Yizhou Zhou

CV
h-index46
9papers
220citations
Novelty46%
AI Score37

9 Papers

13.5CVMay 6, 2021Code
Unsupervised Visual Representation Learning by Tracking Patches in Video

Guangting Wang, Yizhou Zhou, Chong Luo et al.

Inspired by the fact that human eyes continue to develop tracking ability in early and middle childhood, we propose to use tracking as a proxy task for a computer vision system to learn the visual representations. Modelled on the Catch game played by the children, we design a Catch-the-Patch (CtP) game for a 3D-CNN model to learn visual representations that would help with video-related tasks. In the proposed pretraining framework, we cut an image patch from a given video and let it scale and move according to a pre-set trajectory. The proxy task is to estimate the position and size of the image patch in a sequence of video frames, given only the target bounding box in the first frame. We discover that using multiple image patches simultaneously brings clear benefits. We further increase the difficulty of the game by randomly making patches invisible. Extensive experiments on mainstream benchmarks demonstrate the superior performance of CtP against other video pretraining methods. In addition, CtP-pretrained features are less sensitive to domain gaps than those trained by a supervised action recognition task. When both trained on Kinetics-400, we are pleasantly surprised to find that CtP-pretrained representation achieves much higher action classification accuracy than its fully supervised counterpart on Something-Something dataset. Code is available online: github.com/microsoft/CtP.

1.2CHEM-PHJan 17, 2021Code
Data-driven discovery of multiscale chemical reactions governed by the law of mass action

Juntao Huang, Yizhou Zhou, Wen-An Yong

In this paper, we propose a data-driven method to discover multiscale chemical reactions governed by the law of mass action. First, we use a single matrix to represent the stoichiometric coefficients for both the reactants and products in a system without catalysis reactions. The negative entries in the matrix denote the stoichiometric coefficients for the reactants and the positive ones for the products. Second, we find that the conventional optimization methods usually get stuck in the local minima and could not find the true solution in learning the multiscale chemical reactions. To overcome this difficulty, we propose a partial-parameters-freezing (PPF) technique to progressively determine the network parameters by using the fact that the stoichiometric coefficients are integers. With such a technique, the dimension of the searching space is gradually reduced in the training process and the global mimina can be eventually obtained. Several numerical experiments including the classical Michaelis-Menten kinetics, the hydrogen oxidation reactions, and the simplified GRI-3.0 mechanism verify the good performance of our algorithm in learning the multiscale chemical reactions. The code is available at \url{https://github.com/JuntaoHuang/multiscale-chemical-reaction}.

28.9CVDec 26, 2023Code
Inter-X: Towards Versatile Human-Human Interaction Analysis

Liang Xu, Xintao Lv, Yichao Yan et al.

The analysis of the ubiquitous human-human interactions is pivotal for understanding humans as social beings. Existing human-human interaction datasets typically suffer from inaccurate body motions, lack of hand gestures and fine-grained textual descriptions. To better perceive and generate human-human interactions, we propose Inter-X, a currently largest human-human interaction dataset with accurate body movements and diverse interaction patterns, together with detailed hand gestures. The dataset includes ~11K interaction sequences and more than 8.1M frames. We also equip Inter-X with versatile annotations of more than 34K fine-grained human part-level textual descriptions, semantic interaction categories, interaction order, and the relationship and personality of the subjects. Based on the elaborate annotations, we propose a unified benchmark composed of 4 categories of downstream tasks from both the perceptual and generative directions. Extensive experiments and comprehensive analysis show that Inter-X serves as a testbed for promoting the development of versatile human-human interaction analysis. Our dataset and benchmark will be publicly available for research purposes.

26.7CVMar 18, 2024Code
ReGenNet: Towards Human Action-Reaction Synthesis

Liang Xu, Yizhou Zhou, Yichao Yan et al.

Humans constantly interact with their surrounding environments. Current human-centric generative models mainly focus on synthesizing humans plausibly interacting with static scenes and objects, while the dynamic human action-reaction synthesis for ubiquitous causal human-human interactions is less explored. Human-human interactions can be regarded as asymmetric with actors and reactors in atomic interaction periods. In this paper, we comprehensively analyze the asymmetric, dynamic, synchronous, and detailed nature of human-human interactions and propose the first multi-setting human action-reaction synthesis benchmark to generate human reactions conditioned on given human actions. To begin with, we propose to annotate the actor-reactor order of the interaction sequences for the NTU120, InterHuman, and Chi3D datasets. Based on them, a diffusion-based generative model with a Transformer decoder architecture called ReGenNet together with an explicit distance-based interaction loss is proposed to predict human reactions in an online manner, where the future states of actors are unavailable to reactors. Quantitative and qualitative results show that our method can generate instant and plausible human reactions compared to the baselines, and can generalize to unseen actor motions and viewpoint changes.

11.3MADec 30, 2024
AI Agent for Education: von Neumann Multi-Agent System Framework

Yuan-Hao Jiang, Ruijia Li, Yizhou Zhou et al.

