7.6CVJun 20, 2023
Audio-Driven 3D Facial Animation from In-the-Wild VideosLiying Lu, Tianke Zhang, Yunfei Liu et al.
Given an arbitrary audio clip, audio-driven 3D facial animation aims to generate lifelike lip motions and facial expressions for a 3D head. Existing methods typically rely on training their models using limited public 3D datasets that contain a restricted number of audio-3D scan pairs. Consequently, their generalization capability remains limited. In this paper, we propose a novel method that leverages in-the-wild 2D talking-head videos to train our 3D facial animation model. The abundance of easily accessible 2D talking-head videos equips our model with a robust generalization capability. By combining these videos with existing 3D face reconstruction methods, our model excels in generating consistent and high-fidelity lip synchronization. Additionally, our model proficiently captures the speaking styles of different individuals, allowing it to generate 3D talking-heads with distinct personal styles. Extensive qualitative and quantitative experimental results demonstrate the superiority of our method.
3.6CVAug 8, 2025
Q-CLIP: Unleashing the Power of Vision-Language Models for Video Quality Assessment through Unified Cross-Modal AdaptationYachun Mi, Yu Li, Yanting Li et al.
Accurate and efficient Video Quality Assessment (VQA) has long been a key research challenge. Current mainstream VQA methods typically improve performance by pretraining on large-scale classification datasets (e.g., ImageNet, Kinetics-400), followed by fine-tuning on VQA datasets. However, this strategy presents two significant challenges: (1) merely transferring semantic knowledge learned from pretraining is insufficient for VQA, as video quality depends on multiple factors (e.g., semantics, distortion, motion, aesthetics); (2) pretraining on large-scale datasets demands enormous computational resources, often dozens or even hundreds of times greater than training directly on VQA datasets. Recently, Vision-Language Models (VLMs) have shown remarkable generalization capabilities across a wide range of visual tasks, and have begun to demonstrate promising potential in quality assessment. In this work, we propose Q-CLIP, the first fully VLMs-based framework for VQA. Q-CLIP enhances both visual and textual representations through a Shared Cross-Modal Adapter (SCMA), which contains only a minimal number of trainable parameters and is the only component that requires training. This design significantly reduces computational cost. In addition, we introduce a set of five learnable quality-level prompts to guide the VLMs in perceiving subtle quality variations, thereby further enhancing the model's sensitivity to video quality. Furthermore, we investigate the impact of different frame sampling strategies on VQA performance, and find that frame-difference-based sampling leads to better generalization performance across datasets. Extensive experiments demonstrate that Q-CLIP exhibits excellent performance on several VQA datasets.