Chao Huang

h-index5
2papers
106citations

2 Papers

22.8CVJan 8, 2025Code
Generative AI for Cel-Animation: A Survey

Yolo Yunlong Tang, Junjia Guo, Pinxin Liu et al.

Traditional Celluloid (Cel) Animation production pipeline encompasses multiple essential steps, including storyboarding, layout design, keyframe animation, inbetweening, and colorization, which demand substantial manual effort, technical expertise, and significant time investment. These challenges have historically impeded the efficiency and scalability of Cel-Animation production. The rise of generative artificial intelligence (GenAI), encompassing large language models, multimodal models, and diffusion models, offers innovative solutions by automating tasks such as inbetween frame generation, colorization, and storyboard creation. This survey explores how GenAI integration is revolutionizing traditional animation workflows by lowering technical barriers, broadening accessibility for a wider range of creators through tools like AniDoc, ToonCrafter, and AniSora, and enabling artists to focus more on creative expression and artistic innovation. Despite its potential, challenges like visual consistency, stylistic coherence, and ethical considerations persist. Additionally, this paper explores future directions and advancements in AI-assisted animation. For further exploration and resources, please visit our GitHub repository: https://github.com/yunlong10/Awesome-AI4Animation

10.2CVApr 15, 2025
Harnessing the Computation Redundancy in ViTs to Boost Adversarial Transferability

Jiani Liu, Zhiyuan Wang, Zeliang Zhang et al.

Vision Transformers (ViTs) have demonstrated impressive performance across a range of applications, including many safety-critical tasks. However, their unique architectural properties raise new challenges and opportunities in adversarial robustness. In particular, we observe that adversarial examples crafted on ViTs exhibit higher transferability compared to those crafted on CNNs, suggesting that ViTs contain structural characteristics favorable for transferable attacks. In this work, we investigate the role of computational redundancy in ViTs and its impact on adversarial transferability. Unlike prior studies that aim to reduce computation for efficiency, we propose to exploit this redundancy to improve the quality and transferability of adversarial examples. Through a detailed analysis, we identify two forms of redundancy, including the data-level and model-level, that can be harnessed to amplify attack effectiveness. Building on this insight, we design a suite of techniques, including attention sparsity manipulation, attention head permutation, clean token regularization, ghost MoE diversification, and test-time adversarial training. Extensive experiments on the ImageNet-1k dataset validate the effectiveness of our approach, showing that our methods significantly outperform existing baselines in both transferability and generality across diverse model architectures.