYWORLD itself is an inexpensive, simulated, text-based environment (with optional 2D visual overlay). It includes 120 different challenge tasks, spanning eight topics each with three levels of difficulty and several parametric variations. Each task requires an agent to form hypotheses, design and run experiments, analyze results, and act on conclusions. DISCOVERYWORLD further provides three automatic metrics for evaluating performance, based on (a) task completion, (b) task-relevant actions taken, and (c) the discovered explanatory knowledge. We find that strong baseline agents, that perform well in prior published environments, struggle on most DISCOVERYWORLD tasks, suggesting that DISCOVERYWORLD captures some of the novel challenges of discovery, and thus that DISCOVERYWORLD may help accelerate near-term development and assessment of scientific discovery competency in agents. Code available at: www.github.com/allenai/discoveryworld
16.4CLFeb 22, 2024
Enhancing Systematic Decompositional Natural Language Inference Using Informal LogicNathaniel Weir, Kate Sanders, Orion Weller et al.
Recent language models enable new opportunities for structured reasoning with text, such as the construction of intuitive, proof-like textual entailment trees without relying on brittle formal logic. However, progress in this direction has been hampered by a long-standing lack of a clear protocol for determining what valid compositional entailment is. This absence causes noisy datasets and limited performance gains by modern neuro-symbolic engines. To address these problems, we formulate a consistent and theoretically grounded approach to annotating decompositional entailment and evaluate its impact on LLM-based textual inference. We find that our new dataset, RDTE (Recognizing Decompositional Textual Entailment), has a substantially higher internal consistency (+9%) than prior decompositional entailment datasets. We also find that training an RDTE-oriented entailment classifier via knowledge distillation and employing it in an entailment tree reasoning engine significantly improves both accuracy and proof quality, illustrating the practical benefit of this advance for textual inference.
From Models to Microtheories: Distilling a Model's Topical Knowledge for Grounded Question AnsweringNathaniel Weir, Bhavana Dalvi Mishra, Orion Weller et al.
Recent reasoning methods (e.g., chain-of-thought, entailment reasoning) help users understand how language models (LMs) answer a single question, but they do little to reveal the LM's overall understanding, or "theory," about the question's topic, making it still hard to trust the model. Our goal is to materialize such theories - here called microtheories (a linguistic analog of logical microtheories) - as a set of sentences encapsulating an LM's core knowledge about a topic. These statements systematically work together to entail answers to a set of questions to both engender trust and improve performance. Our approach is to first populate a knowledge store with (model-generated) sentences that entail answers to training questions and then distill those down to a core microtheory that is concise, general, and non-redundant. We show that, when added to a general corpus (e.g., Wikipedia), microtheories can supply critical, topical information not necessarily present in the corpus, improving both a model's ability to ground its answers to verifiable knowledge (i.e., show how answers are systematically entailed by documents in the corpus, fully grounding up to +8% more answers), and the accuracy of those grounded answers (up to +8% absolute). We also show that, in a human evaluation in the medical domain, our distilled microtheories contain a significantly higher concentration of topically critical facts than the non-distilled knowledge store. Finally, we show we can quantify the coverage of a microtheory for a topic (characterized by a dataset) using a notion of $p$-relevance. Together, these suggest that microtheories are an efficient distillation of an LM's topic-relevant knowledge, that they can usefully augment existing corpora, and can provide both performance gains and an interpretable, verifiable window into the model's knowledge of a topic.
22.6CLJun 10, 2024
Can Language Models Serve as Text-Based World Simulators?Ruoyao Wang, Graham Todd, Ziang Xiao et al.
Virtual environments play a key role in benchmarking advances in complex planning and decision-making tasks but are expensive and complicated to build by hand. Can current language models themselves serve as world simulators, correctly predicting how actions change different world states, thus bypassing the need for extensive manual coding? Our goal is to answer this question in the context of text-based simulators. Our approach is to build and use a new benchmark, called ByteSized32-State-Prediction, containing a dataset of text game state transitions and accompanying game tasks. We use this to directly quantify, for the first time, how well LLMs can serve as text-based world simulators. We test GPT-4 on this dataset and find that, despite its impressive performance, it is still an unreliable world simulator without further innovations. This work thus contributes both new insights into current LLM's capabilities and weaknesses, as well as a novel benchmark to track future progress as new models appear.
Explaining Answers with Entailment TreesBhavana Dalvi, Peter Jansen, Oyvind Tafjord et al.
Our goal, in the context of open-domain textual question-answering (QA), is to explain answers by showing the line of reasoning from what is known to the answer, rather than simply showing a fragment of textual evidence (a "rationale'"). If this could be done, new opportunities for understanding and debugging the system's reasoning become possible. Our approach is to generate explanations in the form of entailment trees, namely a tree of multipremise entailment steps from facts that are known, through intermediate conclusions, to the hypothesis of interest (namely the question + answer). To train a model with this skill, we created ENTAILMENTBANK, the first dataset to contain multistep entailment trees. Given a hypothesis (question + answer), we define three increasingly difficult explanation tasks: generate a valid entailment tree given (a) all relevant sentences (b) all relevant and some irrelevant sentences, or (c) a corpus. We show that a strong language model can partially solve these tasks, in particular when the relevant sentences are included in the input (e.g., 35% of trees for (a) are perfect), and with indications of generalization to other domains. This work is significant as it provides a new type of dataset (multistep entailments) and baselines, offering a new avenue for the community to generate richer, more systematic explanations.
