ROSep 22, 2022
How Does It Feel? Self-Supervised Costmap Learning for Off-Road Vehicle TraversabilityMateo Guaman Castro, Samuel Triest, Wenshan Wang et al.
Estimating terrain traversability in off-road environments requires reasoning about complex interaction dynamics between the robot and these terrains. However, it is challenging to create informative labels to learn a model in a supervised manner for these interactions. We propose a method that learns to predict traversability costmaps by combining exteroceptive environmental information with proprioceptive terrain interaction feedback in a self-supervised manner. Additionally, we propose a novel way of incorporating robot velocity in the costmap prediction pipeline. We validate our method in multiple short and large-scale navigation tasks on challenging off-road terrains using two different large, all-terrain robots. Our short-scale navigation results show that using our learned costmaps leads to overall smoother navigation, and provides the robot with a more fine-grained understanding of the robot-terrain interactions. Our large-scale navigation trials show that we can reduce the number of interventions by up to 57% compared to an occupancy-based navigation baseline in challenging off-road courses ranging from 400 m to 3150 m. Appendix and full experiment videos can be found in our website: https://mateoguaman.github.io/hdif.
CVMar 5, 2023
IDA: Informed Domain Adaptive Semantic SegmentationZheng Chen, Zhengming Ding, Jason M. Gregory et al.
Mixup-based data augmentation has been validated to be a critical stage in the self-training framework for unsupervised domain adaptive semantic segmentation (UDA-SS), which aims to transfer knowledge from a well-annotated (source) domain to an unlabeled (target) domain. Existing self-training methods usually adopt the popular region-based mixup techniques with a random sampling strategy, which unfortunately ignores the dynamic evolution of different semantics across various domains as training proceeds. To improve the UDA-SS performance, we propose an Informed Domain Adaptation (IDA) model, a self-training framework that mixes the data based on class-level segmentation performance, which aims to emphasize small-region semantics during mixup. In our IDA model, the class-level performance is tracked by an expected confidence score (ECS). We then use a dynamic schedule to determine the mixing ratio for data in different domains. Extensive experimental results reveal that our proposed method is able to outperform the state-of-the-art UDA-SS method by a margin of 1.1 mIoU in the adaptation of GTA-V to Cityscapes and of 0.9 mIoU in the adaptation of SYNTHIA to Cityscapes.
ROOct 15, 2022
Taxonomy of A Decision Support System for Adaptive Experimental Design in Field RoboticsJason M. Gregory, Sarah Al-Hussaini, Ali-akbar Agha-mohammadi et al.
Experimental design in field robotics is an adaptive human-in-the-loop decision-making process in which an experimenter learns about system performance and limitations through interactions with a robot in the form of constructed experiments. This can be challenging because of system complexity, the need to operate in unstructured environments, and the competing objectives of maximizing information gain while simultaneously minimizing experimental costs. Based on the successes in other domains, we propose the use of a Decision Support System (DSS) to amplify the human's decision-making abilities, overcome their inherent shortcomings, and enable principled decision-making in field experiments. In this work, we propose common terminology and a six-stage taxonomy of DSSs specifically for adaptive experimental design of more informative tests and reduced experimental costs. We construct and present our taxonomy using examples and trends from DSS literature, including works involving artificial intelligence and Intelligent DSSs. Finally, we identify critical technical gaps and opportunities for future research to direct the scientific community in the pursuit of next-generation DSSs for experimental design.
CVJun 26, 2023
Pseudo-Trilateral Adversarial Training for Domain Adaptive Traversability PredictionZheng Chen, Durgakant Pushp, Jason M. Gregory et al.
Traversability prediction is a fundamental perception capability for autonomous navigation. Deep neural networks (DNNs) have been widely used to predict traversability during the last decade. The performance of DNNs is significantly boosted by exploiting a large amount of data. However, the diversity of data in different domains imposes significant gaps in the prediction performance. In this work, we make efforts to reduce the gaps by proposing a novel pseudo-trilateral adversarial model that adopts a coarse-to-fine alignment (CALI) to perform unsupervised domain adaptation (UDA). Our aim is to transfer the perception model with high data efficiency, eliminate the prohibitively expensive data labeling, and improve the generalization capability during the adaptation from easy-to-access source domains to various challenging target domains. Existing UDA methods usually adopt a bilateral zero-sum game structure. We prove that our CALI model -- a pseudo-trilateral game structure is advantageous over existing bilateral game structures. This proposed work bridges theoretical analyses and algorithm designs, leading to an efficient UDA model with easy and stable training. We further develop a variant of CALI -- Informed CALI (ICALI), which is inspired by the recent success of mixup data augmentation techniques and mixes informative regions based on the results of CALI. This mixture step provides an explicit bridging between the two domains and exposes underperforming classes more during training. We show the superiorities of our proposed models over multiple baselines in several challenging domain adaptation setups. To further validate the effectiveness of our proposed models, we then combine our perception model with a visual planner to build a navigation system and show the high reliability of our model in complex natural environments.
