Zijun Lin

h-index4
2papers
1,174citations

2 Papers

6.6LGSep 8, 2023Code
Compositional Learning of Visually-Grounded Concepts Using Reinforcement

Zijun Lin, Haidi Azaman, M Ganesh Kumar et al.

Children can rapidly generalize compositionally-constructed rules to unseen test sets. On the other hand, deep reinforcement learning (RL) agents need to be trained over millions of episodes, and their ability to generalize to unseen combinations remains unclear. Hence, we investigate the compositional abilities of RL agents, using the task of navigating to specified color-shape targets in synthetic 3D environments. First, we show that when RL agents are naively trained to navigate to target color-shape combinations, they implicitly learn to decompose the combinations, allowing them to (re-)compose these and succeed at held-out test combinations ("compositional learning"). Second, when agents are pretrained to learn invariant shape and color concepts ("concept learning"), the number of episodes subsequently needed for compositional learning decreased by 20 times. Furthermore, only agents trained on both concept and compositional learning could solve a more complex, out-of-distribution environment in zero-shot fashion. Finally, we verified that only text encoders pretrained on image-text datasets (e.g. CLIP) reduced the number of training episodes needed for our agents to demonstrate compositional learning, and also generalized to 5 unseen colors in zero-shot fashion. Overall, our results are the first to demonstrate that RL agents can be trained to implicitly learn concepts and compositionality, to solve more complex environments in zero-shot fashion.

9.2CYNov 26, 2021
When Creators Meet the Metaverse: A Survey on Computational Arts

Lik-Hang Lee, Zijun Lin, Rui Hu et al.

The metaverse, enormous virtual-physical cyberspace, has brought unprecedented opportunities for artists to blend every corner of our physical surroundings with digital creativity. This article conducts a comprehensive survey on computational arts, in which seven critical topics are relevant to the metaverse, describing novel artworks in blended virtual-physical realities. The topics first cover the building elements for the metaverse, e.g., virtual scenes and characters, auditory, textual elements. Next, several remarkable types of novel creations in the expanded horizons of metaverse cyberspace have been reflected, such as immersive arts, robotic arts, and other user-centric approaches fuelling contemporary creative outputs. Finally, we propose several research agendas: democratising computational arts, digital privacy, and safety for metaverse artists, ownership recognition for digital artworks, technological challenges, and so on. The survey also serves as introductory material for artists and metaverse technologists to begin creations in the realm of surrealistic cyberspace.