Visually-Grounded Planning without Vision: Language Models Infer Detailed Plans from High-level InstructionsPeter A. Jansen
The recently proposed ALFRED challenge task aims for a virtual robotic agent to complete complex multi-step everyday tasks in a virtual home environment from high-level natural language directives, such as "put a hot piece of bread on a plate". Currently, the best-performing models are able to complete less than 5% of these tasks successfully. In this work we focus on modeling the translation problem of converting natural language directives into detailed multi-step sequences of actions that accomplish those goals in the virtual environment. We empirically demonstrate that it is possible to generate gold multi-step plans from language directives alone without any visual input in 26% of unseen cases. When a small amount of visual information is incorporated, namely the starting location in the virtual environment, our best-performing GPT-2 model successfully generates gold command sequences in 58% of cases. Our results suggest that contextualized language models may provide strong visual semantic planning modules for grounded virtual agents.
30.1CLNov 24, 2019
ScienceExamCER: A High-Density Fine-Grained Science-Domain Corpus for Common Entity RecognitionHannah Smith, Zeyu Zhang, John Culnan et al.
Named entity recognition identifies common classes of entities in text, but these entity labels are generally sparse, limiting utility to downstream tasks. In this work we present ScienceExamCER, a densely-labeled semantic classification corpus of 133k mentions in the science exam domain where nearly all (96%) of content words have been annotated with one or more fine-grained semantic class labels including taxonomic groups, meronym groups, verb/action groups, properties and values, and synonyms. Semantic class labels are drawn from a manually-constructed fine-grained typology of 601 classes generated through a data-driven analysis of 4,239 science exam questions. We show an off-the-shelf BERT-based named entity recognition model modified for multi-label classification achieves an accuracy of 0.85 F1 on this task, suggesting strong utility for downstream tasks in science domain question answering requiring densely-labeled semantic classification.
QASC: A Dataset for Question Answering via Sentence CompositionTushar Khot, Peter Clark, Michal Guerquin et al.
Composing knowledge from multiple pieces of texts is a key challenge in multi-hop question answering. We present a multi-hop reasoning dataset, Question Answering via Sentence Composition(QASC), that requires retrieving facts from a large corpus and composing them to answer a multiple-choice question. QASC is the first dataset to offer two desirable properties: (a) the facts to be composed are annotated in a large corpus, and (b) the decomposition into these facts is not evident from the question itself. The latter makes retrieval challenging as the system must introduce new concepts or relations in order to discover potential decompositions. Further, the reasoning model must then learn to identify valid compositions of these retrieved facts using common-sense reasoning. To help address these challenges, we provide annotation for supporting facts as well as their composition. Guided by these annotations, we present a two-step approach to mitigate the retrieval challenges. We use other multiple-choice datasets as additional training data to strengthen the reasoning model. Our proposed approach improves over current state-of-the-art language models by 11% (absolute). The reasoning and retrieval problems, however, remain unsolved as this model still lags by 20% behind human performance.
30.2CLAug 15, 2019
Multi-class Hierarchical Question Classification for Multiple Choice Science ExamsDongfang Xu, Peter Jansen, Jaycie Martin et al.
Prior work has demonstrated that question classification (QC), recognizing the problem domain of a question, can help answer it more accurately. However, developing strong QC algorithms has been hindered by the limited size and complexity of annotated data available. To address this, we present the largest challenge dataset for QC, containing 7,787 science exam questions paired with detailed classification labels from a fine-grained hierarchical taxonomy of 406 problem domains. We then show that a BERT-based model trained on this dataset achieves a large (+0.12 MAP) gain compared with previous methods, while also achieving state-of-the-art performance on benchmark open-domain and biomedical QC datasets. Finally, we show that using this model's predictions of question topic significantly improves the accuracy of a question answering system by +1.7% P@1, with substantial future gains possible as QC performance improves.
32.8CLFeb 8, 2018
WorldTree: A Corpus of Explanation Graphs for Elementary Science Questions supporting Multi-Hop InferencePeter A. Jansen, Elizabeth Wainwright, Steven Marmorstein et al.
Developing methods of automated inference that are able to provide users with compelling human-readable justifications for why the answer to a question is correct is critical for domains such as science and medicine, where user trust and detecting costly errors are limiting factors to adoption. One of the central barriers to training question answering models on explainable inference tasks is the lack of gold explanations to serve as training data. In this paper we present a corpus of explanations for standardized science exams, a recent challenge task for question answering. We manually construct a corpus of detailed explanations for nearly all publicly available standardized elementary science question (approximately 1,680 3rd through 5th grade questions) and represent these as "explanation graphs" -- sets of lexically overlapping sentences that describe how to arrive at the correct answer to a question through a combination of domain and world knowledge. We also provide an explanation-centered tablestore, a collection of semi-structured tables that contain the knowledge to construct these elementary science explanations. Together, these two knowledge resources map out a substantial portion of the knowledge required for answering and explaining elementary science exams, and provide both structured and free-text training data for the explainable inference task.