ROMar 18, 2024
Deep Bayesian Future Fusion for Self-Supervised, High-Resolution, Off-Road MappingShubhra Aich, Wenshan Wang, Parv Maheshwari et al.
High-speed off-road navigation requires long-range, high-resolution maps to enable robots to safely navigate over different surfaces while avoiding dangerous obstacles. However, due to limited computational power and sensing noise, most approaches to off-road mapping focus on producing coarse (20-40cm) maps of the environment. In this paper, we propose Future Fusion, a framework capable of generating dense, high-resolution maps from sparse sensing data (30m forward at 2cm). This is accomplished by - (1) the efficient realization of the well-known Bayes filtering within the standard deep learning models that explicitly accounts for the sparsity pattern in stereo and LiDAR depth data, and (2) leveraging perceptual losses common in generative image completion. The proposed methodology outperforms the conventional baselines. Moreover, the learned features and the completed dense maps lead to improvements in the downstream navigation task.
RONov 16, 2021
Kernel-based diffusion approximated Markov decision processes for autonomous navigation and control on unstructured terrainsJunhong Xu, Kai Yin, Zheng Chen et al.
We propose a diffusion approximation method to the continuous-state Markov Decision Processes (MDPs) that can be utilized to address autonomous navigation and control in unstructured off-road environments. In contrast to most decision-theoretic planning frameworks that assume fully known state transition models, we design a method that eliminates such a strong assumption that is often extremely difficult to engineer in reality. We first take the second-order Taylor expansion of the value function. The Bellman optimality equation is then approximated by a partial differential equation, which only relies on the first and second moments of the transition model. By combining the kernel representation of the value function, we design an efficient policy iteration algorithm whose policy evaluation step can be represented as a linear system of equations characterized by a finite set of supporting states. We first validate the proposed method through extensive simulations in 2D obstacle avoidance and 2.5D terrain navigation problems. The results show that the proposed approach leads to a much superior performance over several baselines. We then develop a system that integrates our decision-making framework with onboard perception and conduct real-world experiments in both cluttered indoor and unstructured outdoor environments. The results from the physical systems further demonstrate the applicability of our method in challenging real-world environments.
AISep 13, 2019
An Alert-Generation Framework for Improving Resiliency in Human-Supervised, Multi-Agent TeamsSarah Al-Hussaini, Jason M. Gregory, Shaurya Shriyam et al.
Human-supervision in multi-agent teams is a critical requirement to ensure that the decision-maker's risk preferences are utilized to assign tasks to robots. In stressful complex missions that pose risk to human health and life, such as humanitarian-assistance and disaster-relief missions, human mistakes or delays in tasking robots can adversely affect the mission. To assist human decision making in such missions, we present an alert-generation framework capable of detecting various modes of potential failure or performance degradation. We demonstrate that our framework, based on state machine simulation and formal methods, offers probabilistic modeling to estimate the likelihood of unfavorable events. We introduce smart simulation that offers a computationally-efficient way of detecting low-probability situations compared to standard Monte-Carlo simulations. Moreover, for certain class of problems, our inference-based method can provide guarantees on correctly detecting task failures.
ROSep 13, 2019
Enabling Intuitive Human-Robot Teaming Using Augmented Reality and Gesture ControlJason M. Gregory, Christopher Reardon, Kevin Lee et al.
Human-robot teaming offers great potential because of the opportunities to combine strengths of heterogeneous agents. However, one of the critical challenges in realizing an effective human-robot team is efficient information exchange - both from the human to the robot as well as from the robot to the human. In this work, we present and analyze an augmented reality-enabled, gesture-based system that supports intuitive human-robot teaming through improved information exchange. Our proposed system requires no external instrumentation aside from human-wearable devices and shows promise of real-world applicability for service-oriented missions. Additionally, we present preliminary results from a pilot study with human participants, and highlight lessons learned and open research questions that may help direct future development, fielding, and experimentation of autonomous HRI systems.