APP-Net: Auxiliary-point-based Push and Pull Operations for Efficient Point Cloud ClassificationTao Lu, Chunxu Liu, Youxin Chen et al.
Aggregating neighbor features is essential for point cloud classification. In the existing work, each point in the cloud may inevitably be selected as the neighbors of multiple aggregation centers, as all centers will gather neighbor features from the whole point cloud independently. Thus each point has to participate in the calculation repeatedly and generates redundant duplicates in the memory, leading to intensive computation costs and memory consumption. Meanwhile, to pursue higher accuracy, previous methods often rely on a complex local aggregator to extract fine geometric representation, which further slows down the classification pipeline. To address these issues, we propose a new local aggregator of linear complexity for point cloud classification, coined as APP. Specifically, we introduce an auxiliary container as an anchor to exchange features between the source point and the aggregating center. Each source point pushes its feature to only one auxiliary container, and each center point pulls features from only one auxiliary container. This avoids the re-computation issue of each source point. To facilitate the learning of the local structure of cloud point, we use an online normal estimation module to provide the explainable geometric information to enhance our APP modeling capability. Our built network is more efficient than all the previous baselines with a clear margin while still consuming a lower memory. Experiments on both synthetic and real datasets demonstrate that APP-Net reaches comparable accuracies to other networks. It can process more than 10,000 samples per second with less than 10GB of memory on a single GPU. We will release the code in https://github.com/MCG-NJU/APP-Net.
1.8LGDec 30, 2022
Essential Number of Principal Components and Nearly Training-Free Model for Spectral AnalysisYifeng Bie, Shuai You, Xinrui Li et al.
Through a study of multi-gas mixture datasets, we show that in multi-component spectral analysis, the number of functional or non-functional principal components required to retain the essential information is the same as the number of independent constituents in the mixture set. Due to the mutual in-dependency among different gas molecules, near one-to-one projection from the principal component to the mixture constituent can be established, leading to a significant simplification of spectral quantification. Further, with the knowledge of the molar extinction coefficients of each constituent, a complete principal component set can be extracted from the coefficients directly, and few to none training samples are required for the learning model. Compared to other approaches, the proposed methods provide fast and accurate spectral quantification solutions with a small memory size needed.
5.7ROJul 3, 2025
MISCGrasp: Leveraging Multiple Integrated Scales and Contrastive Learning for Enhanced Volumetric GraspingQingyu Fan, Yinghao Cai, Chao Li et al.
Robotic grasping faces challenges in adapting to objects with varying shapes and sizes. In this paper, we introduce MISCGrasp, a volumetric grasping method that integrates multi-scale feature extraction with contrastive feature enhancement for self-adaptive grasping. We propose a query-based interaction between high-level and low-level features through the Insight Transformer, while the Empower Transformer selectively attends to the highest-level features, which synergistically strikes a balance between focusing on fine geometric details and overall geometric structures. Furthermore, MISCGrasp utilizes multi-scale contrastive learning to exploit similarities among positive grasp samples, ensuring consistency across multi-scale features. Extensive experiments in both simulated and real-world environments demonstrate that MISCGrasp outperforms baseline and variant methods in tabletop decluttering tasks. More details are available at https://miscgrasp.github.io/.
5.7ROMar 5, 2025
NeuGrasp: Generalizable Neural Surface Reconstruction with Background Priors for Material-Agnostic Object Grasp DetectionQingyu Fan, Yinghao Cai, Chao Li et al.
Robotic grasping in scenes with transparent and specular objects presents great challenges for methods relying on accurate depth information. In this paper, we introduce NeuGrasp, a neural surface reconstruction method that leverages background priors for material-agnostic grasp detection. NeuGrasp integrates transformers and global prior volumes to aggregate multi-view features with spatial encoding, enabling robust surface reconstruction in narrow and sparse viewing conditions. By focusing on foreground objects through residual feature enhancement and refining spatial perception with an occupancy-prior volume, NeuGrasp excels in handling objects with transparent and specular surfaces. Extensive experiments in both simulated and real-world scenarios show that NeuGrasp outperforms state-of-the-art methods in grasping while maintaining comparable reconstruction quality. More details are available at https://neugrasp.github.io/.
3.2ROJun 17, 2025
SENIOR: Efficient Query Selection and Preference-Guided Exploration in Preference-based Reinforcement LearningHexian Ni, Tao Lu, Haoyuan Hu et al.
Preference-based Reinforcement Learning (PbRL) methods provide a solution to avoid reward engineering by learning reward models based on human preferences. However, poor feedback- and sample- efficiency still remain the problems that hinder the application of PbRL. In this paper, we present a novel efficient query selection and preference-guided exploration method, called SENIOR, which could select the meaningful and easy-to-comparison behavior segment pairs to improve human feedback-efficiency and accelerate policy learning with the designed preference-guided intrinsic rewards. Our key idea is twofold: (1) We designed a Motion-Distinction-based Selection scheme (MDS). It selects segment pairs with apparent motion and different directions through kernel density estimation of states, which is more task-related and easy for human preference labeling; (2) We proposed a novel preference-guided exploration method (PGE). It encourages the exploration towards the states with high preference and low visits and continuously guides the agent achieving the valuable samples. The synergy between the two mechanisms could significantly accelerate the progress of reward and policy learning. Our experiments show that SENIOR outperforms other five existing methods in both human feedback-efficiency and policy convergence speed on six complex robot manipulation tasks from simulation and four real-worlds.