Judge as A Judge: Improving the Evaluation of Retrieval-Augmented Generation through the Judge-Consistency of Large Language ModelsShuliang Liu, Xinze Li, Zhenghao Liu et al.
Retrieval-Augmented Generation (RAG) has proven its effectiveness in alleviating hallucinations for Large Language Models (LLMs). However, existing automated evaluation metrics cannot fairly evaluate the outputs generated by RAG models during training and evaluation. LLM-based judgment models provide the potential to produce high-quality judgments, but they are highly sensitive to evaluation prompts, leading to inconsistencies when judging the output of RAG models. This paper introduces the Judge-Consistency (ConsJudge) method, which aims to enhance LLMs to generate more accurate evaluations for RAG models. Specifically, ConsJudge prompts LLMs to generate different judgments based on various combinations of judgment dimensions, utilize the judge-consistency to evaluate these judgments and select the accepted and rejected judgments for DPO training. Our experiments show that ConsJudge can effectively provide more accurate judgments for optimizing RAG models across various RAG models and datasets. Further analysis reveals that judgments generated by ConsJudge have a high agreement with the superior LLM. All codes are available at https://github.com/OpenBMB/ConsJudge.
18.8CLOct 9, 2025
Learning on the Job: An Experience-Driven Self-Evolving Agent for Long-Horizon TasksCheng Yang, Xuemeng Yang, Licheng Wen et al.
Large Language Models have demonstrated remarkable capabilities across diverse domains, yet significant challenges persist when deploying them as AI agents for real-world long-horizon tasks. Existing LLM agents suffer from a critical limitation: they are test-time static and cannot learn from experience, lacking the ability to accumulate knowledge and continuously improve on the job. To address this challenge, we propose MUSE, a novel agent framework that introduces an experience-driven, self-evolving system centered around a hierarchical Memory Module. MUSE organizes diverse levels of experience and leverages them to plan and execute long-horizon tasks across multiple applications. After each sub-task execution, the agent autonomously reflects on its trajectory, converting the raw trajectory into structured experience and integrating it back into the Memory Module. This mechanism enables the agent to evolve beyond its static pretrained parameters, fostering continuous learning and self-evolution. We evaluate MUSE on the long-horizon productivity benchmark TAC. It achieves new SOTA performance by a significant margin using only a lightweight Gemini-2.5 Flash model. Sufficient Experiments demonstrate that as the agent autonomously accumulates experience, it exhibits increasingly superior task completion capabilities, as well as robust continuous learning and self-evolution capabilities. Moreover, the accumulated experience from MUSE exhibits strong generalization properties, enabling zero-shot improvement on new tasks. MUSE establishes a new paradigm for AI agents capable of real-world productivity task automation.
Few-shot Knowledge Transfer for Fine-grained Cartoon Face GenerationNan Zhuang, Cheng Yang
In this paper, we are interested in generating fine-grained cartoon faces for various groups. We assume that one of these groups consists of sufficient training data while the others only contain few samples. Although the cartoon faces of these groups share similar style, the appearances in various groups could still have some specific characteristics, which makes them differ from each other. A major challenge of this task is how to transfer knowledge among groups and learn group-specific characteristics with only few samples. In order to solve this problem, we propose a two-stage training process. First, a basic translation model for the basic group (which consists of sufficient data) is trained. Then, given new samples of other groups, we extend the basic model by creating group-specific branches for each new group. Group-specific branches are updated directly to capture specific appearances for each group while the remaining group-shared parameters are updated indirectly to maintain the distribution of intermediate feature space. In this manner, our approach is capable to generate high-quality cartoon faces for various groups.