AIDec 22, 2025
Recontextualization Mitigates Specification Gaming without Modifying the SpecificationAriana Azarbal, Victor Gillioz, Vladimir Ivanov et al.
Developers often struggle to specify correct training labels and rewards. Perhaps they don't need to. We propose recontextualization, which reduces how often language models "game" training signals, performing misbehaviors those signals mistakenly reinforce. We show recontextualization prevents models from learning to 1) prioritize evaluation metrics over chat response quality; 2) special-case code to pass incorrect tests; 3) lie to users; and 4) become sycophantic. Our method works by generating completions from prompts discouraging misbehavior and then recontextualizing them as though they were in response to prompts permitting misbehavior. Recontextualization trains language models to resist misbehavior even when instructions permit it. This mitigates the reinforcement of misbehavior from misspecified training signals, reducing specification gaming without improving the supervision signal.
LGOct 11, 2025
Output Supervision Can Obfuscate the Chain of ThoughtJacob Drori, Luke Marks, Bryce Woodworth et al.
OpenAI (2025) showed that training against a chain of thought (CoT) monitor can cause obfuscated CoTs, which contain bad behavior the monitor cannot detect. They proposed to keep CoTs monitorable by training only against output monitors that do not have access to CoT. We show that such training can still cause obfuscated CoTs via two mechanisms. First, when a model is trained to produce a safe-looking output, that model may generalize to making its CoTs look safe. Second, since later tokens are conditioned on earlier ones, safe-looking CoTs may increase the likelihood of safe outputs, causing safe-looking CoTs to be reinforced. We introduce two mitigations to address these two issues, which achieve a Pareto improvement in terms of monitorability and task performance compared to regular training.