A Survey on Large Language Model-Based Game AgentsSihao Hu, Tiansheng Huang, Gaowen Liu et al. · gatech
Game environments provide rich, controllable settings that stimulate many aspects of real-world complexity. As such, game agents offer a valuable testbed for exploring capabilities relevant to Artificial General Intelligence. Recently, the emergence of Large Language Models (LLMs) provides new opportunities to endow these agents with generalizable reasoning, memory, and adaptability in complex game environments. This survey offers an up-to-date review of LLM-based game agents (LLMGAs) through a unified reference architecture. At the single-agent level, we synthesize existing studies around three core components: memory, reasoning, and perception-action interfaces, which jointly characterize how language enables agents to perceive, think, and act. At the multi-agent level, we outline how communication protocols and organizational models support coordination, role differentiation, and large-scale social behaviors. To contextualize these designs, we introduce a challenge-centered taxonomy linking six major game genres to their dominant agent requirements, from low-latency control in action games to open-ended goal formation in sandbox worlds. A curated list of related papers is available at https://github.com/git-disl/awesome-LLM-game-agent-papers
Crime Prediction with Graph Neural Networks and Multivariate Normal DistributionsSelim Furkan Tekin, Suleyman Serdar Kozat
Existing approaches to the crime prediction problem are unsuccessful in expressing the details since they assign the probability values to large regions. This paper introduces a new architecture with the graph convolutional networks (GCN) and multivariate Gaussian distributions to perform high-resolution forecasting that applies to any spatiotemporal data. We tackle the sparsity problem in high resolution by leveraging the flexible structure of GCNs and providing a subdivision algorithm. We build our model with Graph Convolutional Gated Recurrent Units (Graph-ConvGRU) to learn spatial, temporal, and categorical relations. In each node of the graph, we learn a multivariate probability distribution from the extracted features of GCNs. We perform experiments on real-life and synthetic datasets, and our model obtains the best validation and the best test score among the baseline models with significant improvements. We show that our model is not only generative but also precise.
Numerical Weather Forecasting using Convolutional-LSTM with Attention and Context Matcher MechanismsSelim Furkan Tekin, Arda Fazla, Suleyman Serdar Kozat
Numerical weather forecasting using high-resolution physical models often requires extensive computational resources on supercomputers, which diminishes their wide usage in most real-life applications. As a remedy, applying deep learning methods has revealed innovative solutions within this field. To this end, we introduce a novel deep learning architecture for forecasting high-resolution spatio-temporal weather data. Our approach extends the conventional encoder-decoder structure by integrating Convolutional Long-short Term Memory and Convolutional Neural Networks. In addition, we incorporate attention and context matcher mechanisms into the model architecture. Our Weather Model achieves significant performance improvements compared to baseline deep learning models, including ConvLSTM, TrajGRU, and U-Net. Our experimental evaluation involves high-scale, real-world benchmark numerical weather datasets, namely the ERA5 hourly dataset on pressure levels and WeatherBench. Our results demonstrate substantial improvements in identifying spatial and temporal correlations with attention matrices focusing on distinct parts of the input series to model atmospheric circulations. We also compare our model with high-resolution physical models using the benchmark metrics and show that our Weather Model is accurate and easy to interpret.