The development of large language models has ushered in new paradigms for education. This paper centers on the multi-Agent system in education and proposes the von Neumann multi-Agent system framework. It breaks down each AI Agent into four modules: control unit, logic unit, storage unit, and input-output devices, defining four types of operations: task deconstruction, self-reflection, memory processing, and tool invocation. Furthermore, it introduces related technologies such as Chain-of-Thought, Reson+Act, and Multi-Agent Debate associated with these four types of operations. The paper also discusses the ability enhancement cycle of a multi-Agent system for education, including the outer circulation for human learners to promote knowledge construction and the inner circulation for LLM-based-Agents to enhance swarm intelligence. Through collaboration and reflection, the multi-Agent system can better facilitate human learners' learning and enhance their teaching abilities in this process.

7.3AIJun 25, 2024
Enhancing Explainability of Knowledge Learning Paths: Causal Knowledge Networks

Yuang Wei, Yizhou Zhou, Yuan-Hao Jiang et al.

A reliable knowledge structure is a prerequisite for building effective adaptive learning systems and intelligent tutoring systems. Pursuing an explainable and trustworthy knowledge structure, we propose a method for constructing causal knowledge networks. This approach leverages Bayesian networks as a foundation and incorporates causal relationship analysis to derive a causal network. Additionally, we introduce a dependable knowledge-learning path recommendation technique built upon this framework, improving teaching and learning quality while maintaining transparency in the decision-making process.

2.6CVJan 28, 2021
VAE^2: Preventing Posterior Collapse of Variational Video Predictions in the Wild

Yizhou Zhou, Chong Luo, Xiaoyan Sun et al.

Predicting future frames of video sequences is challenging due to the complex and stochastic nature of the problem. Video prediction methods based on variational auto-encoders (VAEs) have been a great success, but they require the training data to contain multiple possible futures for an observed video sequence. This is hard to be fulfilled when videos are captured in the wild where any given observation only has a determinate future. As a result, training a vanilla VAE model with these videos inevitably causes posterior collapse. To alleviate this problem, we propose a novel VAE structure, dabbed VAE-in-VAE or VAE$^2$. The key idea is to explicitly introduce stochasticity into the VAE. We treat part of the observed video sequence as a random transition state that bridges its past and future, and maximize the likelihood of a Markov Chain over the video sequence under all possible transition states. A tractable lower bound is proposed for this intractable objective function and an end-to-end optimization algorithm is designed accordingly. VAE$^2$ can mitigate the posterior collapse problem to a large extent, as it breaks the direct dependence between future and observation and does not directly regress the determinate future provided by the training data. We carry out experiments on a large-scale dataset called Cityscapes, which contains videos collected from a number of urban cities. Results show that VAE$^2$ is capable of predicting diverse futures and is more resistant to posterior collapse than the other state-of-the-art VAE-based approaches. We believe that VAE$^2$ is also applicable to other stochastic sequence prediction problems where training data are lack of stochasticity.

6.5CVApr 10, 2020
Spatiotemporal Fusion in 3D CNNs: A Probabilistic View

Yizhou Zhou, Xiaoyan Sun, Chong Luo et al.

Despite the success in still image recognition, deep neural networks for spatiotemporal signal tasks (such as human action recognition in videos) still suffers from low efficacy and inefficiency over the past years. Recently, human experts have put more efforts into analyzing the importance of different components in 3D convolutional neural networks (3D CNNs) to design more powerful spatiotemporal learning backbones. Among many others, spatiotemporal fusion is one of the essentials. It controls how spatial and temporal signals are extracted at each layer during inference. Previous attempts usually start by ad-hoc designs that empirically combine certain convolutions and then draw conclusions based on the performance obtained by training the corresponding networks. These methods only support network-level analysis on limited number of fusion strategies. In this paper, we propose to convert the spatiotemporal fusion strategies into a probability space, which allows us to perform network-level evaluations of various fusion strategies without having to train them separately. Besides, we can also obtain fine-grained numerical information such as layer-level preference on spatiotemporal fusion within the probability space. Our approach greatly boosts the efficiency of analyzing spatiotemporal fusion. Based on the probability space, we further generate new fusion strategies which achieve the state-of-the-art performance on four well-known action recognition datasets.

4.8LGJun 23, 2019
Posterior-Guided Neural Architecture Search

Yizhou Zhou, Xiaoyan Sun, Chong Luo et al.

The emergence of neural architecture search (NAS) has greatly advanced the research on network design. Recent proposals such as gradient-based methods or one-shot approaches significantly boost the efficiency of NAS. In this paper, we formulate the NAS problem from a Bayesian perspective. We propose explicitly estimating the joint posterior distribution over pairs of network architecture and weights. Accordingly, a hybrid network representation is presented which enables us to leverage the Variational Dropout so that the approximation of the posterior distribution becomes fully gradient-based and highly efficient. A posterior-guided sampling method is then presented to sample architecture candidates and directly make evaluations. As a Bayesian approach, our posterior-guided NAS (PGNAS) avoids tuning a number of hyper-parameters and enables a very effective architecture sampling in posterior probability space. Interestingly, it also leads to a deeper insight into the weight sharing used in the one-shot NAS and naturally alleviates the mismatch between the sampled architecture and weights caused by the weight sharing. We validate our PGNAS method on the fundamental image classification task. Results on Cifar-10, Cifar-100 and ImageNet show that PGNAS achieves a good trade-off between precision and speed of search among NAS methods. For example, it takes 11 GPU days to search a very competitive architecture with 1.98% and 14.28% test errors on Cifar10 and Cifar100, respectively.