Hieu Van Le

CV
h-index11
6papers
81citations
Novelty55%
AI Score47

6 Papers

20.8ROSep 18, 2023Code
Grasp-Anything: Large-scale Grasp Dataset from Foundation Models

An Dinh Vuong, Minh Nhat Vu, Hieu Le et al.

Foundation models such as ChatGPT have made significant strides in robotic tasks due to their universal representation of real-world domains. In this paper, we leverage foundation models to tackle grasp detection, a persistent challenge in robotics with broad industrial applications. Despite numerous grasp datasets, their object diversity remains limited compared to real-world figures. Fortunately, foundation models possess an extensive repository of real-world knowledge, including objects we encounter in our daily lives. As a consequence, a promising solution to the limited representation in previous grasp datasets is to harness the universal knowledge embedded in these foundation models. We present Grasp-Anything, a new large-scale grasp dataset synthesized from foundation models to implement this solution. Grasp-Anything excels in diversity and magnitude, boasting 1M samples with text descriptions and more than 3M objects, surpassing prior datasets. Empirically, we show that Grasp-Anything successfully facilitates zero-shot grasp detection on vision-based tasks and real-world robotic experiments. Our dataset and code are available at https://grasp-anything-2023.github.io.

2.8CVJul 16, 2023
Pairwise-Constrained Implicit Functions for 3D Human Heart Modelling

Hieu Le, Jingyi Xu, Nicolas Talabot et al.

Accurate 3D models of the human heart require not only correct outer surfaces but also realistic inner structures, such as the ventricles, atria, and myocardial layers. Approaches relying on implicit surfaces, such as signed distance functions (SDFs), are primarily designed for single watertight surfaces, making them ill-suited for multi-layered anatomical structures. They often produce gaps or overlaps in shared boundaries. Unsigned distance functions (UDFs) can model non-watertight geometries but are harder to optimize, while voxel-based methods are limited in resolution and struggle to produce smooth, anatomically realistic surfaces. We introduce a pairwise-constrained SDF approach that models the heart as a set of interdependent SDFs, each representing a distinct anatomical component. By enforcing proper contact between adjacent SDFs, we ensure that they form anatomically correct shared walls, preserving the internal structure of the heart and preventing overlaps, or unwanted gaps. Our method significantly improves inner structure accuracy over single-SDF, UDF-based, voxel-based, and segmentation-based reconstructions. We further demonstrate its generalizability by applying it to a vertebrae dataset, preventing unwanted contact between structures.

7.6CVJul 25, 2024
Neural Surface Detection for Unsigned Distance Fields

Federico Stella, Nicolas Talabot, Hieu Le et al.

Extracting surfaces from Signed Distance Fields (SDFs) can be accomplished using traditional algorithms, such as Marching Cubes. However, since they rely on sign flips across the surface, these algorithms cannot be used directly on Unsigned Distance Fields (UDFs). In this work, we introduce a deep-learning approach to taking a UDF and turning it locally into an SDF, so that it can be effectively triangulated using existing algorithms. We show that it achieves better accuracy in surface detection than existing methods. Furthermore it generalizes well to unseen shapes and datasets, while being parallelizable. We also demonstrate the flexibily of the method by using it in conjunction with DualMeshUDF, a state of the art dual meshing method that can operate on UDFs, improving its results and removing the need to tune its parameters.

16.6AIMar 25, 2024Code
Enabling Uncertainty Estimation in Iterative Neural Networks

Nikita Durasov, Doruk Oner, Jonathan Donier et al.

Turning pass-through network architectures into iterative ones, which use their own output as input, is a well-known approach for boosting performance. In this paper, we argue that such architectures offer an additional benefit: The convergence rate of their successive outputs is highly correlated with the accuracy of the value to which they converge. Thus, we can use the convergence rate as a useful proxy for uncertainty. This results in an approach to uncertainty estimation that provides state-of-the-art estimates at a much lower computational cost than techniques like Ensembles, and without requiring any modifications to the original iterative model. We demonstrate its practical value by embedding it in two application domains: road detection in aerial images and the estimation of aerodynamic properties of 2D and 3D shapes.

3.6CVNov 20, 2025
PrIntMesh: Precise Intersection Surfaces for 3D Organ Mesh Reconstruction

Deniz Sayin Mercadier, Hieu Le, Yihong Chen et al.

Human organs are composed of interconnected substructures whose geometry and spatial relationships constrain one another. Yet, most deep-learning approaches treat these parts independently, producing anatomically implausible reconstructions. We introduce PrIntMesh, a template-based, topology-preserving framework that reconstructs organs as unified systems. Starting from a connected template, PrIntMesh jointly deforms all substructures to match patient-specific anatomy, while explicitly preserving internal boundaries and enforcing smooth, artifact-free surfaces. We demonstrate its effectiveness on the heart, hippocampus, and lungs, achieving high geometric accuracy, correct topology, and robust performance even with limited or noisy training data. Compared to voxel- and surface-based methods, PrIntMesh better reconstructs shared interfaces, maintains structural consistency, and provides a data-efficient solution suitable for clinical use.

3.6CVJul 8, 2025
High-Fidelity and Generalizable Neural Surface Reconstruction with Sparse Feature Volumes

Aoxiang Fan, Corentin Dumery, Nicolas Talabot et al.

Generalizable neural surface reconstruction has become a compelling technique to reconstruct from few images without per-scene optimization, where dense 3D feature volume has proven effective as a global representation of scenes. However, the dense representation does not scale well to increasing voxel resolutions, severely limiting the reconstruction quality. We thus present a sparse representation method, that maximizes memory efficiency and enables significantly higher resolution reconstructions on standard hardware. We implement this through a two-stage approach: First training a network to predict voxel occupancies from posed images and associated depth maps, then computing features and performing volume rendering only in voxels with sufficiently high occupancy estimates. To support this sparse representation, we developed custom algorithms for efficient sampling, feature aggregation, and querying from sparse volumes-overcoming the dense-volume assumptions inherent in existing works. Experiments on public datasets demonstrate that our approach reduces storage requirements by more than 50 times without performance degradation, enabling reconstructions at $512^3$ resolution compared to the typical $128^3$ on similar hardware, and achieving superior reconstruction accuracy over current state-of-the-art methods.