Svetlana Obraztsova

LG
h-index12
5papers
117citations
Novelty49%
AI Score32

5 Papers

3.3MAOct 18, 2022
RPM: Generalizable Behaviors for Multi-Agent Reinforcement Learning

Wei Qiu, Xiao Ma, Bo An et al.

Despite the recent advancement in multi-agent reinforcement learning (MARL), the MARL agents easily overfit the training environment and perform poorly in the evaluation scenarios where other agents behave differently. Obtaining generalizable policies for MARL agents is thus necessary but challenging mainly due to complex multi-agent interactions. In this work, we model the problem with Markov Games and propose a simple yet effective method, ranked policy memory (RPM), to collect diverse multi-agent trajectories for training MARL policies with good generalizability. The main idea of RPM is to maintain a look-up memory of policies. In particular, we try to acquire various levels of behaviors by saving policies via ranking the training episode return, i.e., the episode return of agents in the training environment; when an episode starts, the learning agent can then choose a policy from the RPM as the behavior policy. This innovative self-play training framework leverages agents' past policies and guarantees the diversity of multi-agent interaction in the training data. We implement RPM on top of MARL algorithms and conduct extensive experiments on Melting Pot. It has been demonstrated that RPM enables MARL agents to interact with unseen agents in multi-agent generalization evaluation scenarios and complete given tasks, and it significantly boosts the performance up to 402% on average.

2.3MAMay 27, 2022
Off-Beat Multi-Agent Reinforcement Learning

Wei Qiu, Weixun Wang, Rundong Wang et al.

We investigate model-free multi-agent reinforcement learning (MARL) in environments where off-beat actions are prevalent, i.e., all actions have pre-set execution durations. During execution durations, the environment changes are influenced by, but not synchronised with, action execution. Such a setting is ubiquitous in many real-world problems. However, most MARL methods assume actions are executed immediately after inference, which is often unrealistic and can lead to catastrophic failure for multi-agent coordination with off-beat actions. In order to fill this gap, we develop an algorithmic framework for MARL with off-beat actions. We then propose a novel episodic memory, LeGEM, for model-free MARL algorithms. LeGEM builds agents' episodic memories by utilizing agents' individual experiences. It boosts multi-agent learning by addressing the challenging temporal credit assignment problem raised by the off-beat actions via our novel reward redistribution scheme, alleviating the issue of non-Markovian reward. We evaluate LeGEM on various multi-agent scenarios with off-beat actions, including Stag-Hunter Game, Quarry Game, Afforestation Game, and StarCraft II micromanagement tasks. Empirical results show that LeGEM significantly boosts multi-agent coordination and achieves leading performance and improved sample efficiency.

5.1GTFeb 9, 2025
Verifying Proportionality in Temporal Voting

Edith Elkind, Svetlana Obraztsova, Jannik Peters et al.

We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of justified representation as well as voting rules that provide strong representation guarantees from the multiwinner election setting to this model. In our work, we focus on the complexity of verifying whether a given outcome offers proportional representation. We show that in the temporal setting verification is strictly harder than in multiwinner voting, but identify natural special cases that enable efficient algorithms.

14.6LGAug 9, 2021
Mis-spoke or mis-lead: Achieving Robustness in Multi-Agent Communicative Reinforcement Learning

Wanqi Xue, Wei Qiu, Bo An et al.

Recent studies in multi-agent communicative reinforcement learning (MACRL) have demonstrated that multi-agent coordination can be greatly improved by allowing communication between agents. Meanwhile, adversarial machine learning (ML) has shown that ML models are vulnerable to attacks. Despite the increasing concern about the robustness of ML algorithms, how to achieve robust communication in multi-agent reinforcement learning has been largely neglected. In this paper, we systematically explore the problem of adversarial communication in MACRL. Our main contributions are threefold. First, we propose an effective method to perform attacks in MACRL, by learning a model to generate optimal malicious messages. Second, we develop a defence method based on message reconstruction, to maintain multi-agent coordination under message attacks. Third, we formulate the adversarial communication problem as a two-player zero-sum game and propose a game-theoretical method R-MACRL to improve the worst-case defending performance. Empirical results demonstrate that many state-of-the-art MACRL methods are vulnerable to message attacks, and our method can significantly improve their robustness.

19.2LGFeb 16, 2021
RMIX: Learning Risk-Sensitive Policies for Cooperative Reinforcement Learning Agents

Wei Qiu, Xinrun Wang, Runsheng Yu et al.

Current value-based multi-agent reinforcement learning methods optimize individual Q values to guide individuals' behaviours via centralized training with decentralized execution (CTDE). However, such expected, i.e., risk-neutral, Q value is not sufficient even with CTDE due to the randomness of rewards and the uncertainty in environments, which causes the failure of these methods to train coordinating agents in complex environments. To address these issues, we propose RMIX, a novel cooperative MARL method with the Conditional Value at Risk (CVaR) measure over the learned distributions of individuals' Q values. Specifically, we first learn the return distributions of individuals to analytically calculate CVaR for decentralized execution. Then, to handle the temporal nature of the stochastic outcomes during executions, we propose a dynamic risk level predictor for risk level tuning. Finally, we optimize the CVaR policies with CVaR values used to estimate the target in TD error during centralized training and the CVaR values are used as auxiliary local rewards to update the local distribution via Quantile Regression loss. Empirically, we show that our method significantly outperforms state-of-the-art methods on challenging StarCraft II tasks, demonstrating enhanced coordination and improved sample efficiency.