Anh T. Vo

h-index14
2papers
1,033citations

2 Papers

5.0CVJul 6, 2023
UIT-Saviors at MEDVQA-GI 2023: Improving Multimodal Learning with Image Enhancement for Gastrointestinal Visual Question Answering

Triet M. Thai, Anh T. Vo, Hao K. Tieu et al.

In recent years, artificial intelligence has played an important role in medicine and disease diagnosis, with many applications to be mentioned, one of which is Medical Visual Question Answering (MedVQA). By combining computer vision and natural language processing, MedVQA systems can assist experts in extracting relevant information from medical image based on a given question and providing precise diagnostic answers. The ImageCLEFmed-MEDVQA-GI-2023 challenge carried out visual question answering task in the gastrointestinal domain, which includes gastroscopy and colonoscopy images. Our team approached Task 1 of the challenge by proposing a multimodal learning method with image enhancement to improve the VQA performance on gastrointestinal images. The multimodal architecture is set up with BERT encoder and different pre-trained vision models based on convolutional neural network (CNN) and Transformer architecture for features extraction from question and endoscopy image. The result of this study highlights the dominance of Transformer-based vision models over the CNNs and demonstrates the effectiveness of the image enhancement process, with six out of the eight vision models achieving better F1-Score. Our best method, which takes advantages of BERT+BEiT fusion and image enhancement, achieves up to 87.25% accuracy and 91.85% F1-Score on the development test set, while also producing good result on the private test set with accuracy of 82.01%.

34.1LGMay 29, 2025Code
Vision Language Models are Biased

An Vo, Khai-Nguyen Nguyen, Mohammad Reza Taesiri et al.

Large language models (LLMs) memorize a vast amount of prior knowledge from the Internet that helps them on downstream tasks but also may notoriously sway their outputs towards wrong or biased answers. In this work, we test how the knowledge about popular subjects hurt the accuracy of vision language models (VLMs) on standard, objective visual tasks of counting and identification. We find that state-of-the-art VLMs are strongly biased (e.g., unable to recognize the 4th stripe has been added to a 3-stripe Adidas logo) scoring an average of 17.05% accuracy in counting (e.g., counting stripes in an Adidas-like logo) across 7 diverse domains from animals, logos, chess, board games, optical illusions, to patterned grids. Removing image backgrounds nearly doubles accuracy (21.09 percentage points), revealing that contextual visual cues trigger these biased responses. Further analysis of VLMs' reasoning patterns shows that counting accuracy initially rises with thinking tokens, reaching ~40%, before declining with excessive reasoning. Our work presents an interesting failure mode in VLMs and a human-supervised automated framework for testing VLM biases. Code and data are available at: vlmsarebiased.github.io.