EGSRAL: An Enhanced 3D Gaussian Splatting based Renderer with Automated Labeling for Large-Scale Driving SceneYixiong Huo, Guangfeng Jiang, Hongyang Wei et al.
3D Gaussian Splatting (3D GS) has gained popularity due to its faster rendering speed and high-quality novel view synthesis. Some researchers have explored using 3D GS for reconstructing driving scenes. However, these methods often rely on various data types, such as depth maps, 3D boxes, and trajectories of moving objects. Additionally, the lack of annotations for synthesized images limits their direct application in downstream tasks. To address these issues, we propose EGSRAL, a 3D GS-based method that relies solely on training images without extra annotations. EGSRAL enhances 3D GS's capability to model both dynamic objects and static backgrounds and introduces a novel adaptor for auto labeling, generating corresponding annotations based on existing annotations. We also propose a grouping strategy for vanilla 3D GS to address perspective issues in rendering large-scale, complex scenes. Our method achieves state-of-the-art performance on multiple datasets without any extra annotation. For example, the PSNR metric reaches 29.04 on the nuScenes dataset. Moreover, our automated labeling can significantly improve the performance of 2D/3D detection tasks. Code is available at https://github.com/jiangxb98/EGSRAL.
23.5CVOct 22, 2024
DiP-GO: A Diffusion Pruner via Few-step Gradient OptimizationHaowei Zhu, Dehua Tang, Ji Liu et al.
Diffusion models have achieved remarkable progress in the field of image generation due to their outstanding capabilities. However, these models require substantial computing resources because of the multi-step denoising process during inference. While traditional pruning methods have been employed to optimize these models, the retraining process necessitates large-scale training datasets and extensive computational costs to maintain generalization ability, making it neither convenient nor efficient. Recent studies attempt to utilize the similarity of features across adjacent denoising stages to reduce computational costs through simple and static strategies. However, these strategies cannot fully harness the potential of the similar feature patterns across adjacent timesteps. In this work, we propose a novel pruning method that derives an efficient diffusion model via a more intelligent and differentiable pruner. At the core of our approach is casting the model pruning process into a SubNet search process. Specifically, we first introduce a SuperNet based on standard diffusion via adding some backup connections built upon the similar features. We then construct a plugin pruner network and design optimization losses to identify redundant computation. Finally, our method can identify an optimal SubNet through few-step gradient optimization and a simple post-processing procedure. We conduct extensive experiments on various diffusion models including Stable Diffusion series and DiTs. Our DiP-GO approach achieves 4.4 x speedup for SD-1.5 without any loss of accuracy, significantly outperforming the previous state-of-the-art methods.
2.0CVDec 10, 2024
Fast Occupancy NetworkMingjie Lu, Yuanxian Huang, Ji Liu et al.
Occupancy Network has recently attracted much attention in autonomous driving. Instead of monocular 3D detection and recent bird's eye view(BEV) models predicting 3D bounding box of obstacles, Occupancy Network predicts the category of voxel in specified 3D space around the ego vehicle via transforming 3D detection task into 3D voxel segmentation task, which has much superiority in tackling category outlier obstacles and providing fine-grained 3D representation. However, existing methods usually require huge computation resources than previous methods, which hinder the Occupancy Network solution applying in intelligent driving systems. To address this problem, we make an analysis of the bottleneck of Occupancy Network inference cost, and present a simple and fast Occupancy Network model, which adopts a deformable 2D convolutional layer to lift BEV feature to 3D voxel feature and presents an efficient voxel feature pyramid network (FPN) module to improve performance with few computational cost. Further, we present a cost-free 2D segmentation branch in perspective view after feature extractors for Occupancy Network during inference phase to improve accuracy. Experimental results demonstrate that our method consistently outperforms existing methods in both accuracy and inference speed, which surpasses recent state-of-the-art (SOTA) OCCNet by 1.7% with ResNet50 backbone with about 3X inference speedup. Furthermore, our method can be easily applied to existing BEV models to transform them into Occupancy Network models.